This article or section is under construction. You can help Dead Frontier Wiki by expanding it. |
todo: rewrite intro/strategy
Manual to Sub-Machine Gun Operation[]
Lightweight and laser-accurate, sub-machineguns fulfill a very unique role when compared to their assault rifle and heavy machinegun cousins.
Sub-machineguns are the only machinegun type to require little to no strength and use handgun ammunition. Making them perfect for looting focused character builds as they are money efficient and fit into pre-existing looting equipment and stat requirements.
While they do not offer the most crowd control, their high fire rate, accuracy, and critical hit amplified knockback potential offer sufficient control over hordes to keep the infected at a distance. With that said, it would be best to pair sub-machineguns with Explosives as they can shoot behind and through objects like walls which is the ultimate safety net.
Requirements[]
15 points of Machine Gun proficiency are required to wield the first 2 weapons, the Skorpion and UZI. From the UMP onward until the Street Dog 99, an additional 5 points of Strength is also required.
Sub-Machine Guns have Low Accuracy and Average Critical Chance, reaching the maximum critical chance of 40% at 112 Critical points, reliable onscreen accuracy at 100 Accuracy, and perfect onscreen/reliable offscreen accuracy at 124 Accuracy. An investment in Reloading is also somewhat appreciated for early Sub-Machine Guns with smaller capacity, but that can be said for any weapon category; later Sub-Machine Guns subvert this thanks to their acceptable capacity and Fast reload speed.
Usage Tips[]
Looting[]
Like other "loud" weapons, Sub-Machine Guns should only be used infrequently in looting runs to avoid the possibility of an artificial aggro spike.
- Sub-Machine Guns should be used in situations where using looting weapons, such as Pistols or Rifles, would cost too much time or present too much risk to the player. Examples include:
- Clearing a small-to-large room, or a medium-sized room containing a large number of zombies.
- Defense against a sudden zombie rush from an unchecked Siren.
- Quickly pushing back a zombie that has trapped you in a corner.
- Be aware of your ammo situation, and do not over-rely on Sub-Machine Guns during looting runs. Sub-Machine Guns are still nowhere near as cost-efficient as an actual looting weapon, and abuse of Sub-Machine Guns may create a sizable cut into your looting profit.
Aggro Combat[]
With decent damage, good accuracy and passable knockback, Sub-Machine Guns represent a well-rounded option to combating aggro, either for self-defense or for grinding purpose:
- Bring lots of ammo. While not as much of an ammo hog as HMG or Miniguns, Sub-Machine Guns can still go through a large amount of ammunition very quickly. On average, a stack of handgun ammo should be able to sustain fire for roughly 100 seconds, so take that in mind when deciding how much ammo you should carry.
- Sub-Machine Guns are somewhat picky regarding grinding spots, requiring a relatively open and large location to grind effectively. Once a suitable location has been found, try to move as much as possible to leave the horde behind, while keeping faster threats like Flesh Hounds at bay with Sub-Machine Guns' knockback.
- Keep your distance from the horde - Sub-Machine Guns are known for their accuracy, so you should use that to your advantage to prevent damage from zombies that can hit you from a distance, such as Irradiated Longarm and Irradiated Rumbler.
Advantages and Disadvantages[]
Advantages
- Sub-Machine Guns uses the cheaper and more abundant handgun ammo. This, coupled with a generally lower fire rate, means Sub-Machine Guns make a significantly more economical choice compared to the other rifle-caliber Machine Guns.
- Sub-Machine Guns offer relatively high amount of accuracy amongst Machine Guns, capable of reaching perfect (read: pistol/rifle level of accuracy) at 124 Accuracy points. With the same Accuracy investment, Assault Rifles/HMGs can still miss a few shots against further targets, while Miniguns are incapable of reaching reliable aim at all.
- Sub-Machine Guns are not as stat hungry to start with, requiring only 5 points of Strength and 32 extra points of Critical for Pistol/none at all for Rifle users, as opposed to rifle-caliber Machine Guns which require up to 75 points of Strength to wield. Sub-Machine Guns also require less Accuracy investment to reach the same accuracy as rifle-caliber Machine Guns.
