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SodaGummy

148
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A member registered Jul 27, 2021 · View creator page →

Creator of

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I like the level design, the sound effects and the concept for the game overall. Very calming and pretty!

The art is super cute! The hand prompt when I picked something up was a bit scary lol. Sound effects for the text is very cute! I love the sound effects for the scooter moving around as well. The characters are so adorable! I think making the texture tile and preventing the user from going out of the background bounds would help a little hehe. Overall good job!

HAHA the attack sound effect was very funny. Impressive procedurally generated world concept! I got a but lost wandering around and I accidentally dropped my wand thing and lost the attack ability at one point lol. WAIT WHAT DO YOU MEAN NO GAME ENGINE this is some very impressive stuff woahhhh! I wasn’t quite sure what you “meant by drag item to far right to equip” in the instructions. I love the idea and the technical aspect of the game is awesome. I did get to try out multiplayer by opening in two tabs which was cool! I would love to see where this goes if you ever update! Great work, keep it up!

I love the walking on grass sound effect very nice :D I was a bit confused what to do at first but once I understood what was happening I loved the DLC bit, it’s very funny hehe. Sound effects for all the interactions are on point! I like the perspective of moving closer and further away from the camera its very unique. Pacing for the game was great! The art is lovely and the concept is well executed. Overall a wonderfully creative game that was very enjoyable to experience. Excellent work!

Interesting concept for a game! I love the pumpkins they are very pretty and have a funny animation when set down. I thought this was a farming game at first and was wondering how to grow stuff lol. The bgm is very soothing. I like that the controls are clearly on screen, though it might be good to separate the camera controls and object controls for a bit of added clarity since there are quite a few inputs. I think adding some optional objective would help direct the player in this game a bit. Overall, a very charming sandbox game! Great job!

I like the artwork and the custom cursor! The animations for the trick-or-treaters were so cute!!! The prompts were clear and nice. It was a bit hard to estimate where the cursor was cause it was so big, so I kept clicking nothing quite a bit hehe. The sound effects were cute at first but got quite repetitive after a while cause the visitors kept getting angry so fast. I love the cut screen art and the idea for the game overall. Great work!

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The art for this game looks stunning! Definitely immediately gives the cozy fall vibes! I love the leaf falling animation in the title screen it’s very atmospheric.

Minor Bug

The ingredient shows above the recipe book. Also could not click to remove it?

I wasn’t sure how to use the trash can. There are so many recipes in the book which is amazing! Though, I think it would be nice to sort them to make them easier to search (eg by ingredient or food type), or having a content menu to browse quickly. The page turning mechanic for the book was really cool! The NPCs are so pretty too. I think adding some music / sfx would help the mood and feeling of the game. Overall a very cozy food preparation simulator with loads of attention to detail in the visual presentation. Great work!

I absolutely love the art for this game! Very charming and the colors go very well! Even the settings menu is very pretty. Minor readability issue due to low contrast for the dialogue (white text on grey bg hard to see). I managed to figure it out on the first go! I love the narrative and the design for the characters. I think adding some sound effects and background music would help the ambience of the game. Overall a lovely game to play, very cozy. Great work team!

OOO Love the vibes! Cute and cozy game for sure! I like that the window has different tree and BG settings very nice touch hehe. The desktop screen giving different music was a very nice touch as well! I love the art a lot its very pretty 😻😻😻 Overall a very enjoyable customization game! Great work!

Took me a while to get it but I love the concept! Super creative implementation! The scenery is beautiful and the puzzle is very satisfying to solve! This game was stunning and was both innovative and well executed! I think the only change I might suggest would be to add a hidden image or animation reveal when the level is completed so there’s more of a pay off to make the game even more satisfying. Overall a lovely concept! Incredible work!

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The art is fabulous! The effects for the leaves falling are so pretty. The leaf collecting mechanic is so magical!!! (I’m very curious how you implemented it if you’re willing to share owo its so pretty) I think there are a bit too many buttons hidden in the instructions, having prompts on screen at all times would definitely help hehe. This is truly a game of many beautiful VFX. This game definitely hits the Cozy Game vibes perfectly. I love the ambient sounds and little creatures around too. I think the only main suggestion I have as a player is to change the thumbnail to include the leaf swirling mechanic cause that’s where your game shines and I think it’s what you should show off. Overall a really great game! Amazing work!

