2013-12-01ãã1ã¶æéã®è¨äºä¸è¦§
次ä¸ä»£ããã¤ã¹ãOculus Riftã®äºã«ã¤ãã¦ã®ã¢ããã³ã¨ã«ã¬ã³ãã¼ãOculus Rift Advent Calendar 2013Oculus Rift以å¤ã«ãæµç¨å¯è½ãããªæè¡ãããã®ã§ãé¢ç½ãããããå ¨é¨ã¿ãï¼ãç¡æã§ä½¿ãã Unity Asset 50é¸ -3Dã¢ãã«ç·¨- VRããã²ã®ä½ãæ¹ï¼Mikulus â¦
ãããAndroid Studioã¯è¯ãIDEã ã¨æãã®ã§ããäºã®å§ã¾ãã¯ãEclipseãAndroidã®v22ã«å¯¾å¿ãã¦ãªãã£ãããã§Unityã®ã¨ã¯ã¹ãã¼ãããAndroid Projectãèªããªãã£ãäºãï¼ã¤ã³ãã¼ããããã¨ãã¦ãFinishæ¼ãã¦ãåå¿ãããããã¸ã§ã¯ãä½æãåºæ¥ãªããvâ¦
iPhoneåããã¤ãã£ããã©ã°ã¤ã³ãä½ã£ã¦ãã¦å¼ã£ããã£ãã®ã§ã¡ã¢ãExpected identifier or '(' before string constantã¨è¡¨ç¤ºãããå ´åããã¡ã¤ã«åã .mãã .mm ã«ä¿®æ£ããã¨æ²»ãäºãããã æ²»ããªãå ´åãã½ã¼ã¹ã³ã¼ãã«èª¤ããããï¼æ¬å¼§ã®æ°ãéãã¨â¦
Unityã¯ã·ã¼ã³ä¿åã®ã¿ã¤ãã³ã°ã§ãã¬ããã¨ãä¿åãããã復æ§ã®æ段ããªãã®ã§ã·ã¼ã³ãä¿åããç¡éã«ã¼ãèµ·ããããã¨ãã£ã¿ãã¯ã©ãã·ã¥ãããã¨ãä¿åãã¦ããªãåã ãå·»ãæ»ããããã ããããã¦åçæã«ã·ã¼ã³ããã¬ãããä¿åãããï¼ã¨ãã£ã人ã®çºâ¦
å æ¥Unityå ¬å¼ã®ãã¹ããã¬ã¼ã ã¯ã¼ã¯ãå ¬éãããã"> Unity Test Toolsæ©è½ã¯Unit Testï¼åä½ãã¹ãï¼ã¨Integration Testï¼çµ±åãã¹ãï¼ã®ï¼ç¨®é¡ã§ãUnit Testã¯ã¡ã½ããåä½ã®æåã®ç¢ºèªãIntegration Testã¯ã¢ããªæåã®ãã¹ããè¡ãããç¹ã«Integrationâ¦
å°ãæ°ã«ãªã£ãã®ã§Windows PhoneãWindows Storeã®éçºè³æãããã£ã¦ã¿ãã Unityã§Windowsã¹ãã¢ã¢ããªéçºãããã Unity㧠Windows Phoneã¢ããªãéçºããã éçºã¡ã¢Unity on Windows 8 - CEDEC 2013ï¼åç»ï¼ CEDEC 2013 Unity on Windows 8 Unity 4.2â¦
åç»ã¯äººã«èª¬æããä¸ã§é常ã«åãããããã³ã³ãã³ãã ã¨æããããåç»ãæ®ãã»ä¸ããã¯é常ã«é¢åèãããªã®ã§ãgyazoã¿ãããªgifã¢ãã¡ãä½ãã¢ãããã¼ããããµã¼ãã¹ã便å©ãªã®ã ãããã®gyazoãä½æ ãæãããé »åº¦ã§gifã®çæã«å¤±æãããããã¯proãâ¦
Live2Dãå人ã¦ã¼ã¶ã¼åãã«ç¡åã§å©ç¨åºæ¥ãããã«ãªã£ããããã§ãæ©è½ã試ããããã¢ãä½ã£ãããããªãã°ã¿ãã§è©¦ããããã«ãªãã ï¼éå¶å©ç®çã®ã¿ã£ã¦ã趣å³ä»¥ä¸ã¯ä½¿ããã£ã¦äºã ããªãããã³åã¨ãåãï¼ï¼Live2Dã¯ãããªæã ããã¥ã¡ã³ã Live2D Câ¦