Disadvantages
- Even at maximum Critical, Sub-Machine Guns on average deal less DPS than rifle-caliber Machine Guns of similar proficiency.
- Sub-Machine Guns inflicts less amount of knockback compared to HMGs and Miniguns due to their lower rate of fire, although the more frequent critical hits still allow them to outperform Assault Rifles knockback wise.
- Critical hits may perform overkill damage on zombies that would otherwise take less than 5 normal shots to kill, reducing Sub-Machine Guns' effective damage throughput and reliability. This is much less of a problem with rifle-caliber Machine Guns, as they do not inflict critical hits often and thus are not as dependent on them for DPS.
List of Sub-Machine Guns[]
The Damage values in brackets indicate the averaged damage that can be achieved with the maximum critical hit chance. The Scrap values in brackets indicate the scrap price with Master Crafted (MC) items.
Lootable/Craftable[]
Skorpion | |
---|---|
.32 Handgun Ammo
20 Round Capacity Very Fast Reload Speed Very Fast Attack Speed Average Accuracy Average Critical Chance Avg. Damage per Second: 16.67 (43.34)Theoretical: 21.43 (55.712) - 15 (39) Dismantle: Metal Scrap Enhance Price: $250 |
Real Name: Škorpion SA Vz. 61 The Škorpion SA Vz. 61 is a submachine gun manufactured and exported by Czechoslovakia during the Cold War and uses a range of small caliber pistol rounds. Its compactness made it popular as a concealed-carry weapon for the KGB, USSR special forces, and Russian law enforcement. In the modern age, many of these surplus guns were provided to police tactical units in the zombie outbreak and can be easily found in Fairview. |
UZI | |
9mm Handgun Ammo
20 Round Capacity Very Fast Reload Speed Very Fast Attack Speed Average Accuracy Average Critical Chance 10 Machinegun Skill Required Avg. Damage per Second: 20 (52)Theoretical: 25.71 (66.85) - 18 (46.8) Dismantle: Metal Scrap Enhance Price: $330 |
Real Name: Mini-Uzi The Mini-Uzi is used by the Israeli Defense Forces and the American FBI as a close-quarters weapon. In addition to being a pop-culture symbol, it is accurate and reliable for a submachine gun, with the magazine well grip allowing a user to reload even in darkness. |
FM P90 | |
.32 Handgun Ammo
50 Round Capacity Very Fast Reload Speed Very Fast Attack Speed Average Accuracy Average Critical Chance 20 Machinegun Skill Required Avg. Damage per Second: 23.34 (60.67)Theoretical: 30 (78) - 21 (54.61) Dismantle: Metal Scrap Enhance Price: $1,870 |
Real Name: FN P90 A revolutionary weapons system straight from Belgium, the P90 is an SMG partner to the FM Five-Seven pistol. Originally, both guns use the new 5.7 x 28 mm piercing pistol round which greatly enhanced their magazine capacity and penetration compared to normal pistol rounds (which would have proven useful against the common zombie "armor"), but the ammunition type's rarity forced survivors to convert most copies to use .32 rounds instead. Was made for vehicle crews who do not use assault rifles, but it was quickly adopted by various law enforcement agencies around the world. |
MP5 | |
9mm Handgun Ammo
30 Round Capacity Very Fast Reload Speed Very Fast Attack Speed Average Accuracy Average Critical Chance 25 Machinegun Skill Required Avg. Damage per Second: 26.66 (69.34)Theoretical: 34.28 (89.14) - 24 (62.4) Scrap Value: $1,300 (MC $2,600) Dismantle: Metal Scrap Enhance Price: $2,860 |
Real Name: H&K MP5A2 The H&K Maschinenpistole 5 has become somewhat of a legend. Chambered mostly in 9mm Parabellum, it has been used extensively by the British SAS, US Navy, Marine Corps, and various law enforcement agencies due to its great accuracy and extreme reliability. The MP5 was already a pretty common and popular gun before the outbreak, and now just these advantages made this weapon a highly valued survival tool, if not lacking in firepower. |
PP-19 | |
