School Grade Level VI Teacher Learning Areas ART Teaching Dates and Time Quarter 1 Quarter
School Grade Level VI Teacher Learning Areas ART Teaching Dates and Time Quarter 1 Quarter
School VI
Level
Learning
Teacher ART
Areas
Teaching
Dates and 1st Quarter
Quarter
time
I. OBJECTIVES
A. Content Standard The learner demonstrates understanding of the use of
lines, shapes, colours, textures and the principles of
emphasis and contrast in drawing a logo and own
cartoon character using new technologies in drawing.
B. Performance The learner creates concepts through art processes,
Standard elements, and principles using new technologies
(hardware and software) to create personal or class
logo.
C. Learning Utilizes art skills in using new technologies
Competencies ( hardware and software)
(A6PR – Ic)
2. Learners
Materials Pages
3. Textbook Pages The 21st Century MAPEH in Action page 78-87
(Work text and Teacher’s Resources Materials)
4. Materials
Downloaded from (Suggested link)www.youtube.com
LRMDS www.BANDICAM.com
www.google .com
B. Other Learning
Materials Laptop, Computer, Tablet or Android phone
IV - PROCEDURES
1
B. Review the concepts on the use of software
( computer commands)
D. Discussing new
concepts and Give a lecture on digitally created logos and Basic
practicing new steps in creating digital logo.
skills # 1
What are digital logos? How will you succeed in creating
them?
2
naturally. It is alright if pinpointing what it is that
you really like takes a long time. Often, the best
solutions come from the least expected type of a
designer.
E. Discussing new
concepts and This toolbar is full of features that are helpful to logo
practicing new designers.
skills #2 Familiarize yourself with this toolbox
3
Here are the main tools and what they do.
TOOLBO
X
MARQUEE TOOL
LASSO TOOL
4
CROP TOOL
BRUSH TOOL
CLONE
STAMP OR
RUBBER
ERASER TOOL
GRADIENT
TOOL
BLUR TOOL
5
10. Dodge Toll – it lightens an image. To use, drag
the icon over the image you want to lighten.
DODGE TOOL
11. Pen Tool – it makes the line and can be used with
shape tools to create different shapes. To create
lines, use the Pen Tool to create anchors ( little
box in the line) and change the shape of the line
by moving around the anchors.
PEN TOOL
TYPE TOOL
13.
14. Hand Tool – this tool moves around an image
within an object. Use the zoom tool when you
want to adjust the section of picture you want to
look at.
HAND TOOL
ZOOM TOOL
6
F. Discussing Activity 1 (Group Activity )
mastery lead to
formative SHOW ME (GAME)
assessments
Allow the pupils to explore using the different
toolbars that being discussed
Activity 2 ( Individual)
G. Finding practical
application of ART APPRECIATION
concepts and Teach the pupils to appreciate and develop their
skills in daily art skills in using new technologies
living
Ask the following questions:
In what way does creating logo become useful
to you / us?
H. Making
generalizations What are the basic steps in creating a digital logo?
and abstractions
about the lesson What are the different toolbars which helpful to logo
designers?
I. Evaluating
Learning A. Write the letter of the correct answer. (DAY 1)
1. Give the steps in creating a digital logo.
2. Create your simple logo using laptop/desktop.
J. Additional
Activities for Explore, try and practice making a digital logo using
application or laptop, computer, tablet or android phone
remediation
7
School Grade VI
Level
Teacher Learning ART
Areas
Teaching 1st
GRADE 6 DAILY Dates and Quarter Quarter
LESSON PLAN time
I. OBJECTIVES
A. Content
Standard The learner demonstrates understanding of the use of
lines, shapes, colours, textures and the principles of
emphasis and contrast in drawing a logo and own cartoon
character using new technologies in drawing.
B. Performance
Standard The learner creates concepts through art processes,
elements, and principles using new technologies
(hardware and software) to create personal or class logo.
