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Mondstadt[]

Easy[]

Pyro Abyss Mage Pyro Abyss Mage
Difficulty
Easy
Strength
  • Immune to Cryo DMG.
Weakness
Description
Just the other day while I was near the Sword Cemetery in Dadaupa Gorge, I heard some strange noise... almost like chanting in some strange language. I decided to take a look, but fortunately it was only an Abyss Mage. I know there are some who absolutely despise their kind, so I decided to report it. Otherwise, there might be trouble if others happened to hear its annoying sounds when passing by.
Pyro Abyss Mage Pyro Abyss Mage
Difficulty
Easy
Strength
  • Immune to Electro DMG.
Weakness
Description
It's a dangerous world out there! I wouldn't even dare step a single foot outside now. Just yesterday while I was

I ran into an Abyss Mage... You know, the kind that's all dark and orange and the like! Those are dangerous, aren't they? Fortunately for me, it was too busy doing some weird dance to notice me. Otherwise, I would have been done for!

Pyro Abyss Mage Pyro Abyss Mage
Difficulty
Easy
Strength
  • Immune to Hydro DMG.
Weakness
Description
Just recently while my girlfriend was near the Sword Cemetery in Dadaupa Gorge, she saw a creature that looked like... well, like a Sunsettia. It was bright orange, wearing a mask, and had two bunny ears. After hearing her description of it, I thought it sounded pretty cute and started to wonder if I could buy her a stuffed toy that looked like it. That would be a nice birthday gift, don't ya think?
Cryo Abyss Mage Cryo Abyss Mage
Difficulty
Easy
Strength
  • Immune to Electro DMG.
Weakness
Description
Travelers, adventurers, and merchants, please stay safe out in the wild. Several days ago, while my brother was near the Sword Cemetery in Dadaupa Gorge, he caught a glimpse of a Cryo Abyss Mage disappearing into thin air. No one knows where it's gone since, but with such a creature running amok outside the city, it's best to be careful.
Cryo Abyss Mage Cryo Abyss Mage
Difficulty
Easy
Strength
  • Immune to Pyro DMG.
Weakness
Description
Things are not so peaceful around the city now. One time, while I was walking gathering Valberries near the tower between the Stormbearer Mountains and Stormbearer Point, I saw a monster that looked kind of like a Cryo Abyss Mage. What if I had caught a cold because of it and made others get sick? I wish the city guard would realize how serious this situation is and do something about it.
Hydro Abyss Mage Hydro Abyss Mage
Difficulty
Easy
Strength
  • Immune to Electro DMG.
Weakness
Description
I'm not lying, I swear! While I was getting some fresh air along the road that leads to Thousand Winds Temple, I saw a Hydro Abyss Mage creating a huge bubble — so huge that you could fit a human inside it!
Eye of the Storm Eye of the Storm
Difficulty
Easy
Strength
  • Immune to Pyro DMG.
Weakness
  • Takes 50% increased DMG from Sword characters.
Description
Come to think of it, I ran into something strange yesterday while I was near the Sword Cemetery in Dadaupa Gorge. How should I describe it? Let's see... It was round and floating around in the air, but it definitely wasn't an Anemo Slime! It was quite unusual-looking and didn't have eyes. What do you think? Could it be dangerous?
Eye of the Storm Eye of the Storm
Difficulty
Easy
Strength
  • Immune to Electro DMG.
Weakness
  • Takes 50% increased DMG from Bow characters.
Description
Just a few days ago, as I was gathering Valberries near the tower between the Stormbearer Mountains and Stormbearer Point, I saw a humongous monster. Apparently, it's called the "Eye of the Storm"? Anyway, it looked pretty dangerous, so I didn't stick around to get a closer look.
Eye of the Storm Eye of the Storm
Difficulty
Easy
Strength
  • Immune to Cryo DMG.
Weakness
  • Takes 50% increased DMG from Claymore characters.
Description
The Eye of the Storm is a being shrouded in mystery. Even after so many years of research, the laws behind its physical shape are still not clearly understood. A friend told me recently that she heard one nearby while she was

If you could capture it, it may prove useful for research...

Eye of the Storm Eye of the Storm
Difficulty
Easy
Strength
  • Immune to Geo DMG.
Weakness
  • Takes 50% increased DMG from Polearm characters.
Description
You mean that round Anemo monster with a shell around it? I have a friend of a friend who said he's seen it before. Apparently, he and one of his friends saw that storm eye thingy when they were getting some fresh air along the road that leads to Thousand Winds Temple. Unfortunately, the two of 'em got separated when they were making their escape. I don't know how things ended up for this friend of my friend's friend. All I can say is that I've never seen it with my own two eyes.
Wooden Shieldwall Mitachurl Wooden Shieldwall Mitachurl
Difficulty
Easy
Strength
  • Immune to Geo DMG.
Weakness
  • Takes 50% increased DMG from Claymore characters.
Description
If you ask me, slimes are my absolute favorite. Round, plump, and bouncy... They're so cute I just can't stand it! Which is exactly why I hate hilichurls... Who could ever use such poor little slimes as weapons? Just yesterday while I was getting some fresh air along the road that leads to Thousand Winds Temple, I saw a mitachurl pick up a Dendro Slime and use it as a shield. How dare it do such a thing! I just hope another good, slime-loving friend will go and teach it a lesson!
Wooden Shieldwall Mitachurl Wooden Shieldwall Mitachurl
Difficulty
Easy
Strength
  • Immune to Hydro DMG.
Weakness
  • Takes 50% increased DMG from Bow characters.
Description
I'm starting to worry about the growing number of dangerous monsters showing up outside the city recently. Why, just today while I was near the Sword Cemetery in Dadaupa Gorge, I caught a glimpse of a tall, burly mitachurl walking straight towards me with a big shield over its shoulder. Luckily, I was able to hide before it spotted me, otherwise I...
Blazing Axe Mitachurl Blazing Axe Mitachurl
Difficulty
Easy
Strength
  • Immune to Cryo DMG.
Weakness
  • Takes 50% increased DMG from Claymore characters.
Description
Because I've been out of work with nothing better to do, I often while away my time taking long strolls outside the city. But yesterday, while I was gathering Valberries near the tower between the Stormbearer Mountains and Stormbearer Point, I ran into a massive hilichurl doing exercises in the open with a big axe on the ground just beside it. If even hilichurls have such a work ethic, then what hope do I have? I need to get my life straightened out...
Blazing Axe Mitachurl Blazing Axe Mitachurl
Difficulty
Easy
Strength
  • Immune to Electro DMG.
Weakness
  • Takes 50% increased DMG from Catalyst characters.
Description
A couple days ago, while I was near the Sword Cemetery in Dadaupa Gorge, I noticed a massive hilichurl stomping back and forth with a huge axe in its hands. If the city guard doesn't do something soon, ordinary people like myself won't even be able to leave the city.
Blazing Axe Mitachurl Blazing Axe Mitachurl
Difficulty
Easy
Strength
  • Immune to Pyro DMG.
Weakness
  • Takes 50% increased DMG from Sword characters.
Description
Oh, I just love slimes. Whether it's the wet Hydro Slimes, the chilly Cryo Slimes that chase you from miles away, or the shy Dendro Slimes that hide in the ground... I love 'em all! I used to believe that slimes and hilichurls simply lived in harmony together, but now I know better. Just yesterday, while I was gathering Valberries near the tower between the Stormbearer Mountains and Stormbearer Point, I saw a huge hilichurl take its axe to a warm, little Pyro Slime. I couldn't bear to watch...

