- published: 16 Mar 2023
- views: 69810955
'+pages+''); $('.stream > div:odd').addClass('bgr_color'); updateHeight('#history'); }); window.activateTabArea = ensure(function(tab, areas){ var parsed = false; var parts = (areas || '').split('/'); window.fsonload = $.inArray('fs', parts) >= 0; if(fsonload){ parts.splice(parts.indexOf('fs'), 1); } var replayMode = false; if($.inArray('replay', parts)>=0){ replayMode = 'replay'; } var noSoundMode = false; if($.inArray('nosound', parts)>=0){ noSoundMode = 'nosound'; } if($.inArray('ns', parts)>=0){ noSoundMode = 'ns'; } var previewMode = null; if($.inArray('p', parts)>=0){ previewMode = 'p'; } if($.inArray('preview', parts)>=0){ previewMode = 'preview'; } if($.inArray('repeat', parts)>=0){ replayMode = 'repeat'; } if($.inArray('r', parts)>=0 || $.inArray('ro', parts)>=0){ replayMode = 'r'; } if(replayMode){ parts.splice(parts.indexOf(replayMode), 1); } if(noSoundMode){ parts.splice(parts.indexOf(noSoundMode), 1); } if(previewMode){ parts.splice(parts.indexOf(previewMode), 1); } if(previewMode){ if(!parts.length){ parts = ['1-14', '999:59']; } } var area = parts[0]; if(tab == 'history' && false){ var page = parseInt(area || '1') || 1; $.ajax({ url: 'https://login.wn.com/recent/json/?pp='+history_pp+'&skip='+history_pp*(page-1), dataType: 'jsonp', success: function(response){ $ensure(function(){ renderHistory(response, page); }); } }); return true; } if(tab == 'global_history' && false){ var page = parseInt(area || '1') || 1; globalHistory.fetchStream(page, '', function(){ updateHeight('#global_history'); }); return true; } if(tab == 'my_playlists' && false){ var page = parseInt(area || '1') || 1; myPlaylists.fetchStream(page, '', function(){ updateHeight('#my_playlists'); }); return true; } if(tab == 'my_videos' && false){ var page = parseInt(area || '1') || 1; myVideos.fetchStream(page, '', function(){ updateHeight('#my_videos'); }); return true; } if(tab == 'related_sites' && areas && matchPosition(areas)){ var seconds = parsePosition(areas); scrollRelated(seconds); return false; } if(matchPosition(area) || matchAction(area)){ parts.unshift('1'); area = parts[0]; } if(tab == 'expand' && area && area.match(/\d+/)) { var num = parseInt(area); if(num < 100){ //FIX ME. Load news page with ajax here } else if(num > 1900){ //FIX ME. Load timeline page with ajax here } } else if(tab.match(/^playlist\d+$/)){ var playerId = parseInt(tab.substring(8)); var vp = videoplayers[playerId]; window.descriptionsholder = $('.descriptionsplace'); if(!vp) return; // why? no player? if(replayMode){ $('.replaycurrent'+playerId).attr('checked', true); vp.setReplayCurrent(true); } var playQueue = []; window.playQueue = playQueue; var playQueuePosition = 0; var playShouldStart = null; var playShouldStop = null; var parseList = function(x){ var items = x.split(/;|,/g); var results = []; for (i in items){ try{ var action = parseAction(vp, items[i]); if(!action.video){ if(window.console && console.log) console.log("Warning: No video for queued entry: " + items[i]); }else{ results.push(action); } }catch(e){ if(window.console && console.log) console.log("Warning: Can''t parse queue entry: " + items[i]); } } return results; }; var scrollToPlaylistPosition = function(vp){ var ppos = vp.getPlaylistPosition(); var el = vp.playlistContainer.find('>li').eq(ppos); var par = el.closest('.playlist_scrollarea'); par.scrollTop(el.offset().top-par.height()/2); } var updateVolumeState = function(){ if(noSoundMode){ if(noSoundMode == 'turn-on'){ clog("Sound is on, vsid="+vp.vsid); vp.setVolumeUnMute(); noSoundMode = false; }else{ clog("Sound is off, vsid="+vp.vsid); vp.setVolumeMute(); noSoundMode = 'turn-on'; } } } var playQueueUpdate = function(){ var playPosition = playQueue[playQueuePosition]; vp.playFromPlaylist(playPosition.video); scrollToPlaylistPosition(vp); playShouldStart = playPosition.start; playShouldStop = playPosition.stop; }; var playQueueAdvancePosition = function(){ clog("Advancing play position..."); playQueuePosition ++; while(playQueuePosition < playQueue.length && !playQueue[playQueuePosition].video){ playQueuePosition ++; } if(playQueuePosition < playQueue.length){ playQueueUpdate(); }else if(vp.getReplayCurrent()){ playQueuePosition = 0; playQueueUpdate(); vp.seekTo(playShouldStart); vp.playVideo(); }else{ vp.pauseVideo(); playShouldStop = null; playShouldStart = null; } }; function loadMoreVideos(playerId, vp, start, finish, callback){ var playlistInfo = playlists[playerId-1]; if(playlistInfo.loading >= finish) return; playlistInfo.loading = finish; $.ajax({ url: '/api/upge/cheetah-photo-search/query_videos2', dataType: 'json', data: { query: playlistInfo.query, orderby: playlistInfo.orderby, start: start, count: finish-start }, success: function(response){ var pl = vp.getPlaylist().slice(0); pl.push.apply(pl, response); vp.setPlaylist(pl); callback(); } }); } if(parts.length == 1 && matchDash(parts[0])){ var pl = vp.getActualPlaylist(); var vids = parseDash(parts[0]); parts = []; for(var i = 0; i < vids.length; i++){ playQueue.push({ 'video': pl[vids[i]-1], 'start': 0, 'stop': null }) } if(vids.length){ if(vids[vids.length-1]-1>=pl.length){ loadMoreVideos(playerId, vp, pl.length, vids[vids.length-1], function(){ if(fsonload){ activateTabArea(tab, parts[0]+'/fs'); }else{ activateTabArea(tab, parts[0]); } var pls = vp.getPlaylist(); vp.playFromPlaylist(pls[pls.length-1]); vp.playVideo(); scrollToPlaylistPosition(vp); }); return true; } } if(playQueue){ playQueueUpdate(); vp.playVideo(); parsed = true; playShouldStart = 0; } } if(previewMode){ var vids = []; var dur = 0; var pl = vp.getActualPlaylist(); area = parts[0]; if(parts.length == 1 && matchPosition(parts[0])){ vids = parseDash('1-'+pl.length); dur = parsePosition(parts[0]); parts = []; }else if(parts.length == 1 && matchDash(parts[0])){ vids = parseDash(parts[0]); dur = parsePosition("999:59"); parts = []; } if(parts.length == 2 && matchDash(parts[0]) && matchPosition(parts[1])){ vids = parseDash(parts[0]); dur = parsePosition(parts[1]); parts = []; } for(var i = 0; i < vids.length; i++){ playQueue.push({ 'video': pl[vids[i]-1], 'start': 0, 'stop': dur }) } if(playQueue){ playQueueUpdate(); vp.playVideo(); parsed = true; } } if(parts.length>1){ for(var i = 0; i < parts.length; i++){ var sel = findMatchingVideo(vp, parts[i]); if(sel){ playQueue.push({ 'video': sel, 'start': 0, 'stop': null }) } } if(playQueue){ playQueueUpdate(); vp.playVideo(); parsed = true; } }else if(area){ var sel = findMatchingVideo(vp, area); if(sel){ vp.playFromPlaylist(sel); playShouldStart = 0; parsed = true; } } if(fsonload || replayMode){ playShouldStart = 0; } if(document.location.search.match('at=|queue=')){ var opts = document.location.search.replace(/^\?/,'').split(/&/g); for(var o in opts){ if(opts[o].match(/^at=(\d+:)?(\d+:)?\d+$/)){ playShouldStart = parsePosition(opts[o].substr(3)) } if(opts[o].match(/^queue=/)){ playQueue = parseList(opts[o].substr(6)); if(playQueue){ playQueuePosition = 0; playQueueUpdate(); } } } } if(matchPosition(parts[1])){ playShouldStart = parsePosition(parts[1]); parsed = true; } if(matchAction(parts[1])){ var action = parseAction(vp, area+'/'+parts[1]); playShouldStart = action.start; playShouldStop = action.stop; parsed = true; } if(playShouldStart !