C. Learning
Competencies Creates personal or class logo as visual representation
that can be used as a product, brand, or trademark
(A6PR – Id.1)
2. Learners
Materials
Pages
3. Textbook
Pages The 21st Century MAPEH in Action page 78-87
(Work text and Teacher’s Resources Materials)
4. Materials
Downloaded (Suggested link)www.youtube.com
from LRMDS www.BANDICAM.com
www.google .com
8
IV. PROCEDURES
Review the concepts on the use of;
A. Reviewing Software commands like toolbars, processes
Previous and techniques involved in doing digital logo
Lessons design
Basic steps in creating a digital logo
B. Establishing a
Today, you are going to create your own logo using
Purpose of the
a computer (Inkscape , Photoshop application or a
Lesson
paint brush 3D)
DAY – 1
D. Discussing
new concepts ACTIVITY – 1 LOGO DESIGN OF TARGET MARKET
and practicing Tell the pupils that the activity option in the lesson is
new skills # 1 provided for pupils who would prefer to design an
actual logo for a target market of their choice
Activity Option
Role of Pupils Logo Product
Logo designer for food Clip best logo design
or beverage ideas for restaurant,
coffee, juice, etc.
Logo designer for Clip best logo design
fashion or fitness ideas for fashion
house, clothing
company, a sports
event, etc.
Logo designer for Clip best logo design
transportation or ideas for an airline, a
travel bus line, a hotel or
resort, etc.
Logo designer for Clip best logo design
beauty products and ideas for a perfume or
healthcare soap company, a
beauty salon or spa,
etc.
Logo designer for Clip best logo design
entertainment ideas for a television
station, a dance
9
studio, a movie
company
Procedure:
1. Choose one role in an activity option
2. From the role that you choose, begin by figuring
out first what particular product, company, or
service you are interested in.
3. After figuring out what target market you want,
try to sketch some ideas.
4. Once you have completed some sketches, scan
the image then start translating it digitally using
Inkscape, Photoshop or Paint Brush 3D
5. Take your time to create this using computer
DAY 2
E. Discussing
new concepts ACTIVITY 2 ( Personal Identity Logo)
and practicing
new skills #2 Procedures:
a. Words, Letters
What words, letters, or phrases have
personal meanings to you?
Is it a word “peace” because you think it
is what the world need?
Is it your favourite motto?
Is it your family name? own initials,
birthday etc?
b. Experiences
How will you tell people about your life in
a logo?
What is important to you?
What do you do for a living?
How do you see yourself in relation to the
people or place around you?
c. Symbols
Do certain colours, objects, or shapes
bring memories?
Do certain faces make you inspired and
not to forget?
Do letters and numbers represent a
group, culture, or organization?
10
5. Once you have completed some sketches, scan the
image, and then, start translating it digitally.
6. Share with the class your output and any lesson
that you learned from the activity.
CRITERIA STANDARDS
Over-all art skill I did high-quality creative
work
Understanding and use of I tried hard to apply all
Art Concept concepts
Use of Materials I used materials
appropriately with no
reminders
Behaviour I tried to be the very best
pupil and followed all the
rules
Creativity I used my imagination and
thought of different out-of-
the-box approaches
11
As an emerging logo designer/artist, what
consideration must you bear in mind to become
successful in the future?
