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cocos2dã§Flashã®swfãã¡ã¤ã«ãåçããããã°ã©ã ãä½ãããæ¹ãç»å ´ãã¾ããã å ¬éããã¦ãããµã³ãã«ããã«ããã¦ããã©ã¦ã¶ã¨iPhoneã§ããããåçãããã®ãæ®å½±ãã¦ã¿ã¾ããã cocos2dã使ã£ã¦ãã ããã£ã¦FPSã¯60ã§åä½ãã¦ã¾ãããã¾ãããã®ãµã³ãã«ã¯ãªãã¸ã§ã¯ãã1ã¤ã ããªã®ã§ããã ãã§å¤æã¯åºæ¥ãªãã§ãã⦠ãã®ãµã³ãã«ã§ä½¿ããã¦ããMonkSWFã®ä»ã«ãSVGç¨ã®MonkSVGã¨ããã©ã¤ãã©ãªãæãã¿ãããªã®ã§ãã¡ãããã®ãã¡è©¦ãã¦ã¿ããã¨æãã¾ãã ãã«ãæ¹æ³ 1. ã³ãã³ãã©ã¤ã³ã®gitãã¤ã³ã¹ãã¼ã«æ¸ã¿ã§ç¡ãå ´åã¯ã¤ã³ã¹ãã¼ã«ã 2. ã¿ã¼ããã«ã§ setup.sh ãå®è¡ã 3. MySampleApp.xcworkspaceãéãã¦ãã«ããå®è¡ã é¢é£ãµã¤ã micahpearlman/MonkSWF - GitHub https://github
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Flash ã® SWFãã¡ã¤ã«ãæ¸ãæãã php extension ãæä¾ãã¾ãã SWFãã¡ã¤ã«å ã®ç»åãããã¹ãçã®æ½åº/å ¥ãæ¿ãæ©è½ãããã¾ãã 詳ããã¯âãã¡ãã§ã http://pwiki.awm.jp/~yoya/?swfed ã¤ã³ã¹ãã¼ã« swfed-?.??.tar.gz ããã£ã¦ãã¦ä¼¸å¼µ http://osdn.jp/projects/swfed/files/ src 以ä¸ã§ phpize & configure & make modules 以ä¸ã«çæããã so ãã¡ã¤ã«ã php ã® extension ãã£ã¬ã¯ããªã« copy ph... ã¤ã³ã¹ãã¼ã«æ¹æ³ãè¦ã 使ãæ¹ * ãã³ãåºå $swfdata = file_get_contents($argv[1]); $swf = new SWFEditor(); $swf->input($swfdata); $
The SWF file format delivers vector graphics, text, video, and sound over the Internet and is supported by Adobe Flash Player and Adobe AIR software. Flash Player already reaches over 98% of Internet-enabled desktops and more than 800 million handsets and mobile devices. The SWF file format is designed to be an efficient binary delivery format, not a format for exchanging graphics between graphics
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swfcombine NAME Synopsis DESCRIPTION OPTIONS Combining two or more .swf files using a master file Combining (stacking) one or more .swf files without a master EXAMPLES AUTHOR NAME swfcombine â a tool for combining swf (flash) files Synopsis swfcombine [ârXYomlcv] [âf] masterfile [âxysf] [(name1|#id1)=]slavefile1 .. [âxysf] [(nameN|#idN)=]slavefileN swfcombine [ârXYomv] â-stack[1] [âxysf] [(name1|#
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BASIC MING LESSONS 1 : Creating a plain SWF movie 2 : The SWFshape object 3 : Coding some shapes 4 :Drawing more complex shapes! 5 :Adding text in our movies! 6 : Making our movies look Flashy! 7 : Adding text special effects 8a: Adding motion 8b: Adding motion (spin) 8c: Adding motion (More) 8d: Adding motion (loops) 9 :Â Changing shape colors 10: Morphing one shape to another 11: M
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