.32 Handgun Ammo
64 Round Capacity Fast Reload Speed Very Fast Attack Speed Average Accuracy Average Critical Chance 30 Machinegun Skill Required Avg. Damage per Second: 30 (78)Theoretical: 38.57 (100.28) - 27 (70.2) Dismantle: Metal Scrap Enhance Price: $4,070 |
The PP-19 Bizon is a selective-fire Russian submachine gun with an emphasis on accuracy and low weight. Primarily intended for counter-terrorism and law enforcement operations, the Bizon uses a straight blowback system and is based off the AKS-74. Often confused for a grenade launcher, the 64 round helical feed magazine allows for extended firepower when needed, but has suffered from reliability issues. |
Blackout B19 (Craft)This item can be acquired through the in-game crafting system. | |
.32 Handgun Ammo
64 Round Capacity Fast Reload Speed Very Fast Attack Speed Average Accuracy Average Critical Chance 30 Machinegun Skill Required Avg. Damage per Second: 36.67 (95.34)Theoretical: 47.14 (122.57) - 33 (85.81) Dismantle: Metal Scrap Enhance Price: $4,070 |
Release: Feburary 6th, 2024
Crafting Cost: $250 |
PP90 | |
9mm Handgun Ammo
50 Round Capacity Very Fast Reload Speed Very Fast Attack Speed Average Accuracy Average Critical Chance 35 Machinegun Skill Required Avg. Damage per Second: 33.34 (86.68)Theoretical: 42.86 (111.43) - 30.01 (78.01) Dismantle: Metal Scrap Enhance Price: $5,500 |
Real Name: PP-90 A relatively obscure weapon, the PP-90 was a failed experiment in the production of folding, super-compact firearms, designed by the KBP Instrument Design Bureau in the 1990s. Using the small 9mm round and a very simplistic design, it may have failed as a weapon to the KBP, but can be a very useful weapon for survivors as they usually have to drag a lot of looted items with them and need light and effective guns. |
Gramm M11 | |
.38 Handgun Ammo
16 Round Capacity Very Fast Reload Speed Very Fast Attack Speed Average Accuracy Average Critical Chance 40 Machinegun Skill Required Avg. Damage per Second: 36.67 (95.34)Theoretical: 47.14 (122.57) - 33 (85.81) Dismantle: Metal Scrap Enhance Price: $7,150 |
Real Name: Ingram MAC-11 The MAC-11 is often fitted with a silencer that forms an additional front grip. Compact and simple, it provides devastating firepower at around 1200 rounds per minute. |
Makeshift SMG | |
9mm Handgun Ammo
18 Round Capacity Very Fast Reload Speed Very Fast Attack Speed Average Accuracy Average Critical Chance 30 Strength Required 50 Machinegun Skill Required Non-Transferable Avg. Damage per Second: 40.01 (104.01)Theoretical: 51.43 (133.71) - 36 (93.61) Dismantle: Metal Bar Enhance Price: $10,000 |
Homemade blowback SMGs have a history dating way back to World War II, and were popular amongst resistance groups, criminals, separatists and terrorists alike. While instructions for making homemade SMGs can be easily found at any workshop in the major outposts, these guns are not cleared for Marketplace sales due to safety and reliability concerns. Release: June 6th, 2024
Crafting Cost: $250 |
MP40 | |
9mm Handgun Ammo
32 Round Capacity Very Fast Reload Speed Very Fast Attack Speed Low Accuracy Average Critical Chance 30 Strength Required 50 Machinegun Skill Required Avg. Damage per Second: 40.01 (104.01)Theoretical: 51.43 (133.71) - 36 (93.61) Dismantle: Uncommon Metal Scrap Enhance Price: $11,110 |
Designed in 1938 by Heinrich Vollmer, the MP40 became a symbol of WWII Nazi Germany thanks to it usage by Wehrmacht and Fallschirmjäger troopers. The MP40 was notable for its rugged, stamped steel construction that allowed for mass production at a low cost; although mostly reliable, the MP40 suffers a from lack of insulation that can burn its users' hand, and a weak-spring 32-round mag that often jams when actually fully loaded. |
UMP | |
.40 Handgun Ammo