Medium[]

Pyro Abyss Mage Pyro Abyss Mage
Difficulty
Medium
Strength
  • Immune to Cryo DMG.
  • Immune to Electro DMG.
Weakness
Description
Can I ask a question? What sort of animal is orange and red, has two long ears, and floats from side to side? I've heard a friend say that he saw just such a creature when he was near the Sword Cemetery in Dadaupa Gorge. I hope that someone can answer my question and tell me how that animal smells.
Hydro Abyss Mage Hydro Abyss Mage
Difficulty
Medium
Strength
  • Immune to Pyro DMG.
  • Immune to Electro DMG.
Weakness
Description
It seems as if the number of dangerous monsters out there is increasing every day. When some friends and I were enjoying the scenery just south of Brightcrown Canyon, we saw a monster in front of us. My friends said that it was a Hydro Abyss Mage, a very dangerous monster that can spray water at people. That's terrible — I mean, what if it washes my makeup away?
Eye of the Storm Eye of the Storm
Difficulty
Medium
Strength
  • Immune to Pyro DMG.
  • Immune to Cryo DMG.
Weakness
  • Takes 50% increased DMG from Sword characters.
Description
When traveling outdoors, safety is the first priority. I heard a friend say that she encountered an Eye of the Storm while she was

I hope everyone pays close attention to their surroundings when they go out. Actually, I was wondering — why do they call it a "storm"? Given what it does, shouldn't it be called a "twister" or a "tornado"?

Eye of the Storm Eye of the Storm
Difficulty
Medium
Strength
  • Immune to Electro DMG.
  • Immune to Cryo DMG.
Weakness
  • Takes 50% increased DMG from Bow characters.
Description
Ah, elemental monsters really are an enigma. Usually, an Eye of the Storm should only appear in areas with high elemental concentrations, but I saw one yesterday while I was

The way it floated this way and that was rather mesmerizing — shame that I lost its trail somewhere along the way.

Eye of the Storm Eye of the Storm
Difficulty
Medium
Strength
  • Immune to Hydro DMG.
  • Immune to Electro DMG.
Weakness
  • Takes 50% increased DMG from Catalyst characters.
Description
Come to think of it, I ran into something strange yesterday while I was near the Sword Cemetery in Dadaupa Gorge. How should I describe it? Let's see... It was round and floating around in the air, but it definitely wasn't an Anemo Slime! It was quite unusual-looking and didn't have eyes. What do you think? Could it be dangerous?
Eye of the Storm Eye of the Storm
Difficulty
Medium
Strength
  • Immune to Electro DMG.
  • Immune to Pyro DMG.
Weakness
  • Takes 50% increased DMG from Polearm characters.
Description
The Eye of the Storm is a being shrouded in mystery. Even after so many years of research, the laws behind its physical shape are still not clearly understood. A friend told me recently that she heard one nearby while she was

If you could capture it, it may prove useful for research...

Eye of the Storm Eye of the Storm
Difficulty
Medium
Strength
  • Immune to Cryo DMG.
  • Immune to Hydro DMG.
Weakness
  • Takes 50% increased DMG from Claymore characters.
Description
Not long ago, I heard an adventurer friend of mine say that while she was enjoying the scenery just south of Brightcrown Canyon, across from the Cathedral, she met some kind of... uh, Hunter thing? The way she was describing it so excitedly, it was likely something impressive indeed. It got me thinking, too — if I had such a machine on hand, I'm sure that I'd be safe, no matter how dangerous the roads or monster camps are!
Wooden Shieldwall Mitachurl Wooden Shieldwall Mitachurl
Difficulty
Medium
Strength
  • Immune to Anemo DMG.
  • Immune to Cryo DMG.
Weakness
  • Takes 50% increased DMG from Polearm characters.
  • DMG taken from Plunging Attack increased by 750%.
Description
I always wanted to make friends with hilichurls. Since they can use fire, build tools, and make houses, they must have intelligence. That's what I thought at least, but a few days ago, I met a big hilichurl while enjoying the scenery just south of Brightcrown Canyon, across from the Cathedral. I had a hilichurl mask with me, which was given to me by a friend, and I wanted to give it to this big hilichurl as a gift. But the moment it saw the mask, it came charging at me with its giant wooden shield. It seems as if the road to peace will be a long one, indeed...
Wooden Shieldwall Mitachurl Wooden Shieldwall Mitachurl
Difficulty
Medium
Strength
  • ATK increased by 250.
Weakness
Description
Today, while I was enjoying the scenery just south of the Brightcrown Canyon, across from the Cathedral, I saw a huge fellow carrying a huge wooden shield. At first, I mistook him for a fitness freak I used to know in my school days, thinking that he might have gone off the deep end with his body sculpting. But this creature had horns and was covered in fur. That was weird, of course — humans don't grow horns, after all!
Blazing Axe Mitachurl Blazing Axe Mitachurl
Difficulty
Medium
Strength
  • Immune to Geo DMG.
  • Immune to Electro DMG.
Weakness
  • Takes 50% increased DMG from Sword characters.
  • DMG taken from Plunging Attack increased by 750%.
Description
Hilichurls are interesting, alright. They don't have any systematic civilization, yet they have crossbows. They have crossbows, yet they have shamans. The other day while I was enjoying the scenery just south of Brightcrown Canyon, across from the Cathedral, I even saw a huge hilichurl use a Pyro Slime to set its axe ablaze. All these signs point to the hilichurls possessing quite unique technological and cultural standards.
Blazing Axe Mitachurl Blazing Axe Mitachurl
Difficulty
Medium
Strength
  • ATK increased by 250.
Weakness
Description
I'm lucky to have made it back... Earlier, while I was getting some fresh air along the road that leads to Thousand Winds Temple, I ran into a weird blockhead covered in jet-black fur who was wielding a flaming axe bigger than me! I was so terrified that I fled back here as quickly as I could...
Blazing Axe Mitachurl Blazing Axe Mitachurl
Difficulty
Medium
Strength
  • ATK increased by 250.
Weakness
Description
A couple days ago, while I was near the Sword Cemetery in Dadaupa Gorge, I noticed a massive hilichurl stomping back and forth with a huge axe in its hands. If the city guard doesn't do something soon, ordinary people like myself won't even be able to leave the city.