OOO 3D model for the witch is really nice! I struggled with the movement a bit cause the directions didn’t line up with what was on screen (diagonal vs arrow key directions). I like the concept for the game! Pushing the big slug models around was quite funny too hehe. The hitbox for the seeds could be bigger to make it easier for the player to pick up. Physics is funny I managed to wear the slug as a hat and run around while trying to push it off the ledge HEHE. I misread the end screen as Game Over the first time but it says Game Won LMAO. Overall an entertaining little game with potential. Good job!

The squirrel animations are great! At one point I fell what looked like a tiny amount and died TwT I feel like squirrels could fall quite a bit more unharmed irl hehe. I like the tile set for the underground! Makes the tunnels feel like they’re glowing! The hedgehog was super cute! But the hitbox felt larger than the sprite and I died there. I like the parallax for the bg! Music was fitting and volume sliders were a nice touch! Overall a game with very nice ambience! Great work!

The art style is super cozy! I was confused by the start screen at first I thought it was a button lol. I like the textures of the ground especially its very pretty! I think the eat button could have been space or a key further way so its easier to control hehe. I love the little fun facts hehe. I love the bug friendship!! Overall it was a lovely little experience reminiscent of a adorable children’s book. Very charming and sweet. Fantastic work!

A visually simple but aesthetically pleasing game! The mechanic is cool! I like the idea, but I think the sensor could be a bit more generous, there were times I felt I hit the mark but got penalty. Overall a unique experience. Good Job!

I like the 3D design for the game! The flashlight effect looks nice too! I wasn’t sure how to interact with objects and couldn’t find the key unfortunately. I think adding some bgm would be nice. Adding the controls in the description would definitely help as well. Overall looks good so far!

The art style and the audio is nice! The concept is really interesting! I really like the idea of editing the environment to change the behavior of the NPCs I can’t seem to affect more than one thing at a time and am stuck on the second level. Overall looks good so far!

I like the art! I think it would be good to include the controls in the description below. I couldn’t figure out how to fix the cart at first. I would have liked some BGM or variation in the audio to make things more interesting. Overall good job!

I found a better spoiler tag instructions: https://itch.io/t/2151831/adding-spoiler-text-to-your-game-description

Hope this helps!

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I came back to play it again! I found a bunch more rooms in the back after turning my screen up to max brightness and hugging every wall. I had no idea that the lifeguard area had any interactions, I didn’t see it in my first run lol. I think some hint of interaction areas would show the player where to go better, and an inventory would be nice as well. Allowing the popup text to be closed or skipped faster would be nice too.

Spoilers Graphics bugged out funny here lol: Funny bugga

Also btw on spoiler in itch: https://stackoverflow.com/questions/28615544/how-can-i-create-spoiler-text

Overall the concept for the game is very cool!

The cover art looks so good! The thumbnail didn’t do it justice, I scrolled past it a few times before I saw another commenter’s screenshot of it then I wanted to check it out lol. The main character is super cute! I like the atmosphere of the game, definitely has spooky vibes. I went around the house a few times but I couldn’t figure out what to do. I found the painting, cord, sharp thing and spiral. Not sure what interaction I missed. The concept is cool and I like the roller skating ghost hehe. Overall good job!

OOO a racing game hehe. I like the remote contrl car feel of the game. Took me a while to learn how to steer without crashing but after that it was smooth sailing. Visually the game was pretty impressive! Sadly it was a bit laggy on my computer. I like the sparks effect when the car slides on the guard, and the little jump the car does when hit. I don’t think the power ups had much effect on the outcome of the race; as long as the player didn’t crash it was pretty easy to win hehe. This game has a lot of potential and is pretty fun to just drive around. Overall, it was a pretty chill little racing game. Good job!

Glad you enjoyed it!

Thanks for oyour review! I was torn on the spell casting mechanic too lol I wanted simple inputs but it took away from player choice in the end which was unfortunate. I’m glad you liked the animation! I definitely want to use it in more jams its fun to make hehe.