30 Round Capacity Very Fast Reload Speed Very Fast Attack Speed Average Accuracy Average Critical Chance 30 Strength Required 60 Machinegun Skill Required Avg. Damage per Second: 43.33 (112.67)Theoretical: 55.71 (144.85) - 39 (101.41) Scrap Value: $10,850 (MC $21,700) Dismantle: Uncommon Metal Scrap Enhance Price: $23,870 |
Real Name: HK UMP-40 The German-made "Universale Maschinenpistole", was an attempt to produce a sophisticated, yet affordable weapon system. Chambered in 9 mm Parabellum, .40, and .45, the UMP shares most of its inner workings with its big brother, the G36. |
CQC Commander 40 | |
.40 Handgun Ammo
30 Round Capacity Very Fast Reload Speed Very Fast Attack Speed Average Accuracy Average Critical Chance 30 Strength Required 60 Machinegun Skill Required Avg. Damage per Second: 50 (130)Theoretical: 64.28 (167.13) - 45 (117) Dismantle: Uncommon Metal Scrap Enhance Price: $23,870 |
Release: Feburary 6th, 2024
Crafting Cost: $500 |
Talon 40 | |
.40 Handgun Ammo
30 Round Capacity Very Fast Reload Speed Very Fast Attack Speed Average Accuracy Average Critical Chance 30 Strength Required 70 Machinegun Skill Required Avg. Damage per Second: 46.67 (121.35)Theoretical: 60 (156) - 42 (109.21) Dismantle: Uncommon Metal Scrap Enhance Price: $32,450 |
Real Name: CMMG MkGs Banshee .40 S&W |
Chicago Typewriter | |
.45 Handgun Ammo
50 Round Capacity Very Fast Reload Speed Very Fast Attack Speed Average Accuracy Average Critical Chance 30 Strength Required 80 Machinegun Skill Required Avg. Damage per Second: 50 (130)Theoretical: 64.28 (167.13) - 45 (117) Scrap Value: $19,250 (MC $38,500) Dismantle: Uncommon Metal Scrap Enhance Price: $42,350 |
Real Name: Thompson M1928A1 One of the world's most famous submachine guns, the Thompson (also known as the "Chicago Typewriter" and various other nicknames) has been used by WWII soldiers and prohibition-era gangsters. It was manufactured pre-outbreak by a mail-order company but locked in a semi-auto firing due to regulations. However, crafty gunsmiths have rigged these to fire full-auto. |
K-50M | |
.50 Handgun Ammo
35 Round Capacity Very Fast Reload Speed Very Fast Attack Speed Average Accuracy Average Critical Chance 30 Strength Required 90 Machinegun Skill Required Avg. Damage per Second: 53.34 (138.68)Theoretical: 68.57 (178.28) - 48 (124.81) Scrap Value: $24,350 (MC $48,700) Dismantle: Uncommon Metal Scrap Enhance Price: $53,570 |
The K-50M is a variant of the PPSh-41 sub machine gun, developed by the North Vietnamese military during the Vietnam War (produced from 1958 to 1965). Modifications to the original design were made to suit the jungle settings as well as Vietnamese troops' familiarity with the old French MAT-49; these include the addition of a wooden pistol stock, a shortened barrel, and a metal wire stock to decrease weight. Available in decent quantities in Fairview as war trophies and museum pieces, many of these submachine guns were modified to fire .50 AE rounds instead of the rather rare and weak, yet highly armor-penetrating 7.62mm Tokarev handgun ammunition. |
Sea Serpent M-50 (Craft)This item can be acquired through the in-game crafting system. | |
.50 Handgun Ammo
35 Round Capacity Very Fast Reload Speed Very Fast Attack Speed Average Accuracy Very High Critical Chance 30 Strength Required 90 Machinegun Skill Required Avg. Damage per Second: 40.01 (168.01)Theoretical: 51.43 (215.99) - 36 (151.21) Dismantle: Uncommon Metal Scrap Enhance Price: $53,570 |
Release: Feburary 6th, 2024
Crafting Cost: $1,000 |
PPSH-41 | |
.50 Handgun Ammo
72 Round Capacity Fast Reload Speed F***ing Fast! Attack Speed Average Accuracy Average Critical Chance 30 Strength Required 100 Machinegun Skill Required Avg. Damage per Second: 56.52 (146.96)Theoretical: 79.59 (206.94) - 50.87 (132.27) Dismantle: Uncommon Metal Bar Enhance Price: $88,110 |
|
Criss Victor | |
.50 Handgun Ammo