Hard[]

Ruin Guard Ruin Guard
Difficulty
Hard
Strength
  • Immune to Physical DMG.
Weakness
  • All Elemental RES decreased by 50%.
Description
I saw a strange machine earlier while I was near the Sword Cemetery in Dadaupa Gorge. I wanted to check it out, but it started spouting strange noises as it stood up and swinging its two long arms as if prepared to strike. Getting hit by one of those things would have been no joke! But thanks to my constant training, I was able to run away quickly to safety. The moral of the story is, well... that everyone should train more!
Ruin Guard Ruin Guard
Difficulty
Hard
Strength
  • Immune to Hydro DMG.
  • Immune to Anemo DMG.
Weakness
  • Electro RES decreased by 50%.
  • DMG taken from Plunging Attack increased by 750%.
Description
I've heard that you can sometimes find scrapped machinery from ruins, and that their parts sell for a lot. Some days ago, I ran into one while

I thought I'd gotten lucky, but the moment I got over there, its eye came alight and it got up, ready to smack me...

Ruin Hunter Ruin Hunter
Difficulty
Hard
Strength
  • Immune to Pyro DMG.
  • Immune to Anemo DMG.
Weakness
Description
The spiral is the heartbeat of life — the stairway to infinity! If we could follow the turn of the golden spiral, we can reach the truth — at least, that's what my friend says, and that's why he keeps studying life forms that spin. Whether it be Starconches, Geovishap Hatchlings, or Eyes of the Storm, he has studied their movements up close. A few days earlier, he told me excitedly that he encountered a marvelous machine while enjoying the scenery just south of Brightcrown Canyon, across from the Cathedral — the machine could not only rotate on a horizontal axis, but on a vertical axis too... I can't help but feel that there's something wrong with him. Should I just play along and calm him down a little before thinking of a way to take him to get some professional help?
Ruin Hunter Ruin Hunter
Difficulty
Hard
Strength
  • Immune to Electro DMG.
  • Immune to Geo DMG.
Weakness
  • Takes 50% increased CRIT Rate.
  • DMG taken from Plunging Attack increased by 750%.
Description
While I was

I saw a Ruin Hunter... No, I didn't check if it was really broken or not. I mean, do I look like I have enough lives to spare if it starts charging at me with its blade?

Ruin Hunter Ruin Hunter
Difficulty
Hard
Strength
  • Immune to Physical DMG.
Weakness
  • All Elemental RES decreased by 50%.
Description
A few days I go [sic], I spied a mysterious floating machine from afar while

Where can I buy such an awesome thing? If anyone knows, please let me know.

Ruin Hunter Ruin Hunter
Difficulty
Hard
Strength
  • Immune to Cryo DMG.
  • Immune to Pyro DMG.
  • ATK increased by 120%.
Weakness
  • Takes 100% increased DMG from Claymore characters.
Description
Not long ago, I heard an adventurer friend of mine say that while she was getting some fresh air along the road that leads to Thousand Winds Temple, she met some kind of... uh, Hunter thing? The way she was describing it so excitedly, it was likely something impressive indeed. It got me thinking, too — if I had such a machine on hand, I'm sure that I'd be safe, no matter how dangerous the roads or monster camps are!
Ruin Hunter Ruin Hunter
Difficulty
Hard
Strength
  • Immune to Cryo DMG.
  • Immune to Hydro DMG.
  • ATK increased by 120%.
Weakness
  • Takes 100% increased DMG from Claymore characters.
Description
Not long ago, I heard an adventurer friend of mine say that while she was enjoying the scenery just south of Brightcrown Canyon, across from the Cathedral, she met some kind of... uh, Hunter Thing? The way she was describing it so excitedly, it was likely something impressive indeed. It got me thinking, too — if I had such a machine on hand, I'm sure that I'd be safe, no matter how dangerous the roads or monster camps are!

Liyue[]

Easy[]