[Unity]Resourcesããã¹ã©ã¤ã¹ããSpriteãåå¾ãã3ã¤ã®æ¹æ³ã§ç´¹ä»ããããããå°ã詳ããæ¸ãã¦ãããã¨æãã Sprite.Createã§ã¯ãåç´ã«4ã¤ã®å¼æ°ã使ç¨ãããã»texture:ã¹ãã©ã¤ãã¨ãã¦æ½åºããå ã®ãã¯ã¹ã㣠ã»rectï¼ãã¯ã¹ãã£ã®UV(x,y)ã¨ã¹ãã©ã¤â¦
æå¤ã¨ç¥ããã¦ããªãæ°ããããã4.xã®ç®çæ©è½ã®ä¸ã¤ã§ãAssetStoreã®ã¢ã»ãããã¨ãã£ã¿ããæ¢ããäºãåºæ¥ãæ©è½ãããã AssetStoreã¦ã£ã³ãã¦ã使ããã¨ãã£ãæå³ã§ã¯ãªããUnityã®ããã¸ã§ã¯ããã¥ã¼ããä¸è¦§ãåå¾ã§ããã¨ãã£ãæãã ãæ£ç´ãè²ã â¦
Unity 4.3ã§ãµãã¼ããUnityPlayerNativeActivityä¸æ¬ã«çµã£ãããä½ããã®ä¸å ·åãããå ´åã«Activityã使ç¨ããããªãäºããããä¾ãã°ãWebView使ç¨ããéã«å ¥åã«ããã¯ã¹ãã¼ã¹ï¼æåã®åé¤ï¼ãå¹ããªããªãçããã¦ãããªãã¨UnityPlayerActivityã使â¦
åç´ãªSingleSpriteãªãã°Resources.Load(fileName)ã§ãã¼ãåºæ¥ãããã ãããããMultipleï¼ã¹ã©ã¤ã¹ããã¹ãã©ã¤ãï¼ã«å®è¡ããã¨ãä¸çªä¸ã®ã¹ãã©ã¤ãããã¼ãããã¦ãã¾ãããã®ã¹ã©ã¤ã¹æ¸ã¿ã¹ãã©ã¤ãã«ã¤ãã¦ã¯ãResources.LoadAllã§ä¸æ¦å ¨é¨åå¾ãã¦â¦
NGUI 3.0.6ã§ã¹ã¯ãã¼ã«ãã¥ã¼ã®ä½ãæ¹ãå¤ãããåãä½ãããããªã£ã¦ãããç¾å¨ã®ä½ãæ¹ã®æé ã¯ããããªæããNGUI->Create->2DUIã§2DUIãä½æãããï¼æ¢ã«ãããªãä¸è¦ï¼NGUI->Create->ScrollViewã§scrollviewãä½æãAddComponentã§ScrollViewã³ã³ãã¼â¦
[Unity] Google Play Game Serviceså ¬å¼ã®Unityãã©ã°ã¤ã³å ¬éå æ¥ç´¹ä»ããã³ã¬ã®ä½¿ãæ¹ã«ã¤ãã¦ã両æ¹ããã¨æãããé·ããªãã®ã§ãã¨ããããAndroidç·¨ãGoogle Playãµã¼ãã¹ã®ç»é²ã¾ãGoogle Play Consoleã§ãéãã¦ããã²ã¼ã ãµã¼ãã¹ â æ°ããã²ã¼ã ãâ¦
éçºè ãç¡æã§ä½¿ç¨åºæ¥ã¦ããã¤ãªã¼ãã³ã½ã¼ã¹ã®ããã«èªç±ã«ä½¿ãã3Dã¢ãã«ãUnityã¡ãããçºè¡¨ããããhttp://unity-chan.com/Unityã¡ããã¯ã¢ã¡ãªã«ã§å¥½ã¾ããçèã¢ãªã¢ãªãããã§ãã³ã®å¤æ ã§ã¯ãªãããã£ããæ¥æ¬äººå¥½ã¿ã®ããããã¢ãã«ããã£ã©ãã¶â¦
ã³ã¼ãã®èªåçæã«ã¤ãã¦ã誰å¾ã£ã¦æ°ããããããã£ãããã£ãã®ã§ã¡ã¢ã«æ®ãã¦ãããã¨æããä»åã®ç®çã¯Msgpack_cliã®Pacer/Unpackerã³ã¼ãã®çæãMessagePackSerializerã使ããã°æ£ç´æ¥½ãªã®ã ããAOTã§åä½ããiOSã®ããã§ã³ã¬ã使ãããã¬ã¬ã·ã¼å®â¦
å æ¥Google Play Game Servicesãå ¬å¼ã«Unityã®ãã©ã°ã¤ã³ãå ¬éããã play-games-plugin-for-unityGoogle Play Game Servicesã¨ã¯ãã©ã³ãã³ã°ããã°ã¤ã³ãã²ã¼ã ã®Webä¿åçã®æ©è½ãæä¾ãããµã¼ãã¹ã ããã®ãµã¼ãã¹æä¾å ãUnityãã©ã°ã¤ã³ãå ¬éããã¨â¦