RUBRIC
(Suggested format)
Approaching
Advanced Proficient Developing Beginning
Criteria Proficiency
(5) (4) (2) (1)
(3)
Clear Very clear and Clear ad Not so clear ad Slightly Communication
Expression of effective effective effective communicates information as
Ideas communication communication communication important isolated pieces
of main idea of main idea of main idea information but in a random
and theme and theme and theme not a clear fashion
theme
Effective use The message The message Colors or Colors or Colors or
of Colors is obvious to is quite symbols and symbols and symbols and
Symbols and the audience obvious to the graphics graphics do graphics are
Graphics through the audience support the not clearly unclear
use of colors, through the theme of the support the
symbols and use of colors, logo theme of the
graphics symbols and logo
graphics
Effective use Texts or Texts or Text support Texts are Texts minimally
of texts and captions captions the purpose of clearly displayed and
captions deliver the deliver the the poster displayed but purpose
message with message with do not support unclear
impact slight impact the theme or
message
Overall impact The The Effort and Visual and Limited effort in
and creativity combinations combinations thoughtful texts are clear presentation is
of visuals and of visuals and preparation though their shown; visual
texts make for texts make for clearly shown connection and texts do
an eye- an eye- with elements may not be not match each
catching catching of innovation in obvious to the other in quality;
design with design with the captions or audience; limited
very powerful powerful in the visual design may innovation and
impact impact components show a hint of appeal to the
the unusual or eye
innovative
Total Points
Score
Equivalent
Score Equivalents:
5= Advanced 2= Developing
4= Proficient 1= Beginning
3= Approaching Proficiency
J. Additional
Activities for Encourage the pupils to keep on practicing with
Inkscape , Photoshop or paint brush 3D
12
application or Let the pupils watch (suggested link) youtube
remediation video www.youtube.com , www.BANDICOM.com
on creating digital logo for them to enhance their
digital art skills.
School Grade VI
Level
Teacher Learning ART
Areas
Teaching 1st
GRADE 6 DAILY Dates and Quarter Quarter
LESSON PLAN time
I. OBJECTIVES
A. Content
Standard The learner demonstrates understanding of the use of
lines, shapes, colours, textures and the principles of
emphasis and contrast in drawing a logo and own cartoon
character using new technologies in drawing.
B. Performance
Standard The learner creates concepts through art processes,
elements, and principles using new technologies
(hardware and software) to create personal or class logo.
2. Learners
Materials Pages
3. Textbook Pages
The 21st Century MAPEH in Action page 78-87
(Work text and Teacher’s Resources Materials)
13
4. Materials
Downloaded from (Suggested link)www.youtube.com
LRMDS www.BANDICAM.com
www.google .com
Go over the list of topics and put a check (/) for your
understanding in Logo Design.
(Note: pictures can be replaced or contextualize )
I have a good I still have I don’t
understanding some get it
questions
TOPICS
Elements
of Log
Design
Principles
of Logo
Design
Logo
Design
Techniques
Digital
Logos
B. Establishing a
purpose of the Today, we are going to explain ideas about the logo
Lesson
14
2. From the logos you have made in our
previous activity, you are going to sort them
into the following categories:
“GOOD” “BETTER” “BEST”
D. Discussing new From the activity given to the pupils ask the following
concepts and questions:
practicing new In presenting your own group’s logo design did
skills # 1 you figured out what your group wants to
represents visually?
Did you identify the need and brainstorm
solutions? Did you not reject any idea raised by
every member?
Did you visualize it initially in black and white?
Did you apply the elements of good design in
your design?
Did you share it with the class the lesson that
you have learned from the activity?
15
Having these reminders, instruct pupils to
enhance their outputs as their masterpiece.
Have them compiled in their portfolio.
16
Grade
School VI
Level
Learning
Teacher ART
Areas
Teaching Dates
1st Quarter
and time Quarter
IV. OBJECTIVES
D. Content Standard The learner demonstrates understanding of the use of
lines, shapes, colours, textures and the principles of
emphasis and contrast in drawing a logo and own
cartoon character using new technologies in drawing.
E. Performance The learner creates concepts through art processes,
Standard elements, and principles using new technologies
(hardware and software) to create personal or class
logo.
F. Learning Realizes that art processes, elements and principles
Competencies still apply even with the use of new technologies.
(A6EL-Ia)
5. Learners
Materials Pages
6. Textbook Pages The 21st Century MAPEH in Action page 78-87
(Work text and Teacher’s Resources Materials)
7. Materials
Dowloaded from (Suggested link)www.youtube.com
LRMDS www.BANDICAM.com
www.google .com
D. Other Leraning
Materials Laptop, Computer, Tablet or Android phone
IV - PROCEDURES
17
K. Reviewing What are the elements of arts?
Previous Lessons What are the principles of arts?