== null && !playQueue.length){ playQueue.push({ video: vp.getCurrentVideo(), start: playShouldStart, stop: playShouldStop }); } if(playShouldStart != null){ setInterval(function(){ if(playShouldStop && vp.currentPlayer && vp.currentPlayer.getCurrentTime() > playShouldStop){ playShouldStop = null; if(vp.getCurrentVideo() == playQueue[playQueuePosition].video){ playQueueAdvancePosition(); }else{ playShouldStart = null; } } }, 500); vp.playerContainer.bind('videoplayer.player.statechange', function(e, state){ if(state == 'ended'){ // advance to the next video playQueueAdvancePosition(); } }); vp.playerContainer.bind('videoplayer.player.readychange', function(e, state){ if(state){ updateVolumeState(); if(playShouldStart !== null){ vp.seekTo(playShouldStart); playShouldStart = null; }else{ playShouldStop = null; // someone started other video, stop playing from playQueue } } if(fsonload) { triggerFullscreen(playerId); fsonload = false; } }); } } else if(tab.match(/^wiki\d+$/)){ if(firstTimeActivate){ load_wiki($('#'+tab), function(){ if(area){ var areaNode = $('#'+area); if(areaNode.length>0){ $('html, body').scrollTop(areaNode.offset().top + 10); return true; } } }); } } return parsed; }) window.activateTab = ensure(function(tab, area){ window.activeArea = null; if(tab == 'import_videos'){ if(area){ import_videos(area); }else{ start_import(); } return true; } if(tab == 'chat'){ update_chat_position($('.chat').eq(0)); window.activeArea = 'chat'; jQuery('.tabtrigger').offscreentabs('activateTab', 'chat'); return true; } if(tab in rev_names){ tab = rev_names[tab]; } if(tab.match(':')){ return false; } var sup = $('ul li a[id=#'+tab+']'); if(sup && sup.length>0){ window.activeArea = area; sup.first().click(); if(!window.activateTabArea(tab, area)){ window.activeArea = null; } window.activeArea = null; return true; }else{ var have_tabs = $('#playlist_menu li').length; if(tab.match(/^playlists?\d+$/)){ var to_add = +tab.substring(8).replace(/^s/,'')-have_tabs; if(to_add>0 && have_tabs){ add_more_videos(to_add); return true; } } } return false; }); window.currentPath = ensure(function(){ return window.lastHistory.replace(basepath, '').split('?')[0]; }); window.main_tab = window.main_tab || 'videos'; window.addHistory = ensure(function(path){ if(window.console && console.log) console.log("Adding to history: "+path); if(window.history && history.replaceState && document.location.hostname.match(/^(youtube\.)?(\w{2,3}\.)?wn\.com$/)){ if(path == main_tab || path == main_tab+'/' || path == '' || path == '/') { path = basepath; } else if( path.match('^'+main_tab+'/') ){ path = basepath + '/' + path.replace(main_tab+'/', '').replace('--','/'); } else { path = basepath + '/' + path.replace('--','/'); } if(document.location.search){ path += document.location.search; } if(window.lastHistory) { history.pushState(null, null, path); } else if(window.lastHistory != path){ history.replaceState(null, null, path); window.lastHistory = path; } } else{ path = path.replace('--','/'); if(path == main_tab || path == main_tab+'/' || path == '' || path == '/') { path = ''; } if(window.lastHistory != '/'+path){ window.location.hash = path? '/'+path : ''; window.lastHistory = '/'+path; } } }); $('.tabtrigger li a').live('click', ensure(function() { var tab = $(this).attr('id'); if(tab.substring(0,1) == '#'){ var name = tab.substring(1); if(name in menu_names){ name = menu_names[name][0]; } realTab = rev_names[name]; $('#'+realTab).show(); if(window.console && console.log) console.log("Triggering tab: "+name+(window.activeArea?" activeArea="+window.activeArea:'')); var path = name; if(window.activeArea){ path = path + '/' + window.activeArea; } if(tab.match(/#playlist\d+/) || tab.match(/#details\d+/)){ $('.multiple-playlists').show(); $('.related_playlist').show(); $('.longest_videos_playlist').show(); }else { $('.multiple-playlists').hide(); $('.related_playlist').hide(); $('.longest_videos_playlist').hide(); } // start the related script only when the tab is on screen showing if (tab.match(/related_sites/)) { if (mc) { mc.startCredits(); } } window.activeTab = realTab; addHistory(path); setTimeout(ensure(function(){ if(tab.match(/language--/)){ $('.tabtrigger').offscreentabs('activateTab', 'language'); } if(tab.match(/weather/)) { $('.tabtrigger').offscreentabs('activateTab', 'weather'); loadContinent(); } updateMenus(tab); updateHeight(); }), 10); } return false; })); }); -->