40 Round Capacity Very Fast Reload Speed Very Fast Attack Speed Low Accuracy Average Critical Chance 30 Strength Required 110 Machinegun Skill Required Avg. Damage per Second: 66.67 (173.35)Theoretical: 85.71 (222.85) - 60 (156.01) Scrap Value: $48,450 (MC $96,900) Dismantle: Uncommon Metal Bar x 2 Enhance Price: $106,590 |
Real Name: KRISS Vector CRB/SO The KRISS Vector CRB/SO self-reloading (semi-automatic) carbine is a derivative of the Kriss Super V™ submachine gun, which was recently developed in the USA by Transformational Defense Industries, Inc.(TDI). The key points of the KRISS Vector are its longer barrel (as required by US laws for unrestricted civilian guns) and redesigned semi-automatic only firing system. Fairview engineers have added some oomph to this gun by rechambering it from .45 ACP to .50 AE, at the cost of fire rate. |
Uziel 14mm | |
.55 Handgun Ammo
45 Round Capacity Very Fast Reload Speed Very Fast Attack Speed Average Accuracy Average Critical Chance 30 Strength Required 120 Machinegun Skill Required Avg. Damage per Second: 80 (208.01)Theoretical: 102.85 (267.42) - 72 (187.21) Scrap Value: $57,650 (MC $115,300) Dismantle: Rare Metal Scrap Enhance Price: $126,830 |
The simplicity of the AK platform allows it to be adapted to almost any cartridge, and the Uziel 14mm is a proof of that: An improvised SMG built from a spare AK receiver, made to fire .55 handgun rounds from 45-round helical mags that are individually fitted with stubby blades for bayonets. The Uziel 14mm is named after Uriel, an Archangel of salvation and the arts in modern Christianity, symbolizing the hopes of the weapon driving away evil with its might. |
Furyclaw PDW | |
.55 Handgun Ammo
45 Round Capacity Very Fast Reload Speed Very Fast Attack Speed Average Accuracy Average Critical Chance 30 Strength Required 120 Machinegun Skill Required Avg. Damage per Second: 93.34 (242.69)Theoretical: 120 (312) - 84.01 (218.42) Dismantle: Rare Metal Bar Enhance Price: $126,830 |
|
Street Dog 99 | |
.55 Handgun Ammo
99 Round Capacity Very Fast Reload Speed Very Fast Attack Speed Average Accuracy Average Critical Chance 30 Strength Required 120 Machinegun Skill Required Avg. Damage per Second: 100.01 (260.01)Theoretical: 128.57 (334.27) - 90.01 (234.01) Scrap Value: $100,000 (MC $200,000) Dismantle: Rare Metal Scrap x 2 Enhance Price: $220,000 |
With the new .55 Caliber Ammo being produced by Outposts across Fairview, more, and more guns were demanded by survivors to be produced in this new, powerful caliber. Thanks to the help of survivors and some smart, crafty engineers, the Street Dog 99 was finally built after going through several different design stages. The Street Dog 99 was designed to be comfortable to shoot and easily reloadable, though the heavy 99 round magazines are a notable complaint amongst weaker survivors. |
X-MP5 (Craft)This item can be acquired through the in-game crafting system. | |
9mm Handgun Ammo
75 Round Capacity Very Fast Reload Speed Very Fast Attack Speed Average Accuracy Average Critical Chance 120 Machinegun Skill Required Avg. Damage per Second: 133.34 (346.68)Theoretical: 171.42 (445.69) - 120.01 (312.01) Dismantle: Rare Metal Scrap Enhance Price: $126,830 |
A favorite of Fairview mall ninjas, the MP5 wound up being the prime candidate for N-9/2025 conversion. The X-MP5 features a heavily reinforced receiver and firing chamber to handle an overpressurized variant of the 9mm, a trick from the Russians that greatly improve the humble 9mm round's penetration capability against "zombie" armor. A prototype silencer was also developed in hopes of improving stealth capability and recreating the classic MP5SD look - predictably, it failed miserably due to the overpressurized ammunition, but survivors at least somewhat appreciated the extra recoil reduction and "cool" look it brings. Release: March 8th, 2019
Crafting Cost: $3,000,000 |
Heat Pit 75 (Craft)This item can be acquired through the in-game crafting system. | |
.55 Handgun Ammo
