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Spoiler!
This article contains potential story spoilers for Grounded.

"Trying to get around this place with everything turned on its side is messing with my head."
-Max
"Trying to get around this place with everything turned on its side is messing with my head."
-Max

"The structural integrity of this lab seems like it might be a little compromised..."
-Pete
"The structural integrity of this lab seems like it might be a little compromised..."
-Pete

"Little sideways, little askew. My kind of lab."
-Willow
"Little sideways, little askew. My kind of lab."
-Willow

"I'm going to get a sore neck if I walk around with my head tilted to the side the whole time!"
-Hoops
"I'm going to get a sore neck if I walk around with my head tilted to the side the whole time!"
-Hoops

The Stump Lab Outpost is a optional almost mini-lab located underneath the Stump in the Upper Grasslands. It is accessed via a sideways hallways sticking up from the ground in the middle of the stump. This hallway only opens after pressing a button in a outpost in the Koi Pond, which is locked until the player has killed the Assistant Manager and used its keycard. The lab contains the Stump Auxiliary Chip and Mantis Research Notes.


Description[]

The outpost is one of the most broken structures, being flipped completely on its side, fractured, and roots growing through it. A majority of this flipped lab turns into a parkour puzzle, making it one of the most complicated labs in the game.

Walkthrough[]

First Room[]

After falling down the hallway entrance, the player is greeted with a sideways room. Their goal is to climb to the top of the room to open "Sector A". The first thing the player has to do is go to the other side of the room and jump on the sideways, glowing, blue pylon. Then, jump to the tiny room next to it and be sure to grab the Mantis Research Notes for the Orchid Mantis Kebab recipe. From there, jump across the two white boxes and to the dark root going through the wall, inside the wall is a chest with the Right Elf Charm. Once on the root, jump to the slanted flooring to the left, and then to the dirt debris. Then, jump to the white console to the right, and finally to the tiny curved root. From here, the player should be able to do a jump to reach the larger root and into the hallway above, making sure to grab the Milk Molar present at the end of the hall.

Second Room[]

From here, navigate the broken hallways until you reach another room. Fall down into the water below, then climb up on the large root nearby. From there, turn on the Sector A console and jump to the small curved root. Then, do a tricky jump from there to the large box in front of the player. From there jump to the patch of dirt debris in the hallway, then jump to the other, smaller patch on the other side of the lab. Walk on the root making the debris a small bit, then jump back into the hallway you came from. From there, fall back into the first room into the once locked door, and obtain the chip. Follow the hole in the room to eventually reach the exit



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