'+pages+''); $('.stream > div:odd').addClass('bgr_color'); updateHeight('#history'); }); window.activateTabArea = ensure(function(tab, areas){ var parsed = false; var parts = (areas || '').split('/'); window.fsonload = $.inArray('fs', parts) >= 0; if(fsonload){ parts.splice(parts.indexOf('fs'), 1); } var replayMode = false; if($.inArray('replay', parts)>=0){ replayMode = 'replay'; } var noSoundMode = false; if($.inArray('nosound', parts)>=0){ noSoundMode = 'nosound'; } if($.inArray('ns', parts)>=0){ noSoundMode = 'ns'; } var previewMode = null; if($.inArray('p', parts)>=0){ previewMode = 'p'; } if($.inArray('preview', parts)>=0){ previewMode = 'preview'; } if($.inArray('repeat', parts)>=0){ replayMode = 'repeat'; } if($.inArray('r', parts)>=0 || $.inArray('ro', parts)>=0){ replayMode = 'r'; } if(replayMode){ parts.splice(parts.indexOf(replayMode), 1); } if(noSoundMode){ parts.splice(parts.indexOf(noSoundMode), 1); } if(previewMode){ parts.splice(parts.indexOf(previewMode), 1); } if(previewMode){ if(!parts.length){ parts = ['1-14', '999:59']; } } var area = parts[0]; if(tab == 'history' && false){ var page = parseInt(area || '1') || 1; $.ajax({ url: 'https://login.wn.com/recent/json/?pp='+history_pp+'&skip='+history_pp*(page-1), dataType: 'jsonp', success: function(response){ $ensure(function(){ renderHistory(response, page); }); } }); return true; } if(tab == 'global_history' && false){ var page = parseInt(area || '1') || 1; globalHistory.fetchStream(page, '', function(){ updateHeight('#global_history'); }); return true; } if(tab == 'my_playlists' && false){ var page = parseInt(area || '1') || 1; myPlaylists.fetchStream(page, '', function(){ updateHeight('#my_playlists'); }); return true; } if(tab == 'my_videos' && false){ var page = parseInt(area || '1') || 1; myVideos.fetchStream(page, '', function(){ updateHeight('#my_videos'); }); return true; } if(tab == 'related_sites' && areas && matchPosition(areas)){ var seconds = parsePosition(areas); scrollRelated(seconds); return false; } if(matchPosition(area) || matchAction(area)){ parts.unshift('1'); area = parts[0]; } if(tab == 'expand' && area && area.match(/\d+/)) { var num = parseInt(area); if(num < 100){ //FIX ME. Load news page with ajax here } else if(num > 1900){ //FIX ME. Load timeline page with ajax here } } else if(tab.match(/^playlist\d+$/)){ var playerId = parseInt(tab.substring(8)); var vp = videoplayers[playerId]; window.descriptionsholder = $('.descriptionsplace'); if(!vp) return; // why? no player? if(replayMode){ $('.replaycurrent'+playerId).attr('checked', true); vp.setReplayCurrent(true); } var playQueue = []; window.playQueue = playQueue; var playQueuePosition = 0; var playShouldStart = null; var playShouldStop = null; var parseList = function(x){ var items = x.split(/;|,/g); var results = []; for (i in items){ try{ var action = parseAction(vp, items[i]); if(!action.video){ if(window.console && console.log) console.log("Warning: No video for queued entry: " + items[i]); }else{ results.push(action); } }catch(e){ if(window.console && console.log) console.log("Warning: Can''t parse queue entry: " + items[i]); } } return results; }; var scrollToPlaylistPosition = function(vp){ var ppos = vp.getPlaylistPosition(); var el = vp.playlistContainer.find('>li').eq(ppos); var par = el.closest('.playlist_scrollarea'); par.scrollTop(el.offset().top-par.height()/2); } var updateVolumeState = function(){ if(noSoundMode){ if(noSoundMode == 'turn-on'){ clog("Sound is on, vsid="+vp.vsid); vp.setVolumeUnMute(); noSoundMode = false; }else{ clog("Sound is off, vsid="+vp.vsid); vp.setVolumeMute(); noSoundMode = 'turn-on'; } } } var playQueueUpdate = function(){ var playPosition = playQueue[playQueuePosition]; vp.playFromPlaylist(playPosition.video); scrollToPlaylistPosition(vp); playShouldStart = playPosition.start; playShouldStop = playPosition.stop; }; var playQueueAdvancePosition = function(){ clog("Advancing play position..."); playQueuePosition ++; while(playQueuePosition < playQueue.length && !playQueue[playQueuePosition].video){ playQueuePosition ++; } if(playQueuePosition < playQueue.length){ playQueueUpdate(); }else if(vp.getReplayCurrent()){ playQueuePosition = 0; playQueueUpdate(); vp.seekTo(playShouldStart); vp.playVideo(); }else{ vp.pauseVideo(); playShouldStop = null; playShouldStart = null; } }; function loadMoreVideos(playerId, vp, start, finish, callback){ var playlistInfo = playlists[playerId-1]; if(playlistInfo.loading >= finish) return; playlistInfo.loading = finish; $.ajax({ url: '/api/upge/cheetah-photo-search/query_videos2', dataType: 'json', data: { query: playlistInfo.query, orderby: playlistInfo.orderby, start: start, count: finish-start }, success: function(response){ var pl = vp.getPlaylist().slice(0); pl.push.apply(pl, response); vp.setPlaylist(pl); callback(); } }); } if(parts.length == 1 && matchDash(parts[0])){ var pl = vp.getActualPlaylist(); var vids = parseDash(parts[0]); parts = []; for(var i = 0; i < vids.length; i++){ playQueue.push({ 'video': pl[vids[i]-1], 'start': 0, 'stop': null }) } if(vids.length){ if(vids[vids.length-1]-1>=pl.length){ loadMoreVideos(playerId, vp, pl.length, vids[vids.length-1], function(){ if(fsonload){ activateTabArea(tab, parts[0]+'/fs'); }else{ activateTabArea(tab, parts[0]); } var pls = vp.getPlaylist(); vp.playFromPlaylist(pls[pls.length-1]); vp.playVideo(); scrollToPlaylistPosition(vp); }); return true; } } if(playQueue){ playQueueUpdate(); vp.playVideo(); parsed = true; playShouldStart = 0; } } if(previewMode){ var vids = []; var dur = 0; var pl = vp.getActualPlaylist(); area = parts[0]; if(parts.length == 1 && matchPosition(parts[0])){ vids = parseDash('1-'+pl.length); dur = parsePosition(parts[0]); parts = []; }else if(parts.length == 1 && matchDash(parts[0])){ vids = parseDash(parts[0]); dur = parsePosition("999:59"); parts = []; } if(parts.length == 2 && matchDash(parts[0]) && matchPosition(parts[1])){ vids = parseDash(parts[0]); dur = parsePosition(parts[1]); parts = []; } for(var i = 0; i < vids.length; i++){ playQueue.push({ 'video': pl[vids[i]-1], 'start': 0, 'stop': dur }) } if(playQueue){ playQueueUpdate(); vp.playVideo(); parsed = true; } } if(parts.length>1){ for(var i = 0; i < parts.length; i++){ var sel = findMatchingVideo(vp, parts[i]); if(sel){ playQueue.push({ 'video': sel, 'start': 0, 'stop': null }) } } if(playQueue){ playQueueUpdate(); vp.playVideo(); parsed = true; } }else if(area){ var sel = findMatchingVideo(vp, area); if(sel){ vp.playFromPlaylist(sel); playShouldStart = 0; parsed = true; } } if(fsonload || replayMode){ playShouldStart = 0; } if(document.location.search.match('at=|queue=')){ var opts = document.location.search.replace(/^\?/,'').split(/&/g); for(var o in opts){ if(opts[o].match(/^at=(\d+:)?(\d+:)?\d+$/)){ playShouldStart = parsePosition(opts[o].substr(3)) } if(opts[o].match(/^queue=/)){ playQueue = parseList(opts[o].substr(6)); if(playQueue){ playQueuePosition = 0; playQueueUpdate(); } } } } if(matchPosition(parts[1])){ playShouldStart = parsePosition(parts[1]); parsed = true; } if(matchAction(parts[1])){ var action = parseAction(vp, area+'/'+parts[1]); playShouldStart = action.start; playShouldStop = action.stop; parsed = true; } if(playShouldStart !== null && !playQueue.length){ playQueue.push({ video: vp.getCurrentVideo(), start: playShouldStart, stop: playShouldStop }); } if(playShouldStart != null){ setInterval(function(){ if(playShouldStop && vp.currentPlayer && vp.currentPlayer.getCurrentTime() > playShouldStop){ playShouldStop = null; if(vp.getCurrentVideo() == playQueue[playQueuePosition].video){ playQueueAdvancePosition(); }else{ playShouldStart = null; } } }, 500); vp.playerContainer.bind('videoplayer.player.statechange', function(e, state){ if(state == 'ended'){ // advance to the next video playQueueAdvancePosition(); } }); vp.playerContainer.bind('videoplayer.player.readychange', function(e, state){ if(state){ updateVolumeState(); if(playShouldStart !