An icebreaker is a special-purpose ship or boat designed to move and navigate through ice-covered waters, and provide safe waterways for other boats and ships. Although the term usually refers to ice-breaking ships, it may also refer to smaller vessels, such as the icebreaking boats that were once used on the canals of the United Kingdom.
For a ship to be considered an icebreaker, it requires three traits most normal ships lack: a strengthened hull, an ice-clearing shape, and the power to push through sea ice.
Icebreakers clear paths by pushing straight into ice pockets. The bending strength of sea ice is so low that usually the ice breaks without noticeable change in the vessel's trim. In cases of very thick ice, an icebreaker can drive its bow onto the ice to break it under the weight of the ship. Because a buildup of broken ice in front of a ship can slow it down much more than the breaking of the ice itself, icebreakers have a specially designed hull to direct the broken ice around or under the vessel. The external components of the ship's propulsion system (propellers, propeller shafts, etc.) are at even greater risk of damage than the vessel's hull, so the ability of an icebreaker to propel itself onto the ice, break it, and clear the debris from its path successfully is essential for its safety.
CCGS Henry Larsen is a Canadian Coast Guard T1200-class Medium Arctic icebreaker serving in the Newfoundland and Labrador Region and based in St John's, Newfoundland.
A "Medium Gulf/River Icebreaker", the vessel is named after Henry Larsen, the commander of the Royal Canadian Mounted Police patrol vessel St. Roch which was the first vessel to traverse the Northwest Passage in a single season.
The Canadian Coast Guard has two vessels in their "Heavy Icebreaker" class, and four in the "Medium Gulf/River Icebreaker" class. These are their only vessels capable of year-round operation in the high Arctic. These vessels all have a helicopter hangar and can carry and maintain a Bo 105 helicopter, which is used for logistical purposes, as well as ice-spotting, and search and rescue.
A 2004 voyage of this vessel is the subject of the documentary film "Ice Breaker".
In 2008 Discovery Channel filmed an episode of *Mighty Ships on Henry Larsen as she did an ice patrol around Notre Dame Bay of Newfoundland.
Ice Breaker is a puzzle game by Nitrome Limited, released on Miniclip on January 5, 2009. Ice Breaker: The Red Clan and Ice Breaker: The Gathering were sequels released afterwards. An iOS adaption entitled Icebreaker: A Viking Voyage was developed by Rovio Stars Ltd. and released June 20, 2013.
The game sees the player guide frozen Vikings to their boat by cutting ice blocks with the mouse or finger.
TechNonsense said of the first 2 games, "Itās a good brain trainer if you have spare time. I love its background music." MiniclipGameRater gave IB:RC 3.5 stars, commenting "The object of the game is simple to understand" and "The levels are challenging", while adding "The levels have not changed much since the old game" and "The are some images not suitable for children under 10". Chip gave Ice Breaker: The Gathering a 3/5, writing "Conclusion: "Ice Breaker: The Gathering" is a fun flash game that makes boredom a foreign word."