What are the processes of arts?
What computer applications can you use in making
your artwork?
L. Establishing a Which of these art media do you often use when you
Purpose of the draw? Put a check (/) on the lines. Share your answer
Lesson in the class.
18
(Create a jigsaw puzzles of your school or any known
logo of a company or product in your own community.
Let the pupils assemble it to form the logo.)
What was formed from the puzzle?
All these show that art is around you and that art
elements such as lines, shapes, colours and texture
and art principles like contrast and emphasis are still
applied in new technologies
When artist apply good design, it results to effective
visual communication which can inform and entertain.
Logo is a symbol that is used to identify a company and
that appears on its products.( Merriam-Webster)
A logo is a unique identifying symbol. It is a special
image to identify business groups, organizations and
products.
You can see that logos may look simple but it actually
takes time and effort to create it.
There are lots of logos here in our country but only a
few stands out.
Logos are created using three design elements:
graphics, letters or both.
The challenging part in creating logo is the beginning.
Deciding which element will be used is really a hard
part. Some logos give impact to anyone who sees it.
This is where your knowledge of art elements and
principles will be put to good use because it will guide
you in designing logo.(Source: Lesson Plan in MAPEH
6 K to 12 Curriculum 2018 edition by Olarez, Reyes,
Aragon)
N. Discussing new Audio-visual presentation of the following:
concets and -City in the Sky- Concept Architecture
practicing new
What elements of arts was used in the video
skills # 1
presentation?
Aside from the elements you had given, what other
elements were used to enhance the artwork?
What particular technology was used?
How can you describe artworks using new
technologies?
Which do you prefer, the traditional way or using new
technologies? Why?
O. Discussing new
concepts and
practicing new Group work:
skills #2 Provide each group with different beauty products
logos
19
Each group members will help identify the art elements
and principles that were used.
Q. Finding practical Tell the pupils that making art like logo can develop
application of their artistry skills and problem solving skills.
concepts and
skills in daily ART APPRECIATION
living Teach the pupils to appreciate and develop their art
skills in using new technologies
Source: www.google.com
20
T. Additional Search from the internet 3 logos of known fast-food
Activities for restaurant in our country.
application or
remediation Print it in a short band paper.
School Grade VI
Level
Teacher Learning ART
Areas
Teaching 1st Quarter
Dates and Quarter
time
J. OBJECTIVES
D. Content
Standard The learner demonstrates understanding of the use of
lines, shapes, colours, textures and the principles of
emphasis and contrast in drawing a logo and own cartoon
character using new technologies in drawing.
E. Performance
Standard The learner creates concepts through art processes,
elements, and principles using new technologies
(hardware and software) to create personal or class logo.
F. Learning
Competencies Applies concepts on the use of the software (commands,
menu,etc.)
(A6PR-Ib)
V. CONTENT Process:
Drawing – New Technologies
8.1 Logo
VI. LEARNING
RESOURCES
C. References
5. TG /CG Pages Enjoying Life Through Music, Arts, Physical Education
and Health (Teachers Wraparound Edition page 122-
130
21
Lesson Plan in MAPEH 6 K to 12 Curriculum 2018 edition
by Olarez, Reyes, Aragon
6. Learners
Materials
Pages
7. Textbook
Pages The 21st Century MAPEH in Action page 78-87
(Work text and Teacher’s Resources Materials)
8. Materials (Suggested link)www.youtube.com
Downloaded www.BANDICAM.com
from LRMDS www.google .com
D. Other Learning Laptop, Computer, Tablet or Android phone
Materials
VII. PROCEDURES
What are the elements and principles of arts?
K. Reviewing Can you still apply this in any artwork using new
Previous
technologies? How?