Cryo Abyss Mage Cryo Abyss Mage
Difficulty
Easy
Strength
  • Immune to Pyro DMG.
Weakness
Description
Things are not so peaceful around the city now. One time, while I was walking along the road to the Chasm to check on things at the mine, I saw a monster that looked kind of like a Cryo Abyss Mage. What if I had caught a cold because of it and made others get sick? I wish the city guard would realize how serious this situation is and do something about it.
Cryo Abyss Mage Cryo Abyss Mage
Difficulty
Easy
Strength
  • Immune to Electro DMG.
Weakness
Description
Travelers, adventurers, and merchants, please stay safe out in the wild. Several days ago, while my brother was strolling around Cuijue Slope before unknowingly wandering into a valley of shining stone pillars, he caught a glimpse of a Cryo Abyss Mage disappearing into thin air. No one knows where it's gone since, but with such a creature running amok outside the city, it's best to be careful.
Hydro Abyss Mage Hydro Abyss Mage
Difficulty
Easy
Strength
  • Immune to Electro DMG.
Weakness
Description
I'm not lying, I swear! While I was strolling around Cuijue Slope before unknowingly wandering into a valley of shining stone pillars, I saw a Hydro Abyss Mage creating a huge bubble — so huge that you could fit a human inside it!
Hydro Abyss Mage Hydro Abyss Mage
Difficulty
Easy
Strength
  • Immune to Hydro DMG.
Weakness
Description
Several days ago, I was strolling around Cuijue Slope before unknowingly wandering into a valley of shining stone pillars when I saw a Hydro Abyss Mage. I've heard that it's a very dangerous monster. After all, a monster that can use Hydro attacks is definitely dangerous. Especially after my father's rheumatism was recently triggered by a change of weather, if he encounters a Hydro attack, the rheumatism could worsen. I hope someone can take this creature out.
Hydro Abyss Mage Hydro Abyss Mage
Difficulty
Easy
Strength
  • Immune to Pyro DMG.
Weakness
Description
Several days ago, I was picking herbs on the spooky mountain roads around Wuwang Hill when I saw a Hydro Abyss Mage. I've heard that it's a very dangerous monster. After all, a monster that can use Hydro attacks could trigger someone's rheumatism. I hope someone can take this creature out.
Pyro Abyss Mage Pyro Abyss Mage
Difficulty
Easy
Strength
  • Immune to Electro DMG.
Weakness
Description
It's a dangerous world out there! I wouldn't even dare step a single foot outside now. Just yesterday while I was strolling around Cuijue Slope before unknowingly wandering into a valley of shining stone pillars, I ran into an Abyss Mage... You know, the kind that's all dark and orange and the like! Those are dangerous, aren't they? Fortunately for me, it was too busy doing some weird dance to notice me. Otherwise, I would have been done for!
Pyro Abyss Mage Pyro Abyss Mage
Difficulty
Easy
Strength
  • Immune to Hydro DMG.
Weakness
Description
Just recently while my girlfriend was strolling around Cuijue Slope before unknowingly wandering into a valley of shining stone pillars, she saw a creature that looked like... well, like a Sunsettia. It was bright orange, wearing a mask, and had two bunny ears. After hearing her description of it, I thought it sounded pretty cute and started to wonder if I could buy her a stuffed toy that looked like it. That would be a nice birthday gift, don't ya think?
Pyro Abyss Mage Pyro Abyss Mage
Difficulty
Easy
Strength
  • Immune to Cryo DMG.
Weakness
Description
Just the other day while I was walking along the main road south of Wangshu Inn, I heard some strange noise... almost like chanting in some strange language. I decided to take a look, but fortunately it was only an Abyss Mage. I know there are some who absolutely despise their kind, so I decided to report it. Otherwise, there might be trouble if others happened to hear its annoying sounds when passing by.
Eye of the Storm Eye of the Storm
Difficulty
Easy
Strength
  • Immune to Hydro DMG.
Weakness
  • Takes 50% increased DMG from Catalyst characters.
Description
I had heard one of my adventurer friends speak of the "Eye of the Storm" before, but I had never actually seen one until just a few days ago. I was

when all of a sudden I heard a great whooshing sound. I turned around there I saw it... The Eye of the Storm was spinning around and charging straight at me! I managed to dodge out of its way and found a place to hide. I'm lucky I made it out alive.

Eye of the Storm Eye of the Storm
Difficulty
Easy
Strength
  • Immune to Cryo DMG.
Weakness
  • Takes 50% increased DMG from Claymore characters.
Description
The Eye of the Storm is a being shrouded in mystery. Even after so many years of research, the laws behind its physical shape are still not clearly understood. A friend told me recently that she heard one nearby while she was walking along the main road south of Wangshu Inn. If you could capture it, it may prove useful for research...
Eye of the Storm Eye of the Storm
Difficulty
Easy
Strength
  • Immune to Geo DMG.
Weakness
  • Takes 50% increased DMG from Polearm characters.
Description
You mean that round Anemo monster with a shell around it? I have a friend of a friend who said he's seen it before. Apparently, he and one of his friends saw that storm eye thingy when they were strolling around Cuijue Slope before unknowingly wandering into a valley of shining stone pillars. Unfortunately, the two of 'em got separated when they were making their escape. I don't know how things ended up for this friend of my friend's friend. All I can say is that I've never seen it with my own two eyes.
Wooden Shieldwall Mitachurl Wooden Shieldwall Mitachurl
Difficulty
Easy
Strength
  • Immune to Geo DMG.
Weakness
  • Takes 50% increased DMG from Claymore characters.
Description
If you ask me, slimes are my absolute favorite. Round, plump, and bouncy... They're so cute I just can't stand it! Which is exactly why I hate hilichurls... Who could ever use such poor little slimes as weapons? Just yesterday

I saw a mitachurl pick up a Dendro Slime and use it as a shield. How dare it do such a thing! I just hope another good, slime-loving friend will go and teach it a lesson!

Blazing Axe Mitachurl Blazing Axe Mitachurl
Difficulty
Easy
Strength
  • Immune to Electro DMG.
Weakness
  • Takes 50% increased DMG from Catalyst characters.
Description
A couple days ago, while I was walking along

I noticed a massive hilichurl stomping back and forth with a huge axe in its hands. If the city guard doesn't do something soon, ordinary people like myself won't even be able to leave the city.

Rock Shieldwall Mitachurl Rock Shieldwall Mitachurl
Difficulty
Easy
Strength
  • Immune to Pyro DMG.
Weakness
  • Takes 50% increased DMG from Claymore characters.
Description
Back when I was a kid, no hilichurl would ever dare come near any settlement. But things have changed these days. Why, just yesterday while I was out for my walk, I overheard some young fella say, "Yesterday, while I was walking along the main road south of Wangshu Inn, I ran into a mitachurl with a big stone shield. I was scared stiff!" To think that young people these days would be afraid of hilichurls... Things sure ain't the same as they used to be.

Medium[]

Cryo Abyss Mage Cryo Abyss Mage
Difficulty
Medium
Strength
  • Immune to Pyro DMG.
  • Immune to Hydro DMG.
Weakness
Description
I saw something strange the other day while I was strolling around Cuijue Slope before unknowingly wandering into a valley of shining stone pillars. It was white, floaty, and looked like a sort of cloth bag, but when I tried to get a closer look, it was gone. Is it some sort of dangerous monster?
Hydro Abyss Mage Hydro Abyss Mage
Difficulty
Medium
Strength
  • Immune to Pyro DMG.
  • Immune to Electro DMG.
Weakness
Description
It seems as if the number of dangerous monsters out there is increasing every day. When some friends and I were picking herbs on the spooky mountain roads around Wuwang Hill, we saw a monster in front of us. My friends said that it was a Hydro Abyss Mage, a very dangerous monster that can spray water at people. That's terrible — I mean, what if it washes my makeup away?
Eye of the Storm Eye of the Storm
Difficulty
Medium
Strength
  • Immune to Cryo DMG.
  • Immune to Hydro DMG.
Weakness
  • Takes 50% increased DMG from Claymore characters.
Description
I had heard one of my adventurer friends speak of the "Eye of the Storm" before, but I had never actually seen one until just a few days ago. I was

when all of a sudden I heard a great whooshing sound. I turned around there I saw it... The Eye of the Storm was spinning around and charging straight at me! I managed to dodge out of its way and found a place to hide. I'm lucky I made it out alive.

