NVIDIAã¯ã8æ20æ¥ï¼ç¾å°æéï¼ã«ãGeFroce GTX 950ããçºè¡¨ãããæè¼ã°ã©ãã£ãã¯ã¹ã«ã¼ããåæ¥åãã³ãã¼ããçºè¡¨ã«ãªããå®å£²äºæ³ä¾¡æ ¼ã¯ç±³å½ã§159ãã«ã GeForce GTX 950ã¯ã28ããã¡ã¼ãã«ããã»ã¹ã«ã¼ã«ã®ç¬¬2ä¸ä»£Maxwellã¢ã¼ããã¯ãã£ãæ¡ç¨ãããå èµããCUDAã³ã¢ã¯768åºã§Streaming Multiprocessorã¯6åºããã¯ã¹ãã£ã¦ãããã¯48åºã§ROPã¦ãããã¯32åºãå®è£ ãããã°ã©ãã£ãã¯ã¹ã³ã¢ã¯ããã¯ã¯Baseã§1024MHzãBoostã§3300MHzãã°ã©ãã£ãã¯ã¹ã¡ã¢ãªã®è»¢éã¬ã¼ãã¯DDRã§6.6Gbpsã«ç¸å½ããã第2ä¸ä»£Maxwellãæ¡ç¨ãããã¨ã§ãDirectX 12ã§æä¾ããæ©è½ã§ã¯åºæ¬æ©è½ãå®ç¾ããAPIï¼12_0ï¼ã«å ãã¦ãConservative RasterãRaster Ordered Viewsã¨ãã£
ã©ã³ãã³ã°
ã©ã³ãã³ã°
ã©ã³ãã³ã°
ãªãªã¼ã¹ãé害æ å ±ãªã©ã®ãµã¼ãã¹ã®ãç¥ãã
ææ°ã®äººæ°ã¨ã³ããªã¼ã®é ä¿¡
å¦çãå®è¡ä¸ã§ã
j次ã®ããã¯ãã¼ã¯
kåã®ããã¯ãã¼ã¯
lãã¨ã§èªã
eã³ã¡ã³ãä¸è¦§ãéã
oãã¼ã¸ãéã
{{#tags}}- {{label}}
{{/tags}}