Cutting Torrent is Tartaglia's Normal Attack.
Gameplay Notes[]
- When Riptide Flash hits at least one enemy, it generates 1 Elemental Particle.
- This particle generation has a cooldown of 3 seconds. This cooldown is shared with the Riptide Slash particle generation.
- Normal Attack bonuses from artifacts or weapons affect the damage of Riptide Flash and Riptide Burst.
- Riptide Flash is not affected by damage fall off due to being not a part of the Fully Charged Aimed Shot.
- If an attack that would apply Riptide (e.g., Fully Charged Aimed Shot, Riptide Burst, 4th ascension passive Swords of Torrent triggering, and Havoc: Obliteration Ranged Stance version) to an enemy who is not affected by Riptide, would deal enough damage to kill it, Riptide will still be applied, causing Riptide Burst to trigger immediately.
Advanced Properties[]
Gauge Units | Internal Cooldown | Poise Damage | Stagger Effect | Blunt | ||||
---|---|---|---|---|---|---|---|---|
TagTag | TypeType | S. L.S. L. | H. F.H. F. | V. F.V. F. | ||||
Normal Attack 1 | — | No ICD | 14.4 | Shake | 0 | 0 | ✘ | |
Normal Attack 2 | — | No ICD | 16.46 | Shake | 0 | 0 | ✘ | |
Normal Attack 3 | — | No ICD | 19.32 | Shake | 0 | 0 | ✘ | |
Normal Attack 4 | — | No ICD | 19.89 | Shake | 0 | 0 | ✘ | |
Normal Attack 5 | — | No ICD | 21.24 | Shake | 0 | 0 | ✘ | |
Normal Attack 6 | — | No ICD | 25.38 | Shake | 0 | 0 | ✘ | |
Aimed Shot | — | No ICD | 10 | Light | 200 | 0 | ✘ | |
Aimed Shot (Hit Weak Spot) | — | No ICD | 30 | Air | 480 | 600 | ✘ | |
Fully-Charged Aimed Shot | 1U (w/ Dropoff) | No ICD | 20 | Light | 200 | 0 | ✘ | |
Fully-Charged Aimed Shot (Hit Weak Spot) | 1U (w/ Dropoff) | No ICD | 60 | Air | 480 | 600 | ✘ | |
Riptide Flash | 1U | Riptide | 2.5s/3 Hits | 20 | Light | 200 | 0 | ✘ |
Riptide Burst | 1U | No ICD | 60 | Air | 480 | 600 | ✘ | |
Plunging Attack Collision | — | No ICD | 10 | Light | 200 | 0 | ✘ | |
Low Plunge | — | No ICD | 50 | Light | 200 | 0 | ✘ | |
High Plunge | — | No ICD | 100 | Heavy | 200 | 0 | ✘ |
Preview[]
Hover over previews to view in higher quality.
Attribute Scaling[]
Talent Levels past 10 require Normal Attack Level Increase methods, such as Constellations and Passives.
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | |
---|---|---|---|---|---|---|---|---|---|---|---|
1-Hit DMG (%) | 41.28 | 44.64 | 48 | 52.8 | 56.16 | 60 | 65.28 | 70.56 | 75.84 | 81.6 | 87.36 |
2-Hit DMG (%) | 46.27 | 50.03 | 53.8 | 59.18 | 62.95 | 67.25 | 73.17 | 79.09 | 85 | 91.46 | 97.92 |
3-Hit DMG (%) | 55.38 | 59.89 | 64.4 | 70.84 | 75.35 | 80.5 | 87.58 | 94.67 | 101.75 | 109.48 | 117.21 |
4-Hit DMG (%) | 57.02 | 61.66 | 66.3 | 72.93 | 77.57 | 82.88 | 90.17 | 97.46 | 104.75 | 112.71 | 120.67 |
5-Hit DMG (%) | 60.89 | 65.84 | 70.8 | 77.88 | 82.84 | 88.5 | 96.29 | 104.08 | 111.86 | 120.36 | 128.86 |
6-Hit DMG (%) | 72.76 | 78.68 | 84.6 | 93.06 | 98.98 | 105.75 | 115.06 | 124.36 | 133.67 | 143.82 | 153.97 |
Charged Attack | |||||||||||
Aimed Shot (%) | 43.86 | 47.43 | 51 | 56.1 | 59.67 | 63.75 | 69.36 | 74.97 | 80.58 | 86.7 | 92.82 |
Fully-Charged Aimed Shot (%) | 124 | 133.3 | 142.6 | 155 | 164.3 | 173.6 | 186 | 198.4 | 210.8 | 223.2 | 235.6 |
Riptide | |||||||||||
Riptide Flash DMG (%) | 12.4×3 | 13.33×3 | 14.26×3 | 15.5×3 | 16.43×3 | 17.36×3 | 18.6×3 | 19.84×3 | 21.08×3 | 22.32×3 | 23.56×3 |
Riptide Burst DMG (%) | 62 | 66.65 | 71.3 | 77.5 | 82.15 | 86.8 | 93 | 99.2 | 105.4 | 111.6 | 117.8 |
Riptide Duration | 10s | ||||||||||
Plunging Attack | |||||||||||
Plunge DMG (%) | 63.93 | 69.14 | 74.34 | 81.77 | 86.98 | 92.92 | 101.1 | 109.28 | 117.46 | 126.38 | 135.3 |
Low Plunge DMG (%) | 127.84 | 138.24 | 148.65 | 163.51 | 173.92 | 185.81 | 202.16 | 218.51 | 234.86 | 252.7 | 270.54 |
High Plunge DMG (%) | 159.68 | 172.67 | 185.67 | 204.24 | 217.23 | 232.09 | 252.51 | 272.93 | 293.36 | 315.64 | 337.92 |
Talent Leveling[]
Talent Level | Required Ascension | Mora [Subtotal] | Enhancement Materials [Subtotal] | Character Talent Materials [Subtotal] | ||
---|---|---|---|---|---|---|
1 → 2 | 2✦ | |||||
2 → 3 | 3✦ | |||||
3 → 4 | ||||||
4 → 5 | 4✦ | |||||
5 → 6 | ||||||
6 → 7 | 5✦ | |||||
7 → 8 | ||||||
8 → 9 | 6✦ | |||||
9 → 10 |
Trivia[]
- This was the first non-Elemental Skill Combat Talent with the ability to generate elemental particles, and the only one until Wriothesley's release.
Other Languages[]
Language | Official Name | Literal Meaning |
---|---|---|
English | Cutting Torrent | — |
Chinese (Simplified) | 断雨 Duàn Yǔ | |
Chinese (Traditional) | 斷雨 Duàn Yǔ | |
Japanese | 断雨 Dan'u | Cutting Rain |
Korean | 단우 Danu | Cutting Rain |
Spanish | Torrente cortante | Cutting Torrent |
French | Taille du torrent | Cutting of the Torrent |
Russian | Дождь расставаний Dozhd' rasstavaniy | Parting Rain |
Thai | Cutting Torrent | — |
Vietnamese | Chém Mưa | Cutting Rain |
German | Regenschnitt | Rain Cut |
Indonesian | Cutting Torrent | — |
Portuguese | Intercepção de Chuva | |
Turkish | Keskin Sel | Cutting Torrent |
Italian | Torrente acuminato | Sharp Torrent |
Change History[]
Released in Version 1.1
Version 5.2
- Updated Tartaglia's posture while in Aiming Mode.
- Fixed a camera bug with Aiming Mode.
- Cutting Torrent was released.
[]
|