Eye of the Storm Eye of the Storm
Difficulty
Medium
Strength
  • Immune to Electro DMG.
  • Immune to Pyro DMG.
Weakness
  • Takes 50% increased DMG from Polearm characters.
Description
The Eye of the Storm is a being shrouded in mystery. Even after so many years of research, the laws behind its physical shape are still not clearly understood. A friend told me recently that she heard one nearby while she was walking along the main road south of Wangshu Inn. If you could capture it, it may prove useful for research...
Geovishap Hatchling Geovishap Hatchling
Difficulty
Medium
Strength
  • Immune to Cryo DMG.
  • Immune to Electro DMG.
Weakness
  • Takes 50% increased DMG from Polearm characters.
Description
Ever since my dog passed away, I've been looking to get a more long-lived pet to keep me company through my sunset years. I've heard it said that Geovishap Hatchlings have great longevity, so I've been looking to get one myself. A few days ago, my grandson told me that he had seen one while

However, it had very quickly burrowed into the ground and disappeared...

Geovishap Hatchling Geovishap Hatchling
Difficulty
Medium
Strength
  • Immune to Pyro DMG.
  • Immune to Cryo DMG.
Weakness
  • Takes 50% increased DMG from Catalyst characters.
Description
I recently met a really pretty lady scholar, so I've been thinking that maybe I can find her something interesting to research. Earlier, I saw a very unique-looking creature while I was walking along the main road south of Wangshu Inn. It looked like a lizard, but huge and with super thick armor. None of my friends knew what it was — I sure think she might find it interesting!
Geovishap Hatchling Geovishap Hatchling
Difficulty
Medium
Strength
  • Immune to Pyro DMG.
  • Immune to Hydro DMG.
Weakness
  • Takes 50% increased DMG from Catalyst characters.
Description
I recently met a really pretty lady scholar, so I've been thinking that maybe I can find her something interesting to research. Earlier, I saw a very unique-looking creature while I was walking along the main road south of Wangshu Inn. It looked like a lizard, but huge and with super thick armor. None of my friends knew what it was — I sure think she might find it interesting!
Wooden Shieldwall Mitachurl Wooden Shieldwall Mitachurl
Difficulty
Medium
Strength
  • Immune to Anemo DMG.
  • Immune to Cryo DMG.
Weakness
  • Takes 50% increased DMG from Polearm characters.
  • DMG taken from Plunging Attack increased by 750%.
Description
I always wanted to make friends with hilichurls. Since they can use fire, build tools, and make houses, they must have intelligence. That's what I thought at least, but a few days ago, I met a big hilichurl while picking herbs on the spooky mountain roads around Wuwang Hill. I had a hilichurl mask with me, which was given to me by a friend, and I wanted to give it to this big hilichurl as a gift. But the moment it saw the mask, it came charging at me with its giant wooden shield. It seems as if the road to peace will be a long one, indeed...
Blazing Axe Mitachurl Blazing Axe Mitachurl
Difficulty
Medium
Strength
  • Immune to Geo DMG.
  • Immune to Electro DMG.
Weakness
  • Takes 50% increased DMG from Sword characters.
  • DMG taken from Plunging Attack increased by 750%.
Description
Hilichurls are interesting, alright. They don't have any systematic civilization, yet they have crossbows. They have crossbows, yet they have shamans. The other day while I was walking along the road to the Chasm to check on things at the mine, I even saw a huge hilichurl use a Pyro Slime to set its axe ablaze. All these signs point to the hilichurls possessing quite unique technological and cultural standards.
Blazing Axe Mitachurl Blazing Axe Mitachurl
Difficulty
Medium
Strength
  • ATK increased by 250.
Weakness
Description
A couple days ago, while I was walking along the main road south of Wangshu Inn, I noticed a massive hilichurl stomping back and forth with a huge axe in its hands. If the city guard doesn't do something soon, ordinary people like myself won't even be able to leave the city.
Rock Shieldwall Mitachurl Rock Shieldwall Mitachurl
Difficulty
Medium
Strength
  • ATK increased by 250.
Weakness
Description
Yesterday, as I was
  • walking along the road to the Chasm to check on things at the mine,
  • picking herbs on the spooky mountain roads around Wuwang Hill,

I ran into a mitachurl with a shield made out of stone. It was horrifying!

Rock Shieldwall Mitachurl Rock Shieldwall Mitachurl
Difficulty
Medium
Strength
  • Immune to Hydro DMG.
  • Immune to Cryo DMG.
Weakness
  • Takes 50% increased DMG from Claymore characters.
  • DMG taken from Plunging Attack increased by 750%.
Description
When I was very little, I saw a monster out in the wild that wore a mask and bore a stone shield. My parents told me later that it was a hilichurl, a creature that attacks humans. But that hilichurl didn't do anything — it just stood there and looked at me from a distance. I'd forgotten all about this incident, or so I thought. A few days ago, while walking along the main road south of Wangshu Inn, I encountered a large hilichurl wielding a stone shield. It reminded me of that incident from my childhood — did that hilichurl grow up, just like I had? It looked at me from a distance for a good long while before hefting its shield and walking away.

Hard[]

Stonehide Lawachurl Stonehide Lawachurl
Difficulty
Hard
Strength
  • Immune to Cryo DMG.
Weakness
  • Takes 50% increased DMG from Catalyst characters.
Description
Could that be the legendary Hilichurl Champion? A few days ago, a friend and I were walking along

when we encountered a golden creature that looked like it was hewn out of rock. It was almost like a hilichurl, but with some differences. I wonder what price it might fetch if we captured one? After all, it must have some gold in it, given how it glitters so brightly!

