How to Add Your Own Tools to Unityâs Editor | Activetuts+ http://active.tutsplus.com/tutorials/workflow/how-to-add-your-own-tools-to-unitys-editor/ Unity 3.5ã§åä½ããªãé¨å ããã«è¨è¼ããã¦ããéãã«è©¦ããæãUnity 3.5ã 㨠GridUpdate(SceneView sceneview) ã®ä»¥ä¸ã® EditorUtility ã使ã£ã¦ããé¨åã§Warningãçºçãã¦ä¸æãåä½ãã¾ããã§ããã GameObject obj; Object prefab = EditorUtility.GetPrefabParent(Selection.activeObject); if (prefab) { obj = (GameObject
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