ä½ã¨ãªããunsafeã³ã¼ãã®éåº¦ãæ°ã«ãªã£ãã®ã§ã.NET Framework 4.0ä¸ã§ã®C#ã³ã¼ãã¨ãVisual C++ 2010ã®ã³ã¼ãã®é度差ãè¨æ¸¬ãã¦ã¿ã¾ããã ã¡ãªã¿ã«ããã®ã³ã¼ãã¯ãããããç»åå¦çã®é度差ãè¨æ¸¬ãããã¨ãåæã¨ãããã®ãªã®ã§ãw/h/strideã¨ãã£ãç»åå¦çã£ã½ãã³ã¼ãã«ãªã£ã¦ãã¾ããã¾ããã³ã¼ããå³å¯ã«ã¯ä¸ç·ã§ã¯ãªããã¨ã¯ãè¨èªã®ç¹æ§ã«ã大ãã«ä¾åããè¨èªã®ç¹æ§ãç¡è¦ãã¦ã¾ã§æé©åãè¡ããã¨ã¯è¶£æ¨ã«åããã¨æãã®ã§ãããã¯ãC++ã¨C#ã®å³ã ã¨ãã¦ç¶ãããã¨ã«ãã¾ãã C#ç(speedtest.cs)ã // Compile: csc /o /unsafe speedtest.cs using System; using System.Diagnostics; class SpeedTest { static void test1() { int
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