2017-08-01ãã1ã¶æéã®è¨äºä¸è¦§
UE4: 4.16 ãã 4.17 ã¸ã¢ããã°ã¬ã¼ãããéã«ééãã諸åé¡ã¨è§£æ±ºã«ã¤ãã¦
4.16ã§éçºãã¦ããããã¸ã§ã¯ãã4.17ã¸ã¢ããã°ã¬ã¼ãããéã«ééããåé¡ã¨è§£æ±ºæ¹æ³ãæ´çãã¾ãã åé¡ã¨è§£æ±ºæ¹æ³ 1. 4.15 åãã®ãã©ã°ã¤ã³ããã«ãä¸è½ã«é¥ã£ã ã¬ãã«å ã®éåãå¨ç¨ã«æ±ãããå ´åã«ä¾¿å©ãªãã©ã°ã¤ã³ã¨ã㦠CustomGravityPlugin ï¼â¦
// TActorIterator 㧠AActor æ´¾çã®ä»»æã®ã¦ã¼ã¶ã¼å®ç¾©åã®ãªãã¸ã§ã¯ããåæ // AHogePawn ã¯åæããã AActor æ´¾çã®ã¦ã¼ã¶ã¼å®ç¾©å // GetWorld() 㯠AActor ã®ã¡ã³ãã¼é¢æ° { auto counter = 0; for ( TActorIterator< AHogePawn > i( GetWorld() ); â¦