== null){ vp.seekTo(playShouldStart); playShouldStart = null; }else{ playShouldStop = null; // someone started other video, stop playing from playQueue } } if(fsonload) { triggerFullscreen(playerId); fsonload = false; } }); } } else if(tab.match(/^wiki\d+$/)){ if(firstTimeActivate){ load_wiki($('#'+tab), function(){ if(area){ var areaNode = $('#'+area); if(areaNode.length>0){ $('html, body').scrollTop(areaNode.offset().top + 10); return true; } } }); } } return parsed; }) window.activateTab = ensure(function(tab, area){ window.activeArea = null; if(tab == 'import_videos'){ if(area){ import_videos(area); }else{ start_import(); } return true; } if(tab == 'chat'){ update_chat_position($('.chat').eq(0)); window.activeArea = 'chat'; jQuery('.tabtrigger').offscreentabs('activateTab', 'chat'); return true; } if(tab in rev_names){ tab = rev_names[tab]; } if(tab.match(':')){ return false; } var sup = $('ul li a[id=#'+tab+']'); if(sup && sup.length>0){ window.activeArea = area; sup.first().click(); if(!window.activateTabArea(tab, area)){ window.activeArea = null; } window.activeArea = null; return true; }else{ var have_tabs = $('#playlist_menu li').length; if(tab.match(/^playlists?\d+$/)){ var to_add = +tab.substring(8).replace(/^s/,'')-have_tabs; if(to_add>0 && have_tabs){ add_more_videos(to_add); return true; } } } return false; }); window.currentPath = ensure(function(){ return window.lastHistory.replace(basepath, '').split('?')[0]; }); window.main_tab = window.main_tab || 'videos'; window.addHistory = ensure(function(path){ if(window.console && console.log) console.log("Adding to history: "+path); if(window.history && history.replaceState && document.location.hostname.match(/^(youtube\.)?(\w{2,3}\.)?wn\.com$/)){ if(path == main_tab || path == main_tab+'/' || path == '' || path == '/') { path = basepath; } else if( path.match('^'+main_tab+'/') ){ path = basepath + '/' + path.replace(main_tab+'/', '').replace('--','/'); } else { path = basepath + '/' + path.replace('--','/'); } if(document.location.search){ path += document.location.search; } if(window.lastHistory) { history.pushState(null, null, path); } else if(window.lastHistory != path){ history.replaceState(null, null, path); window.lastHistory = path; } } else{ path = path.replace('--','/'); if(path == main_tab || path == main_tab+'/' || path == '' || path == '/') { path = ''; } if(window.lastHistory != '/'+path){ window.location.hash = path? '/'+path : ''; window.lastHistory = '/'+path; } } }); $('.tabtrigger li a').live('click', ensure(function() { var tab = $(this).attr('id'); if(tab.substring(0,1) == '#'){ var name = tab.substring(1); if(name in menu_names){ name = menu_names[name][0]; } realTab = rev_names[name]; $('#'+realTab).show(); if(window.console && console.log) console.log("Triggering tab: "+name+(window.activeArea?" activeArea="+window.activeArea:'')); var path = name; if(window.activeArea){ path = path + '/' + window.activeArea; } if(tab.match(/#playlist\d+/) || tab.match(/#details\d+/)){ $('.multiple-playlists').show(); $('.related_playlist').show(); $('.longest_videos_playlist').show(); }else { $('.multiple-playlists').hide(); $('.related_playlist').hide(); $('.longest_videos_playlist').hide(); } // start the related script only when the tab is on screen showing if (tab.match(/related_sites/)) { if (mc) { mc.startCredits(); } } window.activeTab = realTab; addHistory(path); setTimeout(ensure(function(){ if(tab.match(/language--/)){ $('.tabtrigger').offscreentabs('activateTab', 'language'); } if(tab.match(/weather/)) { $('.tabtrigger').offscreentabs('activateTab', 'weather'); loadContinent(); } updateMenus(tab); updateHeight(); }), 10); } return false; })); }); -->
A business telephone system is a multiline telephone system typically used in business environments, encompassing systems ranging from small key telephone systems to large-scale private branch exchanges.
