Mightiest of the Aesir, warrior and king, the All-Father is a doomed God. It seems strange to imagine a God concerned with his fate, but Odin regularly consults the volva, the seers in the North. They speak of a final war, Ragnarok, when the mightiest Gods are slain and the world is consumed by the sea. For this day, Odin constantly prepares. The All-Father can trace his lineage to the evil Frost Giant, Ymir, whom he slew with the aid of his two brothers, Vili and Ve, and with his remains forged the world. Atop Asgard, where Odin presides, he is known as the bringer of war, a sage of wisdom, and the keeper of souls slain in battle.
As a warrior, Odin rides his eight legged steed, Sleipnir, and wields the mighty spear Gungnir. Accompanying him are two wolves and his two trusted ravens, Huginn (thought) and Muninn (memory), who fly around Midgard and return to Odin with all they see and hear. As a sage, Odin travels disguised as a simple wanderer, seeking wisdom. His thirst for knowledge has come at great personal cost, having been hanged from the branches of Yggdrasil, the world tree, for nine days and nights and sacrificed one of his eyes to the Well of Wisdom. As keeper of souls, Odin welcomes slain warriors to his mighty hall of Valhalla on the agreement they will aid him at Ragnarok. Favored female warriors become his elite Valkyrie that usher those worthy of entry to Valhalla. It is in preparation for the final days of Ragnarok he does all this. For the seers claim his death will come at the fangs of the great wolf Fenrir, and like anyone, Odin seeks to change his fate. Yet, never once have the volva been mistaken.
Abilities[]
Basic Attack -Odin Basic Attack
Deal Physical Damage to an enemy in front of you.
Notes: If multiple enemies are in the area, the enemy closest to the center of the area will be hit. Has a 4 hit chain. Attacks in order of 1, 1, 1, 1.5x damage and swing time. The final hit of the chain hits all targets in the area for 2x damage.
Range: 1.92 meters
Cone Angle: 120 degrees
Damage Scaling: 100% Strength + 20% Intelligence
Ability Video
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Passive -Path to Valhalla
When a god dies, Odin gains a brief increase to hisMovement Speed, Strength and Intelligence.
Notes:
Movement Speed: 4% Per Stack
Strength: 10% Per Stack
Intelligence: 10% Per Stack
Buff Duration: 10 seconds
Max Buff Stacks: 2
Ability Video
1st Ability -Lunge
Odin Leaps forward, dealing 120 [75% Strength] Physical Damage to nearby enemies as he lands. If Odin has a Shield from Raven Shout, it explodes upon landing.
Notes:
Cost: 40/45/50/55/60 mana
Cooldown: 14/13.5/13/12.5/12 seconds
Range: 8.8 meters
Radius: 2.4 meters
Damage: 120/170/220/270/320
Damage Scaling: 75% Strength
Ability Video
2nd Ability -Raven Shout
Odin gains a 100 [40% Strength and 50% Intelligence] Health Shield for a duration. After the duration, the Shield explodes dealing Physical Damage equal to the remaining Shield Health to nearby enemies. If the Shield is at full HP when it explodes, it deals 100 Physical Damage instead.
Notes:
Cost: 45/50/55/60/65 mana
Cooldown: 14/13.5/13/12.5/12 seconds
Explode Radius: 3.2 meters
Full Shield Damage Increase: 15%
Shield Health: 100/155/210/265/320
Shield Health Scaling: 40% Strength + 50% Intelligence
Ability Video
3rd Ability -Gungnir's Might
Odin charges up, pulsing damage around him, then throws his spear. The pulses deal 50 [60% Intelligence] Physical Damage and Slow enemies. The spear deals 60 [75% Strength] Physical Damage and Stuns if fired after two pulses. Can only stun the first god hit but pierces gods hit. If Odin refires the spear early, nearby allies get Attack Speedand this ability has a 40% reduced cooldown.
Notes: Projectile passes through and damages all targets, stops on the first God hit, and stops on walls.
Cost: 50/60/70/80/90 mana
Cooldown: 14/13.5/13/12.5/12 seconds
Pulse Radius: 3.2 meters
Projectile Range: 8.8 meters
Projectile Radius: 0.48 meters
Pulse Damage: 50/80/110/140/170
Pulse Damage Scaling: 60% Intelligence
Projectile Damage: 60/115/170/225/280
Projectile Damage Scaling: 75% Strength
Stun Duration: 0.9 seconds
Attack Speed: 30/32.5/35/37.5/40%
Buff Duration 4 seconds
Ability Video
Ultimate -Ring of Spears
Odin creates a ring of spears that impedes enemies. Enemy gods who die in the ring grant Odin a permanent STR and INT buff. Max 10 Stacks. On casting, Odin will gain a stack of Path to Valhalla. Enemies in the area cannot Heal and have reduced Strength and Intelligence. Enemies who leave the area take 120 [75% Strength] Physical Damage and are Slowed, unless exiting through a segment of the ring destroyed by basic attacks.
Notes: Ring of Spears does not block ally movement or projectiles, only enemy basic attacks and enemy God movement. The Ring is made of 8 Segments that each have 5 Hit Points. An enemy basic attack will deal 1 Hit Point per hit. If an enemy god dies inside the cage, gain a permanent Strength and Intelligence buff. Odin is immune to Slows and Roots while in the Ring.