Isaac (/ĖaÉŖzÉk/;Hebrew: ×֓צְ×Öøק, ModernĀ Yitskhak, TiberianĀ Yiį¹£įø„Äq, ISO 259-3 YiƧįø„aq, "[he] will laugh"; AncientĀ Greek: į¼øĻĪ±Ī¬Īŗ Isaak Arabic: Ų„Ų³ŲŲ§Łā or Ų„Ų³ŲŁ°ŁŹ¼Isįø„Äq) as described in the Hebrew Bible and the Qur'an, was the second son of Abraham, the only son Abraham had with his wife Sarah, and the father of Jacob and Esau. According to the Book of Genesis, Abraham was 100Ā years old when Isaac was born, and Sarah was past 90.
According to the Genesis narrative, Abraham brought Isaac to Mount Moriah, where, at God's command, Abraham built a sacrificial altar to sacrifice Isaac. This event served as a test of Abraham's faith. At the last moment an angel stopped him.
Isaac was one of the three patriarchs of the Israelites. Isaac was the only biblical patriarch whose name was not changed, and the only one who did not move out of Canaan. Compared to Abraham and Jacob, the Bible relates fewer incidents of Isaac's life. He died when he was 180Ā years old, making him the longest-lived of the three.
Isaac is an American TV show hosted by fashion designer and personality Isaac Mizrahi. It was shot in New York City, and aired on the Style Network in the United States. It premiered on December 5, 2005. Segments included man-on-the-street interviews, "Sketches and Answers" and celebrity interviews. He was supported by "Ben and the band" and an on-set coffee bar that served coffee to the most famous guests.
The show package was designed and created by E! On Air Design Art Director, Phil Han with Executive Producer Dione Li and SVP, Creative Director, Ann Epstein-Cohen.
The following is a list of characters from Camelot Software Planning's Golden Sun series of role-playing video games, consisting of 2001's Golden Sun for Game Boy Advance and its 2003 Game Boy Advance follow-up, Golden Sun: The Lost Age, which deals with the efforts of opposing groups of magic-wielding warriors concerning the restoration of the omnipotent force of Alchemy to the fictional world of Weyard. Classified as Adepts of Weyard's four base elements of Earth, Fire, Wind, and Water, these characters possess the ability to employ a chi-like form of magic named Psynergy. Adepts among the common populace are few and far between the settlements of the game's world. The game's characters were created and illustrated by Camelot's Shin Yamanouchi.
Tried viral trend in public & this happened! š± #shorts
She turned pregnant and he let her go! #shorts . . . . . . . ---------- Please be advised that this pageās videos are intended for entertainment purposes only. The videos on this page include scripted dramas, satires, parodies, magic tricks, pre-recorded videos, and other forms of entertainment. Names, characters and incidents are often the product of the directorās imagination, so any resemblance to actual persons or actual events is purely coincidental. #Shorts
The Best of Thunderdome CD2 (1996) 320kbs
An icebreaker is a special-purpose ship or boat designed to move and navigate through ice-covered waters, and provide safe waterways for other boats and ships. Although the term usually refers to ice-breaking ships, it may also refer to smaller vessels, such as the icebreaking boats that were once used on the canals of the United Kingdom.
For a ship to be considered an icebreaker, it requires three traits most normal ships lack: a strengthened hull, an ice-clearing shape, and the power to push through sea ice.
Icebreakers clear paths by pushing straight into ice pockets. The bending strength of sea ice is so low that usually the ice breaks without noticeable change in the vessel's trim. In cases of very thick ice, an icebreaker can drive its bow onto the ice to break it under the weight of the ship. Because a buildup of broken ice in front of a ship can slow it down much more than the breaking of the ice itself, icebreakers have a specially designed hull to direct the broken ice around or under the vessel. The external components of the ship's propulsion system (propellers, propeller shafts, etc.) are at even greater risk of damage than the vessel's hull, so the ability of an icebreaker to propel itself onto the ice, break it, and clear the debris from its path successfully is essential for its safety.
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