ãã£ãããã ãã§ããå ¨ã¦ã®ããªã´ã³ã«å¯¾ãã¦ãã¬ã¤ãå½ãã£ã¦ãããã©ããããã§ãã¯ããã ãã§ãã ï¼ããªã´ã³ã¨ã¬ã¤ã®äº¤å·®å¤å®ã«é¢ãã¦ã¯ãã¬ã¤ãã¬å宿2ã¢ããã³ãã«ã¬ã³ãã¼1é±ç®ã®ãã¬ã¤ã¨ã®äº¤å·®å¤å® çãåç §ãã¦ãã ããã ããã§ç´¹ä»ããã¦ããã[MöllerâTrumbore intersection algorithm] (http://en.wikipedia.org/wiki/M%C3%B6ller%E2%80%93Trumbore_intersection_algorithm) ãã·ã³ãã«ãã¤é«éã§è¯ãã§ãã http://shikousakugo.wordpress.com/2012/07/01/ray-intersection-3/ ãªã©ãåèã«ãã¾ããï¼ ãããªã«ã·ã³ãã«ã«ãªãã®ã§ãããããã¯æ» è¶è¦è¶éãã§ãã ç¹ã«ããã¬ã¤ããããªã´ã³ãæ§æãã¦ããã¢ãã«ã¨ã¯æå¾æ¥ã®æ¹åãåã
{{#tags}}- {{label}}
{{/tags}}