
2014-03-12 ãããªã£ããããGoogle Adwordsã§å½¼æ°ãåéãããããªããã ã©ã¤ããã㯠ææãã¦ã㦠çµå©ããã åºä¼ãæ¢ã ä»ããå½¼æ°ã欲ããã®ã«ãã¾ã£ãããã£ã¦åºä¼ãããªãã ä»ããçµå©ãããã®ã«ãã¾ã£ãããã£ã¦ç¸æãããªããä¸ä½ãã©ããããåºä¼ããã®ãï¼ ä¸ä½ãã©ãã«åºä¼ãã転ãã£ã¦ãã®ãï¼ ã¦ã¸ã¦ã¸æ©ãã§ãããããããªè¨äºãçºè¦ãããGoogleAdwordsã§å½¼å¥³ãåéãã¦ãã1å¹´ãçµéãã¾ãããããã®ãã³... - razokulover publog ç®ããé±ãè½ã¡ããGoogleã«åºåãåºãã°ãçµå©ç¸æãè¦ã¤ãããããï¼ Google Adwordsã¨ã¯ 念ã®ãã説æããã¨ãGoogle Adwordsã¨ã¯ãGoogleã®æ¤ç´¢çµæã«è¡¨ç¤ºãããåºåã®ãã¨ã§ãããï¼èµ¤ãåè§ã§å²ã£ãé¨åï¼ å½¼ã¯ããã«ããããªåºåãåºãããããã 天æãããã
In the new XCode 5.1, arm64 has become among the standard architectures to build for. However, in current projects of mine I included libraries (Google AdMob for example) that do not yet support this new architecture - these are now causing linker errors: ld: symbol(s) not found for architecture arm64 Google AdMob 6.8.0 for example is said to be supporting arm64 but I can't really confirm this, un
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