Lessons
L. Establishing a Audio-video strategy. (Digital art Primer with Patrick La
Purpose of the Montagne)
Lesson
Show this short video clips to review the pupils on Digital
Drawing while watching how it is done in different ways.
22
with visually consistent weight and contrast, meaning
much of the work to make your design visually consistent
has already been done for you.
( (suggested website:
http://webdesignfromscractch.com/basics/text-based-
logos/)
N. Discussing Let the pupils create their own logo using their name.
new concepts Let them consider the elements of arts and principles of
and practicing design of arts in making their logo.
new skills # 1
Q. Finding Have the pupils write their name at the back of the paper,
practical then call on pupils randomly to share their artwork. Let
application of them explain which commercial art product design they
concepts and chose to redesign and point out which art elements and
skills in daily principles they applied.
living
Collect the artworks of the class. Congratulate them for
their effort on being open to learn something new.
23
*How does text-based logo design help in improving the
product brand or brand name of company?
(Logos are one of the most important components of a
successful company brand. They embody a company’s
message and display its personality. A logo should be as
creative and professional as possible since it becomes
the company’s identity and what consumers remember.
They show how with great creativity or how much
simplicity can make such a big impact.
Suggested link:
https://1stwebdesigner.com/logo-inspiration/ )
T. Additional
Activities for From the remarks, give the pupils chance to fix areas for
application or improvement.
remediation
Grade
School VI
Level
Learning
Teacher ART
Area
Teaching Dates
Quarter First Quarter
&Time
I. OBJECTIVES
A. Content The learner demonstrates understanding of the use of lines,
Standard shapes, colors, texture and the principles of emphasis and
contrast in drawing a logo and own cartoon character using
new technologies in drawing
B. Performance The learner designs cartoon character
Standard
24
C. Learning A6PR-Ig. The learner utilizes art skills using new
Competencie technologies (hardware and software) in cartoon character
s / Objectives making
25
E. Developing Let pupils do it by themselves. Always start with basic
mastery lines and shapes
(leads to
Formative
Assessment)
F. Finding practical Possible questions to be raised in class:
applications of 1. What are advantages and disadvantages of drawing
concepts and new technologies?
skill in daily
living
26
RUBRICS
Criterion Advan Proficie Approachi Developi Beginning
ced nt ng ng (1)
(5) (4) Proficiency (2)
(3)
Design Can apply design and elements and principles (lines, textures, and
forms)
With With With fair Having Barely
excelle great skill skill some apply
nt skill difficulty
Creativity Can show excellent attention to detail: ideas, materials and
methods.
Highly Effective Imaginative Shows Barely
effectiv touches are signs of shows
e scattered imaginati signs of
throughout on in imagination
the drawing some in the
parts of drawing
drawing
Craftsma Can keep the paper clean and clear of smudges.
nship
Always Frequent Sometimes Barely Cannot
I. Additional Follow the following guide to create an image using the
activities for Wordtoon.
application or
remediation
27
Grade
School VI
Level
Learning
Teacher ART
Area
Teaching Dates
Quarter First Quarter
&Time
I. OBJECTIVES
D. Content The learner demonstrates understanding of the use
Standard of lines, shapes, colors, texture and the principles
of emphasis and contrast in drawing a logo and own
cartoon character using new technologies in
drawing
E. Performance The learner designs cartoon character
Standard
F. Learning A6PR-Ih. The learner creates own cartoon
Competencies character to entertain express opinions, ideas, etc.
/ Objectives A6PR-Ih. The learner explains ideas about the
cartoon character.