A business telephone system differs from an installation of several telephones with multiple central office (CO) lines in that the CO lines used are directly controllable in key telephone systems from multiple telephone stations, and that such a system often provides additional features related to call handling. Business telephone systems are often broadly classified into key telephone systems, and private branch exchanges, but many hybrid systems exist.
A key telephone system was originally distinguished from a private branch exchange (PBX) in that it did not require an operator or attendant at the switchboard to establish connections between the central office trunks and stations, or between stations. Technologically, private branch exchanges share lineage with central office telephone systems, and in larger or more complex systems, may rival a central office system in capacity and features. With a key telephone system, a station user could control the connections directly using line buttons, which indicated the status of lines with built-in lamps.
Follow Me is a United States Army memorial located at Fort Benning, Georgia. It was created in 1959 by two soldiers, Private First Class Manfred Bass, sculptor and designer, and Private First Class Karl H. Van Krog, his assistant. The model for the statue was Eugene Wyles, an officer candidate and ten-year Army veteran. It depicts a 1950s-era infantry soldier charging forward and gesturing for others to follow.
Originally called The Infantryman, the statue was installed on Eubanks Field on May 3, 1960. In 1964, it was renamed Follow Me and moved in front of Infantry Hall. Some students and graduates of the U.S. Army Infantry School call the statue "Iron Mike", after Lieutenant General John W. "Iron Mike" O'Daniel, but most soldiers use the term Iron Mike to refer to the Airborne Trooper statue at Fort Bragg, North Carolina.
In 2004, a new bronze version was cast and the original statue was moved to the front of the National Infantry Museum.
"Follow Me!" is also the US Army Infantry motto.
"Follow Me" - a song by French singer Amanda Lear released in 1978 by Ariola Records.
"Follow Me" was released as the first single from Amanda's second album, Sweet Revenge, in the spring of 1978. The B-side of the single was "Mother, Look What They've Done to Me" in most countries. The only exception to this in Europe was Spain, with "Run Baby Run", that would later become the second A-side release off the album, and where the single bore the subtitle "Sigueme". In Canada, the B-side was "Enigma (Give a Bit of Mmh to Me)", later a separate single from the album.
Amanda Lear wrote the song lyrics herself, as she did on every Sweet Revenge track, and the music was composed by Anthony Monn, her long-time producer and collaborator. Musically, "Follow Me" showcased mainstream disco sound, popular in the second half of the 1970s. However, it contained symphonic elements and revealed inspiration from the innovatory work of German band Kraftwerk. Lyrically, the song tells about seduction. It was the first of five Sweet Revenge tracks, that made a compact whole on the album, a conceptual suite telling a story about a girl being tempted by a Devil. An alternative version of "Follow Me" tops the suite, billed as "Follow Me (Reprise)" and containing different lyrics. A 10-minute Wally MacDonald remix of the song was released in Canada, which was a blend of the original version and the reprise.