Unity 4.3ã«ãªã£ã¦WebViewãåããªããªãåé¡ãçºçãã¦ãããããã¯åç´ã«Unity4.3ããUnityPlayerActivityã®çæãå»æ¢ããUnityNativePlayerActivityã«çµã£ãäºã«ããå¼å®³ã ã¨æããã§ã対çã¯ã¨è¨ãã°åç´ããããã§ã¹ãã«ä»¥ä¸ã®æã足ãã <meta-data android:name="unityplayer.ForwardNativeEventsToDalvik" android:value="true" />å ¥ãæ¹ã¯ãã</meta-data>â¦
ãã©ã¯ã¨8ãå§ãããã¡ãªã¿ã«ä»åã®DQ8ã¯Unity使ç¨ã ãããå°å³ã«æéæ³¥æ£ããã ä»ã¯æåã®æã®è¿ãã®æ´çªã§è²ã ãã£ã¦ãæããã¨ãããããããã«æ¬¡ã®ç®æ¨ã¿ãããªãã¼ã«ã¼ç¡ãããã§è¡ããããããã¦ããæè¿ã®ã²ã¼ã ã¯ã次ã®ç®æ¨ã¯ãã¼ã«ã¼ãä»ããã¨â¦
Photon Cloudã®è³æãå°å ¥ããã¨ããããå®è¡ã¾ã§ã®ãã¥ã¼ããªã¢ã«ã 第4åã±ãã¼ã ãã¯ã¼ã«ï¼unity x photon cloudã¦ããªã³ã©ã¤ã³ã±ãã¼ã ãä½ããï¼ from ã²ã¼ã ãã¯ã¼ã«ï¼
iOSã®ãã¤ã¯ãã¿ã³ãæ¼ãã¨Unityãè½ã¡ã¦ãã¾ãåé¡ãããããããªæã¯ãUnityãåºåããUnityAppController.mmã以ä¸ã®ããã«ä¿®æ£ããã°æ²»ãããããã¡ãªã¿ã«4.3.1以éã¯ã³ã¬å ¥ããªãã¦ãè½ã¡ãªããã
Unityãã²ã¼ã ãä½ã£ã¦ããæãç»é¢ã«æç»ãã¦ãªããã©æç»ããããã¨æããã¨ãããããããªæã¯RenderTextureã使ãã[Unity] RenderTexture(Proå°ç¨)ã使ã£ã¦ãå¥ã«ã¡ã©ã®æ åããã¯ã¹ãã£ã«æç»ããããã¯ä¾ãã°ãæ°´é¢ã«åå°ãã¦ããèªåã表示ããããâ¦
è±èªã³ã³ã½ã¼ã«ãã°ãèªã¿ããããããããã³ã³ã½ã¼ã«ãã°ã翻訳ããæ©è½ä½ã£ã¦ã¿ãããæãã®å¤ä½¿ãåæãè¯ãã£ãã®ã§å ±æãã¦ãããã¨æããå ¬éåæ¢ãã¾ãã DLConsole Translatorã¯ããã°ã翻訳ãã¦è¡¨ç¤ºããã¢ã»ãããè±èªãè¦æã ã£ãããè±èªã«ãã©ã¦â¦
Unityã§ã«ã¼ã½ã«ãå½ãã£ã¦ããå ´æã®è²ãåå¾ãããµã³ãã«ãTexture2D.ReadPixelsã§ç»é¢ã®ãã¯ã»ã«ãåå¾ã§ããã®ã§ããã®ï¼ãããã ãåå¾ãã¦è²ãæ½åºãã¦ãããç»é¢å ¨ä½ã«å¯¾ãã¦è¡ãã¨éãããï¼ãããç¨åº¦ãªãä½è£ã
One Liner Rogue ã½ã¼ã¹ã³ã¼ãå ¬éOne Liner Rougeã®ã½ã¼ã¹ã³ã¼ãã®ä¸é¨ãå ¬éããããææã¢ã»ãããå«ã¾ãã¦ããã®ã§å ¨å ¬éã¨ã¾ã§ã¯è¡ãããå¿ è¦ãªã¢ã»ããã足ããªãã®ã§èµ·åã¯åºæ¥ãªãããé常ã«é¢ç½ããµã³ãã«ã ã å ¬éããã¦ããã½ã¼ã¹ã³ã¼ããèªã¿çµâ¦
æè¬ãæ¡å¼µã¡ã½ãããã¨ãããã®ãUnityã使ããã¨ãåºæ¥ããæ¡å¼µã¡ã½ããã¯ãè¦ããã«æ¢ã«ããã¯ã©ã¹ã«æ©è½ã追å ããæ¹æ³ã ç¶æ¿ã§ã追å ãããåºæ¥ãããç¶æ¿ããã¨ç¶æ¿å ãåç §ãã¦ããã¯ã©ã¹ãç·ã¨ã£ããããªããã°ãªããªãã®ã§ãè¥å¹²é¢åâ¦ã¨ãã£ãå ´åâ¦