The original state of the Traveler . Once the first Element is acquired, the Traveler rarely falls back to this state — usually only in story events like The Crux Clash .
Talents [ ]
Icon Name Type Past Memories Normal Attack Normal Attack Performs up to 5 rapid strikes.Charged Attack Consumes a certain amount of Stamina to unleash 2 rapid sword strikes.Plunging Attack Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.
Aether
Gauge Units Internal Cooldown Poise Damage Stagger Effect Blunt Tag Tag Attacks with the same ICD Tag and the same ICD Type will share ICD. Type Type Attacks with the same ICD Tag and the same ICD Type will share ICD. S. L. S. L. Stagger Level H. F. H. F. Horizontal Force V. F. V. F. Vertical Force Normal Attack 1-Hit 1U Normal Attack 2.5s/3 Hits 41.4 Heavy 200 0 ✘ Normal Attack 2-Hit 1U 43.2 Heavy 200 0 ✘ Normal Attack 3-Hit 1U 53.1 Heavy 200 0 ✘ Normal Attack 4-Hit 1U 57.6 Heavy 200 0 ✘ Normal Attack 5-Hit 1U 70.2 Air 655 800 ✘ Charged Attack 1-Hit 1U 50.6 Light 200 0 ✘ Charged Attack 2-Hit 1U 50.6 Air 655 800 ✘ Plunging Attack Collision 0U No ICD 25 Light 200 0 ✘ Low Plunge 1U No ICD 100 Heavy 800 0 ✔ High Plunge 1U No ICD 150 Air 0 800 ✔
Lumine
Gauge Units Internal Cooldown Poise Damage Stagger Effect Blunt Tag Tag Attacks with the same ICD Tag and the same ICD Type will share ICD. Type Type Attacks with the same ICD Tag and the same ICD Type will share ICD. S. L. S. L. Stagger Level H. F. H. F. Horizontal Force V. F. V. F. Vertical Force Normal Attack 1-Hit 1U Normal Attack 2.5s/3 Hits 40.5 Heavy 200 0 ✘ Normal Attack 2-Hit 1U 39.6 Heavy 200 0 ✘ Normal Attack 3-Hit 1U 48.6 Heavy 200 0 ✘ Normal Attack 4-Hit 1U 54 Heavy 200 0 ✘ Normal Attack 5-Hit 1U 64.8 Air 655 800 ✘ Charged Attack 1-Hit 1U 50.6 Light 200 0 ✘ Charged Attack 2-Hit 1U 50.6 Air 655 800 ✘ Plunging Attack Collision 0U No ICD 25 Light 200 0 ✘ Low Plunge 1U No ICD 100 Heavy 800 0 ✔ High Plunge 1U No ICD 150 Air 0 800 ✔
Talent Levels past 10 require
Normal Attack Level Increase methods, such as Constellations and Passives.
1 2 3 4 5 6 7 8 9 10 11 1-Hit DMG (%) 44.5 48.1 51.7 56.9 60.5 64.6 70.3 76.0 81.7 87.9 94.1 2-Hit DMG (%) 43.4 47.0 50.5 55.6 59.1 63.1 68.7 74.2 79.8 85.9 91.9 3-Hit DMG (%) 53.0 57.3 61.6 67.8 72.1 77.0 83.8 90.6 97.3 105 112 4-Hit DMG (%) 58.3 63.1 67.8 74.6 79.3 84.8 92.2 99.7 107 115 123 5-Hit DMG (%) 70.8 76.5 82.3 90.5 96.3 103 112 121 130 140 150 Charged Attack Charged Attack DMG (Aether) (%) 55.9 + 60.7 60.5 + 65.7 65.0 + 70.6 71.5 + 77.7 76.1 + 82.6 81.3 + 88.3 88.4 + 96.0 95.6 + 104 103 + 112 111 + 120 118 + 128 Charged Attack DMG (Lumine) (%) 55.9 + 72.2 60.5 + 78.1 65.0 + 84.0 71.5 + 92.4 76.1 + 98.3 81.3 + 105 88.4 + 114 95.6 + 123 103 + 133 111 + 143 118 + 153 Charged Attack Stamina Cost 20 Plunging Attack Plunge DMG (%) 63.93 69.14 74.34 81.77 86.98 92.92 101.1 109.28 117.46 126.38 135.3 Low Plunge DMG (%) 127.84 138.24 148.65 163.51 173.92 185.81 202.16 218.51 234.86 252.7 270.54 High Plunge DMG (%) 159.68 172.67 185.67 204.24 217.23 232.09 252.51 272.93 293.36 315.64 337.92
Note: The Traveler's Normal Attack Talents all use the same animations, regardless of what element the Traveler is aligned with.
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Talent Leveling [ ]
Total Cost (1 → 10 for one talent)
Constellation [ ]
The Traveler's constellation cannot be accessed.
Navigation [ ]