Thanks for your review! I initially made it click only cause I wanted to try adapting for mobile too, but I cut that in the end lol. I probably should have added better instructions for the spell casting logic oops hehe. (Hopefully I’ll come back to fix it later on XD)

Thank you! I’m glad you like the art hehe XD

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Super cute wiggly physics for the characters and good accessibility features in the start screen! I love the concept its quite funny to be on the other side of the haunting hehe. The NPC reactions were very funny, and the sound effects are great. The interaction prompts were a little hard to read due to low contrast, I didn’t see them at first oops hehe. There was a minor bug of the NPC appearing underneath the TV sprite, maybe y-sorting needs some adjustment. I like the use of lighting, and its quite funny when the NPC runs away. Overall a humorous little game. Great work!

I like the concept for the game! I think it would help if there was some sort of map or markers to show where the player has been or where the player needs to go. The light was a bit dim on my screen so I couldn’t really see ahead of where I was going cause the player was moving relatively fast. I like the sound effect for the zombie! Though making it directional or something might be helpful to the player for navigation. The art looks great! Overall, an interesting experience with potential. Great work!

Cute game! I like the knockback on the attack and the lighting used! I think a animation could be added for the dash to make it look like movement rather than teleportation. Adding sound would help as well. Overall good effort!

Glad you enjoyed it! Apologies, my explanation was a bit unclear but the idea is that the player only starts doing stuff when standing still, and is supposed to stop when moving. There is a bug where the player is able to move and cast spells but it makes the game nicer to play so I left it in lol hehe

Yay a shooter game hehe. I like the movement and bgm, and the hud at the top corner. I think the ground texture could be lower contrast as it is a bit distracting. Adding some pitch shift to the bullet sound would help reduce repetitiveness as well. I was a bit confused by the end controls for fixing the portal. I like the machine gun bullet spam it was fun after I got it hehe. Great work!

I like the name its funny lol. The main menu screen animations are cool! The talking sound is so funny lol. Very interesting set of mechanics and the art style adds to the comedic value hehe. I mostly just hit sell cause I don’t like button mashing personally lol. I got a high score of 346! A funny little experience with a lot of charm. Great work!

I like the art style hehe. nooooooo the park. I missed the controls prompt I think it would be good to add it in the description. Particles are cool and the animation is cute! I like the tree fading animation when the character is behind it. The hitbox was not where I expected and I kept missing the dirt lol. Overall a very charming game. Great work!

LMAO what a chaos gremlin of a ghost. I like the weird lighting effects and the comical FIRE sprite. Good job!

HELLO WHAT was that godot splash screen animation that looks great!!! I like the little tutorial area and the control scheme it is clear and well executed. I accidentally clicked return to main menu when spam clicking lol. I think there could be a bit more warning and delay instead of having the dog immediately die. Interesting use of lighting and the sound effects are suitable for the spooky ambience. Overall good job!

The cover art looks incredible! As does the rest of the art for the game The concept is hilarious and exactly what you would expect a cat to do haha. I love the animations for the cat paw it was very cool! The game is a short but very enjoyable experience. It is well polished and I love everything from the sown design to the score board. Fantastic work team!

image.png I managed to 100% the game after a couple of tries! It was an interesting challenge trying to plan where to go and who to hit first to avoid the crowds. I think it would be nice to have a pointer for the last few as I was struggling to find the last people for a while. The map is well designed with many looping paths to run around so the player doesn’t get stuck. The sound effects were hilarious and I like the little animation of their stompy feet. Overall a very charming game! Good job!

Really interesting concept for the game! Super impressive that you managed to do so much in the 3 hours! It sounds great and is really fun to play. I’m not great at platformers and would have personally liked a easy mode where the sheep jumps a bit higher than the platform. The sheep is super cute! I like that you provided a few different levels to play in. Levels with tight corners and wide jumps definitely made the game more challenging. Overall fantastic work and congrats on staying within the time limit! Great job!

I took 3 minutes and 34 seconds! I tried a second time and god 2 minutes and 59 seconds! With the current scaling I assume the strategy to be to constantly buy the highest two tiers. I like the way theres a slow reveal for the next creature in the tier list with the panel flashing then the silhouette revealing then the numbers appearing, adds to the suspense and anticipation nicely. I like the overall concept for the game I think it was well executed. I think the gravestone clicking sound was a tad repetitive especially since it plays so quickly in a short time due to spam clicking, maybe adding a more significant pitch shift or using a different sfx might help. Overall a solid game that’s fun to try a few times to optimize hehe. Great work!