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(5 edits) (+1)

I came back to play it again! I found a bunch more rooms in the back after turning my screen up to max brightness and hugging every wall. I had no idea that the lifeguard area had any interactions, I didn’t see it in my first run lol. I think some hint of interaction areas would show the player where to go better, and an inventory would be nice as well. Allowing the popup text to be closed or skipped faster would be nice too.

Spoilers Graphics bugged out funny here lol: Funny bugga

Also btw on spoiler in itch: https://stackoverflow.com/questions/28615544/how-can-i-create-spoiler-text

Overall the concept for the game is very cool!

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Thank you so so much for coming back and trying it out!! And thank you again for another batch of feedback! Inventory and hints sound like a great idea!

Yeah so the browser version lighting is really bugged out and we weren't really sure why. You don't have to give it another try but the windows version does have better lighting if you wanted to check it out for what it's meant to look like hahaha
As for the popup text, there was also another bug where if someone has a monitor above 60hz, it'll break the interaction and you get stuck in a loop even though you didn't press interact that many times

(I also couldn't figure out the spoiler thing, didn't know how to embed it into my previous comments haha)

(+1)

I found a better spoiler tag instructions: https://itch.io/t/2151831/adding-spoiler-text-to-your-game-description

Hope this helps!