Isaac (/ˈaɪzək/;Hebrew: יִצְחָק, Modern Yitskhak, Tiberian Yiṣḥāq, ISO 259-3 Yiçḥaq, "[he] will laugh"; Ancient Greek: Ἰσαάκ Isaak Arabic: إسحاق or إسحٰقʼIsḥāq) as described in the Hebrew Bible and the Qur'an, was the second son of Abraham, the only son Abraham had with his wife Sarah, and the father of Jacob and Esau. According to the Book of Genesis, Abraham was 100 years old when Isaac was born, and Sarah was past 90.
According to the Genesis narrative, Abraham brought Isaac to Mount Moriah, where, at God's command, Abraham built a sacrificial altar to sacrifice Isaac. This event served as a test of Abraham's faith. At the last moment an angel stopped him.
Isaac was one of the three patriarchs of the Israelites. Isaac was the only biblical patriarch whose name was not changed, and the only one who did not move out of Canaan. Compared to Abraham and Jacob, the Bible relates fewer incidents of Isaac's life. He died when he was 180 years old, making him the longest-lived of the three.
Isaac is an American TV show hosted by fashion designer and personality Isaac Mizrahi. It was shot in New York City, and aired on the Style Network in the United States. It premiered on December 5, 2005. Segments included man-on-the-street interviews, "Sketches and Answers" and celebrity interviews. He was supported by "Ben and the band" and an on-set coffee bar that served coffee to the most famous guests.
The show package was designed and created by E! On Air Design Art Director, Phil Han with Executive Producer Dione Li and SVP, Creative Director, Ann Epstein-Cohen.
The following is a list of characters from Camelot Software Planning's Golden Sun series of role-playing video games, consisting of 2001's Golden Sun for Game Boy Advance and its 2003 Game Boy Advance follow-up, Golden Sun: The Lost Age, which deals with the efforts of opposing groups of magic-wielding warriors concerning the restoration of the omnipotent force of Alchemy to the fictional world of Weyard. Classified as Adepts of Weyard's four base elements of Earth, Fire, Wind, and Water, these characters possess the ability to employ a chi-like form of magic named Psynergy. Adepts among the common populace are few and far between the settlements of the game's world. The game's characters were created and illustrated by Camelot's Shin Yamanouchi.
Round, square, oval bitches
Rich, poor, slave bitches
Smart, dumb, crazy bitches
Prude, horny, dirty bitches
Fat, tall, skinny bitches
Bi, straight, gay bitches
Cool, nerdy, stuck up bitches
Ghetto, yuppy, valley bitches
High, low, middle bitches
Single, married, widowed bitches
Big, little, thin bitches
Young, old, midget bitches
Club, bar, DJ bitches
Singing, acting, real bitches, yeah
I love all bitches!
Round, square, oval bitches
Rich, poor, slave bitches
Smart, dumb, crazy bitches
Prude, horny, dirty bitches
Fat, tall, skinny bitches
Bi, straight, gay bitches
Cool, nerdy, stuck up bitches
Ghetto, yuppy, valley bitches
High, low, middle bitches
Single, married, widowed bitches
Big, little, thin bitches
Young, old, midget bitches
Club, bar, DJ bitches
Singing, acting, real bitches, yeah
I love all bitches!
Yeah
Round, square, oval bitches
Rich, poor, slave bitches
Smart, dumb, crazy bitches
I love all bitches!
Yeah
I love all bitches!
Yeah
Round, square, oval bitches
Rich, poor, slave bitches
Smart, dumb, crazy bitches
Prude, horny, dirty bitches
Fat, tall, skinny bitches
Bi, straight, gay bitches
Cool, nerdy, stuck up bitches
Ghetto, yuppy, valley bitches
High, low, middle bitches
Single, married, widowed bitches
Big, little, thin bitches
Young, old, midget bitches
Club, bar, DJ bitches
Singing, acting, real bitches, yeah
I love all bitches!
Yeah
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var query = jQuery('.radio_query').val();
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data: { query: query },
url: '/api/upge/cheetah-photo-search/radio',
success: function(text) {
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