Stonehide Lawachurl Stonehide Lawachurl
Difficulty
Hard
Strength
  • Immune to Electro DMG.
Weakness
Description
I encountered one of those Stonehide Lawachurls out in the wild the other day. I was walking along the road to the Chasm to check on things at the mine, when suddenly without warning, that thing locked eyes with me — felt like I was going to jump out of my skin. If anyone passes that way, please watch yourself.
Stonehide Lawachurl Stonehide Lawachurl
Difficulty
Hard
Strength
  • Immune to Cryo DMG.
Weakness
  • Hydro RES decreased by 50%.
  • DMG taken from Plunging Attack increased by 750%.
Description
Maybe it is an omen of imminent turmoil... Yesterday, while I was strolling around Cuijue Slope before unknowingly wandering into a valley of shining stone pillars, I encountered a very special-looking Mitachurl. Its hide appeared to be completely ossified. Perhaps it's some new species of monster... May the archons protect this land!
Stonehide Lawachurl Stonehide Lawachurl
Difficulty
Hard
Strength
  • Immune to Physical DMG.
Weakness
  • All Elemental RES decreased by 50%.
Description
I've said this a thousand times before — there's no way that's a normal Mitachurl! While I was picking herbs on the spooky mountain roads around Wuwang Hill, I saw something way larger and stronger than other Mitachurls. Its skin even looked... petrified, somehow. Perhaps it's some sort of mutant hilichurl! Please believe me!
Stonehide Lawachurl Stonehide Lawachurl
Difficulty
Hard
Strength
  • Immune to Pyro DMG.
Weakness
Description
I've heard a scholar friend say before that Stonehide Lawachurls are very rare creatures, but I believe I really saw one the other day while picking herbs on the spooky mountain roads around Wuwang Hill. They say that you must be really lucky to see one, but somehow, I always lose money when betting on stones.
Ruin Guard Ruin Guard
Difficulty
Hard
Strength
  • Immune to Hydro DMG.
  • Immune to Anemo DMG.
Weakness
  • Electro RES decreased by 50%.
  • DMG taken from Plunging Attack increased by 750%.
Description
I've heard that you can sometimes find scrapped machinery from ruins, and that their parts sell for a lot. Some days ago, I ran into one while

I thought I'd gotten lucky, but the moment I got over there, its eye came alight and it got up, ready to smack me...

Ruin Guard Ruin Guard
Difficulty
Hard
Strength
  • Immune to Cryo DMG.
  • Immune to Pyro DMG.
  • ATK increased by 100%.
Weakness
  • Takes 100% increased DMG from Claymore characters.
Description
They call those Ruin Guards, right? One day, I saw one while

It looks amazing! Do you think there's someone inside piloting it?

Ruin Guard Ruin Guard
Difficulty
Hard
Strength
  • Immune to Physical DMG.
Weakness
  • All Elemental RES decreased by 50%.
Description
I saw a strange machine earlier while I was
  • picking herbs on the spooky mountain roads around Wuwang Hill.

I wanted to check it out, but it started spouting strange noises as it stood up and swinging its two long arms as if prepared to strike. Getting hit by one of those things would have been no joke! But thanks to my constant training, I was able to run away quickly to safety. The moral of the story is, well... that everyone should train more!

Ruin Hunter Ruin Hunter
Difficulty
Hard
Strength
  • Immune to Cryo DMG.
  • Immune to Pyro DMG.
  • ATK increased by 120%.
Weakness
  • Takes 100% increased DMG from Claymore characters.
Description
Not long ago, I heard an adventurer friend of mine say that while she was picking herbs on the spooky mountain roads around Wuwang Hill, she met some kind of... uh, Hunter thing? The way she was describing it so excitedly, it was likely something impressive indeed. It got me thinking, too — if I had such a machine on hand, I'm sure that I'd be safe, no matter how dangerous the roads or monster camps are!
Ruin Hunter Ruin Hunter
Difficulty
Hard
Strength
  • Immune to Pyro DMG.
  • Immune to Anemo DMG.
Weakness
Description
The spiral is the heartbeat of life — the stairway to infinity! If we could follow the turn of the golden spiral, we can reach the truth — at least, that's what my friend says, and that's why he keeps studying life forms that spin. Whether it be Starconches, Geovishap Hatchlings, or Eyes of the Storm, he has studied their movements up close. A few days earlier, he told me excitedly that he encountered a marvelous machine while

the machine could not only rotate on a horizontal axis, but on a vertical axis too... I can't help but feel that there's something wrong with him. Should I just play along and calm him down a little before thinking of a way to take him to get some professional help?

Ruin Hunter Ruin Hunter
Difficulty
Hard
Strength
  • Immune to Physical DMG.
Weakness
  • All Elemental RES decreased by 50%.
Description
A few days I go [sic], I spied a mysterious floating machine from afar while strolling around Cuijue Slope before unknowingly wandering into a valley of shining stone pillars. Where can I buy such an awesome thing? If anyone knows, please let me know.
Ruin Hunter Ruin Hunter
Difficulty
Hard
Strength
  • Immune to Electro DMG.
  • Immune to Geo DMG.
Weakness
  • Takes 50% increased CRIT Rate.
  • DMG taken from Plunging Attack increased by 750%.
Description
While I was walking along the main road south of Wangshu Inn, I saw a Ruin Hunter... No, I didn't check if it was really broken or not. I mean, do I look like I have enough lives to spare if it starts charging at me with its blade?

Inazuma[]

Easy[]

