é©ç°çãªå¢ãã§ã·ã§ã¢ã伸ã°ãã¦ããGoogle Chromeãä»ã®Webãã©ã¦ã¶ã«å ããã¦çå¨æãªãªã¼ã¹ãæ¡ç¨ããWebæè¡ã®é²åã®ã¹ãã¼ãã大ããå éãããã®ã¯ãåç¥ã®ã¨ããã ã ã§ã¯ããã®Chromeéçºã«é¢ããã¨ã³ã¸ãã¢ã¯æããã¦ã©ã®ãããªæªæ¥ãæãã¦ããã®ããã¾ããææ°ã®Webæè¡ãé§ä½¿ããã¨ã©ãã¾ã§ã®ãã¨ãã§ããã®ããæ¬èªã¯ãç±³Googleã§Chromeãã¼ã ã«æå±ããIan Ellison-Tayloræ°ã«è©±ãèããã®ã§ããã®æ¨¡æ§ããä¼ããããã ææ°æè¡ãé§ä½¿ããWebã¢ããªã±ã¼ã·ã§ã³4é¸ Ellison-Tayloræ°ã¯ã製åæ å½ãã£ã¬ã¯ã¿ã¼ ãªã¼ãã³ã¦ã§ããã©ãããã©ã¼ã æ å½ã¨ããç«å ´ãããæå 端ã®æè¡ãæ´»ç¨ããWebã¢ããªã±ã¼ã·ã§ã³ã®æ®åã«åãçµãã§ãã人ç©ã以åã¯Microsoftã«æå±ãã¦ãããWindows 3.1ããWindowsã®éçºã«é¢ãã£ã¦ããã¨ããã M
GDC, GTC and 3D city planning lead this weekâs WebGL stories. CALL FOR SUBMISSIONS: WebGL artists, the call for submissions to the 3D Web Fest is open. Deadline to submit is April 8th (project doesnât need to be done till late April). Donât delay; submit today! Stockholm-based Agency9âs Johan Göransson and team just released support for iOS and Android for a streaming WebGL 3DMaps and City Planner
æè¿ããå··ã§è³ã«ããã¢ãï¼ SVMï¼ Support Vector Machineï¼ ãã½ã¼ã¨ã¹ããã¼ã¾ããï¼ ããã£ã¦ãã£ããï¼ã©ããªãããªãã§ãããï¼ ãªã«ãã便å©ãããªã¢ããããã®ã§ï¼ã¡ããã¨èª¿ã¹ã¦è¦ç¹ãã¾ã¨ãã¦ã¿ããããªï¼ãªãã¦ï¼ ã§ãï¼ãã ã¾ã¨ããã ãã ã¨ãã®ã¸ãã®è¨äºãèªãã®ã¨ãªãã«ãå¤ãããªãã®ã§ï¼ ã³ã¼ãã£ã³ã°ããããã«å¿ è¦ãªç¥èãä¸å¿ã«ã¾ã¨ãã¦ã¿ããã¨ã«ãã¾ãï¼
Introduction Alright, latest release from Chrome Experiments. WebGL is an open-standard browser implementation of OpenGL, it uses hardware acceleration to allow complex, high frame rate 3D animation and games to be rendered using web browser. The coolest thing? WebGL is scripted with Javascript. The bad thing? It doesn't work across all platforms. It's really impressiveMake sure you view these exp
ã©ã³ãã³ã°
ã©ã³ãã³ã°
ã©ã³ãã³ã°
ãªãªã¼ã¹ãé害æ å ±ãªã©ã®ãµã¼ãã¹ã®ãç¥ãã
ææ°ã®äººæ°ã¨ã³ããªã¼ã®é ä¿¡
å¦çãå®è¡ä¸ã§ã
j次ã®ããã¯ãã¼ã¯
kåã®ããã¯ãã¼ã¯
lãã¨ã§èªã
eã³ã¡ã³ãä¸è¦§ãéã
oãã¼ã¸ãéã
{{#tags}}- {{label}}
{{/tags}}