Flash 10, Massive amounts of 3D particles with Alchemy (source included). Pushing around +300.000 3D particles, realtime, on screen, using Flash ? No problem, if you are using Adobe Alchemy & PixelBender to compile and run your code! During my session âprofessionally pushing pixelsâ at FITC Amsterdam this year, amongst other things, I talked about how to best utilize parts of the Flash Player to g
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