75 Round Capacity Very Fast Reload Speed Very Fast Attack Speed Average Accuracy Average Critical Chance 30 Strength Required 120 Machinegun Skill Required Avg. Damage per Second: 150.01 (390.02)Theoretical: 192.85 (501.4) - 135.01 (351.02) Scrap Value: $200,000 (MC $400,000) Dismantle: Rare Metal Scrap Enhance Price: $440,000 |
FN's entry into a NATO contest for the next generation of personal defense weapon. This unnamed weapon (nicknamed the "heat pit" in reports due to issues with overheating) shares most of its internal workings with the P90, utilizing the same top-mounted magazine system and straight blowback operation but adapted to a sleeker and more conventional configuration. Mimicking the P90's ambidexterity features, the charging handle and mag release are present on both sides of the weapon, and spent casings are ejected through a chute located in the pistol grip. The Heat Pit fired an experimental cartridge that measured at around 7.5mm in diameter (hence the number 75), which was designed to have improved terminal performance over the 5.7mm while maintaining low weight and recoil. Unfortunately, the outbreak put the contest on hold, and the Heat Pit remained forgotten until its blueprint was re-discovered in the SEZ. Thankfully, the brand new Devil Heart-enhanced .55 round proved to be an acceptable replacement for the experimental cartridge and allowed the Heat Pit to be brought back into service, although only in very limited numbers Release: July 27th, 2021
Crafting Cost: $4,000,000 |
Specter SMG9 (Craft)This item can be acquired through the in-game crafting system. | |
.55 Handgun Ammo
100 Round Capacity Fast Reload Speed Very Fast Attack Speed Average Accuracy Average Critical Chance 30 Strength Required 130 Machinegun Skill Required Avg. Damage per Second: 166.68 (433.36)Theoretical: 214.28 (557.12) - 152.79 (397.25) Dismantle: Rare Metal Scrap Enhance Price: $440,000 |
Release: Feburary 6th, 2024
Crafting Cost: $5,000,000 |
Marauder 55 (Craft)This item can be acquired through the in-game crafting system. | |
.55 Handgun Ammo
200 Round Capacity Fast Reload Speed F***ing Fast! Attack Speed Average Accuracy Very High Critical Chance 30 Strength Required 135 Machinegun Skill Required Avg. Damage per Second: 122.03 (512.51)Theoretical: 184.62 (775.4) - 106.77 (448.45) Dismantle: Rare Metal Scrap Enhance Price: $440,000 |
Release: Feburary 6th, 2024
Crafting Cost: $6,000,000 |
Limited Edition/CS Only[]
Corpse Ripper (LE)This item could only be purchased for a limited amount of time from the Credit Shop or Venditron. | |
---|---|
.50 Handgun Ammo
80 Round Capacity Super Fast Reload Speed Very Fast Attack Speed Average Accuracy Average Critical Chance 105 Machinegun Skill Required Avg. Damage per Second: 73.34 (190.68)Theoretical: 94.28 (245.13) - 66 (171.61) Scrap Value: $44,150 (MC $88,300) Dismantle: Rare Metal Scrap Enhance Price: $97,130 |
A mysterious SMG, able to rip anything in its path as its namesake suggests. Crafted from the remains of the victims that became prey to the infected, this weapon possesses great power, lightweight, and is rather cheap to use. Be warned, however, this weapon's power comes at a great price, for some inexperienced survivors have supposedly died from using it. Some owners say they can hear faint cries and screams echoing from this weapon's firing chamber. Release: October 16th, 2012 - November 5th, 2012
|
Handshock A8 (LE)This item could only be purchased for a limited amount of time from the Credit Shop or Venditron. | |
.55 Handgun Ammo
50 Round Capacity Very Fast Reload Speed Very Fast Attack Speed Average Accuracy Average Critical Chance 30 Strength Required 120 Machinegun Skill Required Avg. Damage per Second: 86.67 (225.34)Theoretical: 111.42 (289.7) - 78 (202.81) Scrap Value: $57,650 (MC $115,300) Dismantle: Rare Metal Scrap Enhance Price: $126,830 |
