Have you ever wondered how Spelunky's level generation works? This tool is a complete, working copy of Spelunky that has been modded to just show you the first part of the level generation algorithm: generating the level's solution path, before the spikes, arrow traps, enemies, and treasures are added to the map. (Probably only works in Chrome, for now, sorry.) PRESS 'R' TO GENERATE ANOTHER LEVEL
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VisuAlgo.net/en visualising data structures and algorithms through animation VisuAlgo is a trilingual site. Try visiting the other versions of VisuAlgo other than the default English version, e.g., Chinese or Indonesian. Users can see the translation statistics for these three pages. We aim to make all three has near 100% translation rate. Unfortunately the translation progress with other language
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