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Fast, powerful and professional new tweening engine developed by Yoshihiro Shindo (BeInteractive!). Currently release: Alpha r3022 This is Alpha version. Many features may works well but I don't give assurance about quality. Please test and send feedback (bug report, request, etc) to me. You can checkout BetweenAS3 Alpha r3022 via SVN from: http://www.libspark.org/svn/as3/BetweenAS3/tags/alpha-r30
I am a self-taught developer with knowledge of Azure, C, C++, C#, Typescript/JavaScript, HTML and CSS along with several databases. Having been working in IT for over 30 years and co-founding and selling a successful company I am now working on products for the TV industry.Follow me on twitter @coderanger, Mastodon @coderanger/@dotnet.social and GitHub As I am forever forgetting things; I thought
package net.saqoosha.thread { import org.libspark.betweenas3.tweens.ITween; import org.libspark.thread.IMonitor; import org.libspark.thread.Monitor; import org.libspark.thread.Thread; public class BetweenAS3Thread extends Thread { private var _tween:ITween; private var _monitor:IMonitor; public function BetweenAS3Thread(target:ITween) { _tween = target; _monitor = new Monitor(); } public function
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Modular Game Development The PushButton Engine is an Open Source, Flash game engine and framework that's designed for a new generation of games. PushButton Engine makes it easy to bring together great existing libraries and components for building Flash games. Spend less time on coding homework help, more time on building fun games. The PushButton Engine is built on two pillars - its component sys
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