This tutorial is for libGDX beginners, explaining how to create sprite sheets, use sprites in your game and add game physics. Creating a new project Using Gradle to import & manage dependencies Creating sprite sheets Using sprites Creating physics collision shapes Editing physics parameters Using physics in your game Create a new LibGDX application Start by downloading the setup app that LibGDX pr
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libGDXå ¥é ãã®01 ç»åã表示ãããé³ãé³´ãããã [2014/05/04] libGDXå ¥é ãã®02 ã«ã¡ã©ã¨ãã¥ã¼ãã¼ã [2014/06/02] libGDXå ¥é ãã®03 ãã°åºåã¨ã¢ãã¡ã¼ã·ã§ã³ã¨ãã¼ãã£ã«ããã [2014/06/19] libGDXå ¥é ãã®04 ç»é¢é·ç§» [2014/06/29] libGDXå ¥é ãã®05 ã²ã¼ã ãã¼ã¿ã®ä¿å [2014/07/05]
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