The baby brother to the newly-designed Uziel, the Handshock was so-named because of its observed habit of vibrating intensely while being fired. Gunsmiths ascribed this as an unintended side-effect of combining high firing rate and high-caliber ammunition into the Handshock's small, compact frame. As such, the weapon requires a modest level of strength to properly fire without the vibrations causing a survivor to drop it by accident. Release: July 26th, 2013 - August 20th, 2013
|
Nine Cutter-X (LE)This item could only be purchased for a limited amount of time from the Credit Shop or Venditron. | |
.55 Handgun Ammo
80 Round Capacity Very Fast Reload Speed Very Fast Attack Speed Average Accuracy Average Critical Chance 120 Machinegun Skill Required Avg. Damage per Second: 126.67 (329.35)Theoretical: 162.85 (423.41) - 114.01 (296.42) Scrap Value: $57,650 (MC $115,300) Dismantle: Rare Metal Scrap Enhance Price: $126,830 |
Utilizing component parts from blowback-operated submachine guns, most notably the receiver, trigger group, and stock of the HK UMP-40, Fairview's engineers then cobbled these together with various light machine gun parts. The additional innovative use of polymers, lightweight metals, and a quad-stack magazine allow the Nine Cutter-X to have a massive magazine capacity and incredible firepower while weighing no more and being no less controllable than its smaller siblings. Release: March 16th, 2015 - April 10th, 2015
|
Raptor-X9 (LE)This item could only be purchased for a limited amount of time from the Credit Shop or Venditron. | |
.55 Handgun Ammo
50 Round Capacity Very Fast Reload Speed F***ing Fast! Attack Speed Average Accuracy Average Critical Chance 30 Strength Required 120 Machinegun Skill Required Avg. Damage per Second: 156.53 (406.98)Theoretical: 220.41 (573.07) - 149.19 (387.89) Scrap Value: $200,000 (MC $400,000) Dismantle: Rare Metal Scrap Enhance Price: $440,000 |
A lethal weapon created by the vigilante faction seen on Easter. This SMG is unlike any other of its kind, as it has a mechanism capable of firing .55-type rounds at an exhausting speed, thus competing with the heaviest weapons in this category, such as the different miniguns available. And as if this were not enough, thanks to the shooting method and improvements in its system, a more accurate and powerful knockback effect has been achieved, capable of keeping any mutant that roams this desolate city at bay. Due to this special effect, easy to find/manufacture ammunition, light weight and is compactivity copies of this weapon are rare and highly sought after among the residents of Fairview. Release: April 7th - April 23rd, 2023
|
Dusk/Dawn[]
Dusk SMG (Dusk)This item belongs to the Dusk/X-Dusk set and can only be purchased from the Dusk Shops. | |
---|---|
.50 Handgun Ammo
200 Round Capacity Very Fast Reload Speed Very Fast Attack Speed Average Accuracy Average Critical Chance Non-Transferable Avg. Damage per Second: 106.68 (277.34)Theoretical: 137.14 (356.55) Enhance Price: $56,000 |
One of the most powerful submachine guns available to any survivor lucky enough to get one, the Dusk SMG is perfect for going up against even the largest swarms. Being capable of dealing out more damage per shot than the similar K-50M or Criss Victor, this powerful weapon combines the speed and power of an assault rifle with the compactness and (relative) cheapness of an SMG. One of the biggest appeals of this weapon, and also one of the most obvious differences than most Dusk gear, is the gun's lightweight. Made with a presumably expensive, unknown metal, this gun only weighs about 4 pounds with a full magazine. Even the weakest survivor can carry it easily, and the strength of the metal ensures that it won't explode or warp from an extensive sustained fire. |
X-Dusk SMG (Dusk)This item belongs to the Dusk/X-Dusk set and can only be purchased from the Dusk Shops.(Craft)This item can be acquired through the in-game crafting system. | |