II. CONTENT Drawing Cartoon Character
III. LEARNING
RESOURCES
A. References
1. Teacher’s Guide K to 12 Arts Curriculum Guide May 2016 page 48 -
pages 49
2. Learner’s Materials https://youtu.be/6We68VSkoLU Drawing with
pages Inkscape
3. Textbooks pages Enjoying Life Through Music, Art, Physical
Education and Health 6, pages 142 - 145
4. Additional Materials Jaime, Ernani Ofreneo, Lesson Plan in Arts VI,
from Learning DepEd Central Office
Resource (LR) portal
B. Other Learning 2017 Artuz, Ma. Mignon C, Garcia, Ma. Elvira M.
Resources Pascual, Marisa C. Reyes, Irene Feliz. Enjoying
Life Through Music, Art, Physical Education
and Health 6
IV. PROCEDURE
A. Reviewing previous Review on how to draw / create their logo.
lesson or presenting Present pupils’ drawing / creation in class.
the new lesson
B. Establishing a Challenge the pupils to show powerful imagination
purpose for the by creating cartoon character with any electronic
lesson. gadget. Use any software that is comfortable with
them.
C. Presenting Watch a video making a drawing with inkscape
examples/ instances https://youtu.be/6We68VSkoLU
of the new lesson.
28
D. Discussing Present the video HOW TO DRAW A SIMPLE
new CARTOON PERSON, Step by step Adobe
concepts and Illustrator
practicing
new skills. Close follow up and check if pupils are able to
effectively apply lines, shapes, colors, texture and
emphasis or contrast.
29
F. Finding practical Possible questions to be raised in class:
applications of 1. What did you enjoy most about digital art?
concepts and skill in
daily living
G. Making Let the pupils express personal opinion about
generalizations and their own cartoon character
abstractions about Having distinct personality
the lesson a. Facial expression
b. Clothes
c. Ways of they move and talk
Tell a story
H. Evaluating learning 1. Using your laptop/desktop create an
artistic cartoon character.
2. Explain something about the cartoon
character you have created.
3. Use the RUBRICS below to rate the
output of the pupils.
Criteri Advanc Profici Approach Develop Beginni
on ed ent ing ing ng
(5) (4) Proficien (2) (1)
cy
(3)
Accur Can present appropriate information in the explanation
acy of
inform
ation
Accurate Few With ideas With Uneven
errors and ideas ideas
support but are and no
details uneven supporti
and lack ng
supporti details
ng
details.
I. Reflection Why do artists create cartoons using new
technology?
How are you doing? Check the box of your
answer.
1. I can create an original cartoon
character using new technology.
2. I can create digital cartoon.
3. I ca apply elements and principles of
art in my digital drawing.
4. I can express ideas through cartoon
character.
5. I can pass my artworks on time
30
Grade
School VI
GRADE 1 Level
TO 12 Learning
Teacher ART
DAILY Area
LESSON Teaching
First
LOG Dates & Quarter
Quarter
Time
OBJECTIVES
A. Content The learner demonstrates understanding of the
Standards use of lines, shapes, colors, texture and principles
of emphasis and contrast in drawing a logo and
own cartoon characters using new technology in
drawing.
B. Performance The learner creates the concepts through art
Standard process, elements and principles using new
technology (hardware and software) to create
personal or class logo.
C. Learning Realizes that art processes elements and
Competencies principles still apply even with the use of
technologies. (A6. EL – Ie)
Appreciates the elements and principles applied in
comic art. (A6.PL – le)
II. Content (Subject Process:
Matter) Drawing – New Technologies
8.2 Cartoon Character
III. Learning
Resources
A. References
1. Teacher’s Guide Enjoying Life Through Music, Art, Physical
Education and Health
(Teacher’s Wrap Around Edition pages 132 -134)
Lesson Plan in MAPEH 6 K to 12 Curriculum 2018
Edition by Olarez, Reyes, Aragon
2. Learner’s
Materials Pages
3. Textbook Pages The 21st Century MAPEH in Action pages 78-87
Work text and Teacher’s
4. Additional
Materials
Learning
Resources (LR
Portal)
Laptop, Computer, Tablet or Android Phone
31
B. Other
Learning
Resources
IV. Procedures
A. Review Precious What is a logo?
Lesson or How will you create an effective logo?
Presenting the What are the tips in creating logo using new
New Lesson technologies?
