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Neith
Summary
Title: Weaver of Fate
Pantheon: Egyptian
Type: {{{types}}}[[Category:{{{types}}} gods]]
Roles: Carry
Pros: {{{pros}}}
Difficulty: {{{difficulty}}}
Release date: May 2, 2024
Favor:
Diamonds: {{{diamonds}}}
Voicelines: Neith (SMITE 2) voicelines
Voice actor: Lindsay Seidel
Stats
Health: 586.9 (+77.55)
Mana: 305 (+43)
Speed: 430 (+0)
Range: {{{range}}} (+0)
Attack/Sec: 1 (+1.498%)
Protection
Physical: 18.4 (+2.9)
Magical: 26.7 (+1.46)
Regen
HP/Sec: 1.7 (+0.2)
MP/Sec: 2.25 (+0.25)
*Numbers in parentheses are the amount gained at each level

Neith is one of the playable Gods in SMITE 2.

Lore[]

When time began, there was only endless black waters. Yet, from water comes all life, and from this primordial force was born the first of Goddesses, Neith. As the waters continued to form the world and everything within it, Neith’s natural instinct to protect and nurture the people led her to champion the hunt. With meat she fed them and with hides she clothed them, but as the people she sought to protect grew old, or sick, or died on the battlefield, Neith’s compassion forced her to change her calling.

With nimble fingers, the Goddess wove shrouds to shield the lost spirits of the dead on their journey to the underworld, leaving a loose thread she could trace as the ghosts ventured down the river. As time passed, more and more threads spread across the world, weaving an intricate pattern of fate that only Neith could see. Now, the war between Gods grows ever more fevered, and Neith can no longer sit idle. The threads of fate are fraying at the edges and she must once again pick up her bow and hunt, or watch the world return to the waters from whence it came.

Abilities[]

Basic Attack - Neith Basic Attack
Fire a projectile that deals Physical Damage to the first enemy hit. Notes:
  Projectile stops on first target hit, and does not pass through walls.
  Range: 8.8 meters   Radius: 0.48 meters
  Damage: 44 + 2.42 per level   Damage Scaling: 100% Strength + 20% Intelligence

Ability Video

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Passive - Broken Weave
Your abilities can create Weaves or detonate them to deal additional Physical Damage and Root enemis in a larger area. Detonate Weaves to gain a stacking Attack Speed and Intelligence increase per Weave detonated. Notes:
  Damage: 30   Damage Scaling: 30% Intelligence
  Root Duration: 1 second   Attack Speed: 2% Per Stack
  Intelligence: 10 + 0.5 Per Level   Buff Duration: 30 seconds
  Max Buff Stacks: 3

Ability Video

1st Ability - Spirit Arrow
Fire a projectile that deals Physical Damage and Roots enemies. Hitting a Weave detonates it. Notes:
  Projectile passes through and damages all enemies, and passes through walls.
  Cost: 40/50/60/70/80 mana   Cooldown: 13/12.5/12/11.5/11 seconds
  Range: 10.4 meters   Radius: 0.56 meters
  Damage: 60/115/170/225/280   Damage Scaling: 85% Strength + 60% Intelligence
  Root Duration: 1/1.1/1.2/1.3/1.4 seconds

Ability Video

2nd Ability - Unravel
Deal Physical Damage to enemies in the area. Heal yourself on successful hit or Heal a larger amount when hitting a God. Creates Weaves in the area. Notes:
  Always creates a Weave in the center of the area. Creates additional Weaves for each enemy God hit at the locations of those Gods.
  Cost: 50/60/70/80/90 mana   Cooldown: 14/13.5/13/12.5/12 seconds
  Range: 8.8 meters   Radius: 3.2 meters
  Damage: 70/110/150/190/230   Damage Scaling: 75% Intelligence
  Heal: 15/20/25/30/35   Heal Scaling: 10% Intelligence
  Increased Heal: 30/40/50/60/70   Increased Heal Scaling: 10% Intelligence

Ability Video

3rd Ability - Back Flip
Deal Physical Damage to enemies in front of you, then Leap backwards. Hitting a Weave with the initial damage detonates it. Notes:
  This ability can Leap over walls, as long as you can reach a valid landing area.
  Cost: 50/55/60/65/70 mana   Cooldown: 15 seconds
  Cone Angle: 110 degrees   Damage: 80/120/160/200/240
  Damage Scaling: 60% Intelligence

Ability Video

Ultimate - World Weaver
Channel to begin charging an attack and lock on to an enemy God. Reactivate to fire a homing projectile at the selected God that deals Physical Damage and Stuns. Notes:
  Damage scales linearly from 50% to 100% based on Channel time.
  Channel for 0.5 seconds for minimum damage, or for 2 seconds to deal fully charged damage.
  Projectile ignores minions, passes through walls.
  Enemy Gods can step in front of this projectile to be hit by it instead of the selected god.
  You can cancel this ability anytime before firing, the costs and cooldown will not be consumed.
  Cost: 80/90/100/110/120 mana   Cooldown: 90 seconds
  Damage: 200/250/300/350/400   Damage Scaling: 100% Strength + 100% Intelligence
  Stun Duration: 1 seconds

Ability Video

Videos[]

Desk Dive: Rework[]

God Aspect[]

Aspect of Wind
Broken Weave explosions no longer Root enemies and the Buff has a reduced duration however the Attack Speed gained is much higher. Additionally using World Weaver provides stacks of Broken Weave.

Trivia[]

General[]

Skins[]

Default
Default Skin card Release Date Unreleased
Type Standard
Cost Free
Requirements
Voicelines Neith voicelines
In Game Model
Extra Information

Nightstalker
Nightstalker Skin card Release Date Unreleased
Type Standard
Cost Free
Requirements
Voicelines Nightstalker Neith voicelines
In Game Model
Extra Information

Changelog[]

SMITE 2 Closed Alpha 1 (August 27, 2024)

  • Broken Weave
  • Damage Type changed from Magical to Physical
  • Unravel
  • Damage Type changed from Magical to Physical
  • Backflip
  • Damage Type changed from Magical to Physical

SMITE 2 Alpha Weekend 3 (June 27, 2024)

  • Broken Weaves
  • Fixed an issue where this ability stated that it dealt Physical Damage
  • It should now display and deal the intended damage type: Magical Damage
  • Spirit Arrow
  • Decreased Root Duration From 1.6/1.7/1.8/1.9/2 seconds to 1/1.1/1.2/1.3/1.4 seconds
  • World Weaver
  • Decreased Stun Duration From 1.5 seconds to 1 seconds At All Ranks

SMITE 2 Alpha Weekend 1 (May 2, 2024)

  • Neith has been added to the game.


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