Electro Abyss Mage Electro Abyss Mage
Difficulty
Easy
Strength
  • Immune to Electro DMG.
Weakness
Description
I saw something strange the other day while I was patrolling the seaside north of Tatarasuna to prevent scavengers from entering Tatarasuna. It was purple and floating around like a rotten Lavender Melon, but when I tried to get a closer look, it was gone. Don't know if it is some kind of dangerous monster.
Hydro Abyss Mage Hydro Abyss Mage
Difficulty
Easy
Strength
  • Immune to Pyro DMG.
Weakness
Description
Several days ago, I was relaxing and studying by the seaside near Byakko Plain close to the Chinju Forest when I saw a Hydro Abyss Mage. I've heard that it's a very dangerous monster. After all, a monster that can use Hydro attacks is definitely dangerous. Especially after my father's rheumatism was recently triggered by a change of weather, if he encounters a Hydro attack, the rheumatism could worsen. I hope someone can take this creature out.
Cryo Abyss Mage Cryo Abyss Mage
Difficulty
Easy
Strength
  • Immune to Pyro DMG.
Weakness
Description
Things are not so peaceful around the city now. One time, while I was patrolling the seaside north of Tatarasuna to prevent scavengers from entering Tatarasuna, I saw a monster that looked kind of like a Cryo Abyss Mage. It would have been quite dangerous if I had caught a cold because of it. After all, I could have spread the cold to others. I hope the guards or some wayfaring hero can do something about it.
Electro Samachurl Electro Samachurl
Difficulty
Easy
Strength
  • Immune to Anemo DMG.
Weakness
Description
A couple days ago, while I was checking out the legend of the Kitsune Saiguu near the Araumi Ruins, I noticed a tiny hilichurl stomping back and forth with a stick that's taller than it and mumbling something incomprehensible. I am afraid it's some kind of curse against the Almighty Shogun! I just hope the Commission would do something about it.
Crackling Axe Mitachurl Crackling Axe Mitachurl
Difficulty
Easy
Strength
  • Immune to Geo DMG.
Weakness
Description
Back when I was a kid, I once received the Kitain Arts Okuden and defended peace everywhere with a cross spear. But things have changed these days. Why, just yesterday while I was having tea, I overheard some young fella say, "Yesterday, while I was picking some Sea Ganoderma near the Nazuchi Beach, I ran into a hilichurl with a giant axe. I was scared stiff!" To think that guards who carry the Electro Mitsudomoe these days would be afraid of hilichurls... Things sure ain't the same as they used to be.
Crackling Axe Mitachurl Crackling Axe Mitachurl
Difficulty
Easy
Strength
  • Immune to Pyro DMG.
Weakness
Description
A couple of days ago, while I was relaxing and studying by the seaside near Byakko Plain close to the Chinju Forest, I noticed a massive hilichurl stomping back and forth with a huge axe in its hands. If the Commission doesn't do something soon, less able-bodied people like myself won't even be able to leave the city.

Medium[]

Hydro Abyss Mage Hydro Abyss Mage
Difficulty
Medium
Strength
  • Immune to Cryo DMG.
  • Tidal Wave: The Bounty target will unleash blasts of water at intervals, dealing Hydro DMG to surrounding characters.
Weakness
Description
I'm not lying, I swear! While I was relaxing and studying by the seaside near Byakko Plain close to the Chinju Forest, I saw a furry monster with a mask on, creating a huge water sailboat. That boat was so huge that even I could fit inside! I wonder if it could be used to fly to Sangonomiya? If so, then I could see mother again!
Notes
The DMG dealt by blasts of water is calculated as . This DMG is affected by RES, but unaffected by DEF or DMG Reduction. Level Multipliers for each level can be found in Elemental Reaction/Level Scaling § Level Multiplier.
LevelDamage
168
590
10136
15214
20322
25433
30545
35676
40829
451,024
501,294
551,594
601,961
652,431
702,880
753,323
803,785
854,266
904,811
955,646
1006,699
Electro Abyss Mage Electro Abyss Mage
Difficulty
Medium
Strength
  • Immune to Anemo DMG.
  • Fully Charged: The Bounty target will unleash blasts of electricity at intervals, dealing Electro DMG to surrounding characters.
Weakness
  • Takes 50% increased DMG from Catalyst characters.
Description
Just recently while my husband was picking some Sea Ganoderma near the Nazuchi Beach, he saw a creature that looked like... well, like a Lavender Melon. It was purple, wearing a mask, and had two bunny ears. After hearing his description, I thought it sounded pretty cute and wanted to ask where I can buy a toy like that. That would be a nice gift for my daughter.
Notes
The DMG dealt by blasts of electricity is calculated as . This DMG is affected by RES, but unaffected by DEF or DMG Reduction. Level Multipliers for each level can be found in Elemental Reaction/Level Scaling § Level Multiplier.
LevelDamage
168
590
10136
15214
20322
25433
30545
35676
40829
451,024
501,294
551,594
601,961
652,431
702,880
753,323
803,785
854,266
904,811
955,646
1006,699
Crackling Axe Mitachurl Crackling Axe Mitachurl
Difficulty
Medium
Strength
  • Immune to Electro DMG.
  • Fully Charged: The Bounty target will unleash blasts of electricity at intervals, dealing Electro DMG to surrounding characters.
Weakness
  • Takes 50% increased DMG from Polearm characters.
Description
According to a friend, today while he was patrolling the seaside north of Tatarasuna to prevent scavengers from entering Tatarasuna, he saw a giant fellow carrying a massive axe. At first, he mistook the fellow for someone heading to the Staff Era to learn martial arts, thinking that's how the fellow got his stature. But his fellow had horns and was covered in fur. That seemed quite strange. Humans don't grow horns after all, right?
Notes
The DMG dealt by blasts of electricity is calculated as . This DMG is affected by RES, but unaffected by DEF or DMG Reduction. Level Multipliers for each level can be found in Elemental Reaction/Level Scaling § Level Multiplier.
LevelDamage
168
590
10136
15214
20322
25433
30545
35676
40829
451,024
501,294
551,594
601,961
652,431
702,880
753,323
803,785
854,266
904,811
955,646
1006,699
Crackling Axe Mitachurl Crackling Axe Mitachurl
Difficulty
Medium
Strength
  • Immune to Hydro DMG.
  • Perseverance: When the Bounty target's HP falls under 15%, they will recover an immense amount of HP after 10 seconds. This can only happen once during the bounty.
Weakness
Description
Earlier due to a battle injury, I was relegated to the sidelines. After suffering a setback on the path of martial arts, I often get discouraged and would spend my time away from the city. Yesterday, while I was relaxing and studying by the seaside near Byakko Plain close to the Chinju Forest, I ran into a massive hilichurl exercising with a big axe next to it. If even hilichurls work so hard, then I can't give up on myself like this...
Notes
The healing amount is 40% Max HP.
Blazing Axe Mitachurl Blazing Axe Mitachurl
Difficulty
Medium
Strength
  • Immune to Pyro DMG.
  • Tracking Fire Ball: During battle, the Bounty target will use Tracking Fire Ball to summon a fireball that can lock onto characters and deal AoE Pyro DMG.
Weakness
Description
While I was on a business trip earlier, I was also patrolling the seaside north of Tatarasuna to prevent scavengers from entering Tatarasuna. Initially the lad urged us to take a detour due to appearances of trolls, monsters, and the Tatarigami in the region. But we traveled in a large group and naturally were not afraid. Then a dark, massive fellow holding a shining axe jumped out of nowhere. The monster was about to pounce on one of us when it suddenly stopped and disappeared.
Notes
The DMG dealt by fireball explosion is calculated as . This DMG is affected by RES, but unaffected by DEF or DMG Reduction. Level Multipliers for each level can be found in Elemental Reaction/Level Scaling § Level Multiplier.
LevelDamage
125
533
1051
1580
20120
25162
30204
35253
40311
45384
50485
55597
60735
65911
701,080
751,246
801,419
851,599
901,804
952,117
1002,512
Ruin Guard Ruin Guard
Difficulty
Medium
Strength
  • Immune to Geo DMG.
  • Self-Repair: When the Bounty target's HP falls under 15%, a large amount of HP will be restored after 10 seconds. This can only happen once during the bounty hunt.
Weakness
  • Takes 50% increased DMG from Claymore characters.
Description
I saw a strange machine earlier while I was checking out the legend of the Kitsune Saiguu near the Araumi Ruins. I wanted to check it out, but it started spouting strange noises as it stood up and swinging its two long arms as if prepared to strike. Getting hit by one of those things would have been no joke! But thanks to my constant training, I was able to run away quickly to safety. The moral of the story is, well... that everyone should train more!
Notes
The healing amount is 40% Max HP.

