Well, thanks to the guys on the GoASAP list, Iâve started coming up with an API that most of us are used to seeing/using with packages like Tweener and Fuse. The change is that you literally create the propertyChanges array for Tween3D in the arguments to pass to the constructor. No parsing has to be done in the constructor at all â just set the propertyChanges array to whatâs passed in the constr
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