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Many of my demos here are based on the same principles: create a rectangular grid and animate bending it in some groovy way. Flash Player 10âs graphics.drawTriangles has been quite a perfect tool for doing that. Usually Iâve handled the vertices and triangles â or indices â by some for-loop, like this example initialized the triangles for a mesh of size n*m: for (ii=i=0 ; i!=n-1; i++) { for (j=0 ;
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