.55 Handgun Ammo
200 Round Capacity Very Fast Reload Speed Very Fast Attack Speed Average Accuracy Average Critical Chance Non-Transferable Avg. Damage per Second: 140.01 (364.02)Theoretical: 179.99 (467.98) Enhance Price: $61,000 |
Damage identical to some of the best weaponry known to Fairview, a wonderful 200 round capacity, and pushing almost nine rounds a second is just some of the perks you can expect from this sleek SMG. This lightweight weapon absolutely dominates anything it faces. Release: October 8th, 2015
Crafting Cost: $2,500,000 |
Dawn SMG (Dusk)This item belongs to the Dusk/X-Dusk set and can only be purchased from the Dusk Shops.(Craft)This item can be acquired through the in-game crafting system. | |
.55 Handgun Ammo
999 Round Capacity Very Fast Reload Speed Very Fast Attack Speed Average Accuracy Average Critical Chance Non-Transferable Avg. Damage per Second: 173.35 (450.69)Theoretical: 222.85 (579.4) Dismantle: Experimental Parts Enhance Price: $61,000 |
Using the new cutting-edge technologies discovered in the different looted bandit camps, the AdminPwn team dedicated themselves to improving the already existing elite weaponry. After undergoing the conversion from the X-Dusk SMG to the Dawn SMG the results speak for themselves. Improving the weapon's firing system and turning it into an AP mode was quite a feat on the part of this group of engineers and gunsmiths, as they managed to make the .55 caliber handgun capable of penetrating any armor that the infected might develop. Due to the complexity of carrying out this conversion, this weapon is only reserved for the best in Fairview, created by AdminPwn and his colleagues, if you have the money and resources to do it. Release: October 13th, 2020
Crafting Cost: $5,000,000 |
Event[]
Survivor's Stell TMP | |
---|---|
9mm Handgun Ammo
30 Round Capacity Very Fast Reload Speed Very Fast Attack Speed Average Accuracy Average Critical Chance Avg. Damage per Second: 53.34 (138.68)Theoretical: 68.57 (178.28) - 48 (124.81) Dismantle: Uncommon Metal Scrap Enhance Price: $110 |
This compact, yet terrifying SMG served as primary weapon for Secronom's so called "biohazard response team". Rumor has it that an operative, armed with only this TMP and a combat knife, held off an entire town's worth of infected in a small cottage before ditching the gun for safety. When asked about the incident, this legendary survivor, having retired from fighting zombies for a comfier job in Secronom Bunker administration, said "I rarely get emotional about losses these days, but at that moment it felt like I lost one of my best friends." |
Santa's Little Helper (Craft)This item can be acquired through the in-game crafting system. | |
.55 Handgun Ammo
200 Round Capacity Very Fast Reload Speed F***ing Fast! Attack Speed Average Accuracy Average Critical Chance Non-Transferable Avg. Damage per Second: 134.79 (350.45)Theoretical: 189.8 (493.47) - 121.31 (315.4) ❄️Cryo damage inflicts slow on zombies, reducing their movement and attack speed. Dismantle: Rare Metal Scrap Enhance Price: $126,830 |
Santa got down to business creating this SMG for his faithful elves allies. Using the exceptional Chicago Typewriter as a base model, the firing system was the first to improve, now capable of using .55 ammunition and achieving fire rates similar to those seen in HMGs and miniguns. The second thing was the ammunition magazine, using a double drum system with a capacity of 100 bullets per drum, thus resulting in a total of 200 bullets. Finally, the body of the weapon was decorated with christmas patterns, giving it a special touch, because marshmallow man infecteds stole parts necessary for the creation of this beautiful SMG, several survivors were able to get hold of a copy of this weapon. Release: December 20th, 2019
Crafting Cost: $1,000,000 |