What software did you use in creating your class
logo?
How did your logo stand out?
B. Establishing the What is your favorite cartoon character?
Purpose of the What is his/her characteristics?
Lesson What does he/she do?
How did he/she differ from other cartoon
character?
Did you know how your favorite cartoon character
created?
C. Presenting Post comic strips on the board.
Examples / Let the pupils describe the graphic design shown
Instances of the in each strip.
New Lesson
D. Discussing New Let the pupils bring out their comic books made by
Concept and Filipino Cartoonist.
Practicing New Are you fond of eading comics?
Skills # 1 Is it fun reading comics?
Why do you think many children fond of reading
this kind of books/materials?
Who is the main character in the comic book you
have? Is he/she your favorite cartoon character?
Describe him/her.
E. Discussing New Choose a comic strip from your comic book.
Concept and Cut and paste it on a short bond paper.
Practicing New Ask: Why do you think the cartoonist effectively
Skills # 2 applied lines, shapes, colors, texture and
emphasis or contrast on it?
F. Developing Fill the blanks to complete the statement.
Mastery 1. ______________ has made the work of
cartoonist easier and faster.
2. Art ______ and _______ are applied in
cartoon character and comic strips.
3. Cartoon character appeal to ___________.
G. Finding Practical Tell the pupils that in reality, we do not have
Application of a powers like super heroes to help other people but
Concept and we have the power or capabilities to help other
people in our very own ways
32
Skill in Daily
Living Ask the following questions.
1. If you will be a cartoon character, who will
you be? Why?
2. What power do you want to have? Why?
A.
B.
C.
D.
E.
F.
G.
Grade
School VI
GRADE Level
1 TO 12 Learning
Teacher ART
DAILY Area
LEESON Teaching
First
LOG Dates Quarter
Quarter
&Time
I. OBJECTIVES
A. Content The learner demonstrates understanding of the use
Standards of lines, shapes, colors, texture and principles of
emphasis and contrast in drawing a logo and own
cartoon characters using new technology in
drawing.
B. Performance The learner creates the concepts through art
Standard process, elements and principles using new
technology (hardware and software) to create
personal or class logo.
33
C. Learning Applies concept on the steps / procedures in
Competencies cartoon character making. (A.6PR-If)
II. Content (Subject Process:
Matter) Drawing – New Technologies
8.2 Cartoon Character
III. Learning
Resources
A. References
1. Teacher’s Guide K to 12 Curriculum Guide in Arts Grade 6
K to 12 Teacher’s and Learner’s Guide in Arts 6
Lesson Plan in MAPEH 6 K to 12 Curriculum 2018
Edition
2. Learner’s
Materials Pages
3. Textbook Pages The 21st Century MAPEH in Action pages 78-87
Work text and Teacher’s
4. Additional
Materials
Learning
Resources (LR
Portal)
B. Other Laptop, Computer, Tablet or Android Phone
Learning
Resources
IV. Procedures
A. Review Precious What are the elements and principles of arts? Can
Lesson or you still apply this in any artwork using new
Presenting the technologies? How?
New Lesson
B. Establishing the
Purpose of the Audio – Visual Strategy
Lesson Show the video clips to review the pupils on
sketch and draw software
C. Presenting
Examples / Drawing software that can use in sketch in draw.
Instances of the (Suggestion: The application is available for
New Lesson download in smartphone) You can sketch, draw
and point using your finger. It has different types
of brushes and colors to choose from. You can
also import photos, drawn on it and make it your
phone’s wallpaper.
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Practicing New
Skills # 1
E. Discussing New
Concept and Imagine that you are a cartoonist
Practicing New Draw a comic strip to express your cartoon
Skills # 2 character’s opinion
Apply lines, shapes, colors, texture, and emphasis
on your digital art
Use the link scape software in this activity
F. Developing
Mastery The pupil’s will focus on their artwork
Give time frame so that they know when to save
and print their artwork
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