3Dä½é¨ãå°ãã ã身è¿ã«ã Free 3D Modeling Software. Easy, Asset Value. Flexibility, Availability.
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For the 2.71 release, weâve been working on improving support for game developers using Blender with external engines. To this end, Bastien Montagne has been working on a new FBX exporter, and I have been evaluating workflows to various external engines. Dalai Felinto has also been hard at work with Cycles baking. Below youâll find some information on the new goodies you can expect in 2.71 for gam
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Jenn is a toy for playing with various quotients of Cayley graphs of finite Coxeter groups on four generators. Jenn builds the graphs using the Todd-Coxeter algorithm, embeds them into the 3-sphere, and stereographically projects them onto euclidean 3-space. (The models really live in the hypersphere so they looked curved in our flat space.) Jenn has some basic motion models governing the six degr
This chapter is an exhaustive description of the attractors found in Chaoscope. The equations are shown here solely for the mathematical inclined (even though some equations may have their validity disputed) as there is no algebra skills involved in rendering attractors. The pictures displayed represent a typical "find" for each equation. Chaotic Flow, a family of attractors which includes Lorenz
DIY 3D Scanner from Kyle McDonald on Vimeo. Kyle McDonald sends us a hacked-together 3D scanner. I love that itâs slightly inaccurate in aesthetically-pleasing ways, I love that itâs something you can put together using stuff you already have at the ready, and I love that itâs powered by Processing. The applications could range from 3D models to motion graphics and animation to assistance in mappi
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