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Cerberus~ GODS LIST ~Chaac

Cernunnos
Summary
Title: The Horned God
Pantheon: Celtic
Type: {{{types}}}[[Category:{{{types}}} gods]]
Roles: Carry
Pros: {{{pros}}}
Difficulty: {{{difficulty}}}
Release date: May 2, 2024
Favor:
Diamonds: {{{diamonds}}}
Voicelines: Cernunnos (SMITE 2) voicelines
Voice actor: Mick Lauer
Stats
Health: 586.9 (+77.55)
Mana: 296 (+42)
Speed: 430 (+0)
Range: {{{range}}} (+0)
Attack/Sec: 1 (+1.498%)
Protection
Physical: 18.4 (+2.9)
Magical: 26.7 (+1.45)
Regen
HP/Sec: 1.7 (+0.2)
MP/Sec: 2.25 (+0.25)
*Numbers in parentheses are the amount gained at each level

Cernunnos is one of the playable Gods in SMITE 2.

Lore[]

Standing upon the edge of the wooded realm of Cernunnos, one can feel the invitation and the threat. “Come and feast,” it calls. “Nature provides an abundance of crops and wild game.” Yet, the same voice turns dark. “Treat everything with due respect,” it warns. “This is not your home.” And, should one peer intently enough through the shadowed branches, a figure can be seen, horned as a stag, clothed in moss and leaves, eyes burning like untended embers. Cernunnos is master here, and although he has much to offer, he will not tolerate greed. Time turns on the Sacred Wheel, Spring to Summer, Summer to Autumn and Autumn at last to Winter.

Cernunnos was there at the shaping of the wheel, born of the womb of the All Mother before Gods were Gods, when the land was shapeless. This wheel is not of his making. He is both master of it and slave to it, transforming with the seasons like the world beneath his feet. He bears a heavy metal torc around his neck as a permanent pledge of loyalty to this cycle of life and death that only he can drive. Once, it was said, there was no break between his realm and this world. They were the same. Perhaps a time will come when the world shall once again be his. Then, all can walk among the whispering leaves. So long as they remain humble. For the arrogant, Cernunnos hunts. What are these other Gods? Guest or prey?

Abilities[]

Basic Attack - Cernunnos Basic Attack
Fire a projectile that deals Magical Damage to the first enemy hit. Notes:
  Projectile stops on first target hit, and does not pass through walls.
  Range: 8.8 meters   Radius: 0.48 meters
  Damage: 48 + 2.53 per level   Damage Scaling: 100% Strength + 20% Intelligence

Ability Video

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Passive - Heavy Glaive
With each basic attack, deal bonus Physical Damage to enemies in melee range. Notes:
  Range: 1.92 meters   Cone Angle: 120 degrees
  Damage: 25% Strength + 5% Intelligence

Ability Video

1st Ability - Shifter of Seasons
Activate to toggle between Spring, Summer, Fall, or Winter basic attack bonuses. These empower your basic attacks with one of the following effects: Self Healing, Bonus Damage, Protection Reduction or a Slow. Notes:
  This effect is always active once ranked.
  Summer Season basic attacks deal Physical Damage if you have more Strength or Magical Damage if you have more Intelligence.
  Cost: 0 mana   Cooldown: 0 seconds
  Spring Healing: 6/7/8/9/10   Spring Heal Scaling: 10% Intelligence
  Summer Damage: 0   Summer Damage Scaling: 10/13/16/19/22% Strength or Intelligence (whichever is higher)
  Fall Physical Protection Reduced: 5/10/15/20/25% Strength + 5% Intelligence   Fall Magical Protection Reduced: 5/10/15/20/25% + 5% Intelligence
  Fall Debuff Duration: 10 seconds   Winter Slow: 10/11/12/13/14%
  Winter Slow Scaling: 2.5% Intelligence   Winter Slow Duration: 1.4 seconds

Ability Video

2nd Ability - Bramble Blast
Fire an exploding projectile. The first enemy hit with the projectile is Rooted. The explosion deals Physical Damage, then creates a Bramble area that repeatedly deals Physical Damage. Notes:
  Projectile stops and explodes on the first enemy hit. Projectile stops and explodes on walls.
  Bramble area hits 10 times over 5 seconds.
  Cost: 50/60/70/80/90 mana   Cooldown: 15 seconds
  Range: 8.8 meters   Radius: 3.2 meters
  Initial Damage: 40/75/110/145/180   Initial Damage Scaling: 55% Strength + 80% Intelligence
  Damage Per Tick: 6/9/12/15/18   Damage Scaling Per Tick: 8/9/10/11/12% Intelligence
  Root Duration: 1 second

Ability Video

3rd Ability - Horn Charge
Dash forward and deal Physical Damage to all enemies hit. Notes:
  Dash passes through all enemies.
  You can cancel this ability at any time.
  Cost: 70/75/80/85/90 mana   Cooldown: 17/16/15/14/13 seconds
  Range: 8.8 meters   Radius: 1.6 meters
  Damage: 35/80/125/170/215   Damage Scaling: 100% Strength

Ability Video

Ultimate - The Wild Hunt
Deal Physical Damage to all enemies in the area and Polymorph enemy Gods. Notes:
  Polymorphed Enemies are Silenced, Disarmed, Slowed, and transformed to look like harmless animals.
  Cost: 100 mana   Cooldown: 90 seconds
  Range: 8.8 meters   Radius: 4 meters
  Damage: 200/285/370/455/540   Damage Scaling: 100% Intelligence
  Polymorph Duration: 1.5 seconds   Slow: 15%
  Slow Duration: 2.25%

Ability Video

Videos[]

God Aspect[]

Aspect of Strife
Your Basic Attacks no longer fire projectiles but deal increased damage, cleave and apply Shifter of Seasons effects to all enemies hit. In addition, Horn Charge's cooldown is reduced when hitting an enemy god.


Trivia[]

General[]

Skins[]

Default
Default Skin card Release Date Unreleased
Type Standard
Cost Free
Requirements
Voicelines Cernunnos voicelines
In Game Model
Extra Information

Netherware
Netherware Skin card Release Date Unreleased
Type Standard
Cost Free
Requirements
Voicelines Netherware Cernunnos voicelines
In Game Model
Extra Information

Changelog[]

SMITE 2 Closed Alpha 1 (August 27, 2024)

  • Bramble Blast
  • Damage Type changed from Magical to Physical
  • The Wild Hunt
  • Damage Type changed from Magical to Physical

SMITE 2 Alpha Weekend 3 (June 27, 2024)

  • The Wild Hunt
  • Decreased Polymorph Duration From 2.25 seconds to 1.5 seconds At All Ranks

SMITE 2 Alpha Weekend 2 (May 30, 2024)

  • Bramble Blast
  • Increased Initial Damage Scaling from 50% Strength + 80% Intelligence to 55% Strength + 80% Intelligence
  • The Wild Hunt
  • Increased Slow on Polymorphed targets from 10% to 15%

SMITE 2 Alpha Weekend 1 (May 2, 2024)

  • Cernunnos has been added to the game.