Hard[]

Kairagi: Dancing Thunder Kairagi: Dancing Thunder
Difficulty
Hard
Strength
  • Immune to Cryo DMG.
  • Masterless Blades: The target's companion, Kairagi: Dancing Thunder, will also be present at the camp. Their strength is comparable to that of the target.
Weakness
  • Takes 50% increased DMG from Sword characters.
Description
A few days ago while I was relaxing and studying by the seaside near Byakko Plain close to the Chinju Forest, I came across the Yoshino Brothers, who previously had an official bounty on their heads. It's said that they fled the battlefield and turned against the Shogunate, becoming outlaws. Perhaps someone at the Commission may know more about the details.
Kairagi: Dancing Thunder Kairagi: Dancing Thunder
Difficulty
Hard
Strength
  • Immune to Pyro DMG.
  • Masterless Blades: At the camp, the target's companion, a Kairagi: Fiery Might, will also be present. Their strength is comparable to that of the target.
Weakness
Description
A few days ago, while I was patrolling the seaside north of Tatarasuna to prevent scavengers from entering Tatarasuna, I came across a Vagrant Duo with a price on their heads. They were supposedly once disciples of the Meikyou Shisui Art. Later on, after their master became emotionally unstable, they left and turned against the Shogunate. Perhaps the Tenryou Commission may know more details. I hope someone can take the time to handle these outlaws who disrupt order in Inazuma.
Kairagi: Dancing Thunder Kairagi: Dancing Thunder
Difficulty
Hard
Strength
  • Immune to Geo DMG.
  • Megavolt Sword: The Bounty target, Kairagi: Dancing Thunder, will unleash blasts of electricity at intervals, dealing Electro DMG.
Weakness
Description
I doubt that few still remember the history of the "Demonbane Kin," who was quite famous in my day. His crimes in Kannazuka were quite the scandal back then. I was one of the guards at that time. While my colleagues and I were going after him, he defeated thirteen of us with one hand holding a blade and the other holding onto a cliff. He then disappeared with his henchmen afterwards. Although an outlaw, he was admirable in his own way. A few days earlier while I was patrolling the seaside north of Tatarasuna to prevent scavengers from entering Tatarasuna, I saw an outlaw who looked like him. If I were still young, I might still have been able to fight him for the honor of my past colleagues. But I am old now, and can only rely on someone young and brave to do this for me.
Notes
LevelDamage
168
590
10136
15214
20322
25433
30545
35676
40829
451,024
501,294
551,594
601,961
652,431
702,880
753,323
803,785
854,266
904,811
955,646
1006,699
  • The DEF decrease is 50%.
  • Kairagi: Dancing Thunder Kairagi: Dancing Thunder
    Difficulty
    Hard
    Strength
    • Immune to Electro DMG.
    • Nobushi Formation: Attendants at the camp can increase Physical RES and all Element RES of the Bounty target, Kairagai: Dancing Thunder, and periodically restore the target's HP. The Bounty target will destroy the previous batch of Attendants every 60 seconds and summon a new batch.
    Weakness
    Description
    I am working on a draft entry for the upcoming This Novel Is Amazing! contest, but I've run into a bottleneck. Things have not been going well lately, and many who don't want to fight in the war or are just opportunistic have fallen into banditry. It's utter lawlessness! While drinking with a friend last night, he said he was almost robbed while he was patrolling the seaside north of Tatarasuna to prevent scavengers from entering Tatarasuna. As such, I've decided to write an inspiring novel to bring a bit of light to others... Dear sirs at the Commission, in view of my passion and kindness, could you spare a few good words when reviewing my novel?
    Kairagi: Fiery Might Kairagi: Fiery Might
    Difficulty
    Hard
    Strength
    • Immune to Pyro DMG.
    • Riotous Leader: Attendants at the camp can increase the Physical RES and all Element RES of the Bounty target, Kairagi: Fiery Might, and periodically restore the target's HP. The Bounty target will destroy the previous batch of Attendants every 60 seconds and summon a new batch.
    Weakness
    Description
    The newly emerged Midorikawa Gang seems to be quite rampant lately. A peer and friend of mine who is now a general in the field said he fought the Midorikawa Gang earlier while he was relaxing and studying by the seaside near Byakko Plain close to the Chinju Forest. I can only hope that all this turmoil will end soon, for the sake of people's livelihood.
    Notes
    The DEF decrease is 50%.
    Thunderhelm Lawachurl Thunderhelm Lawachurl
    Difficulty
    Hard
    Strength
    • Immune to Electro DMG.
    • Fortitude: When the Bounty target's HP falls under 15%, a large amount of HP will be restored after 10 seconds. This can only happen once during the bounty hunt.
    Weakness
    • Takes 50% increased DMG from Catalyst characters.
    Description
    I wonder, has the Yashiro Commission read my previous message? I am working on a draft entry for the upcoming This Novel Is Amazing! contest, but I ran into a bottleneck. Things have not been going well lately, and the guards are too tied up to handle the monsters in the outskirts. During a chat with a friend last night, he said that he saw a hilichurl settlement while he was picking some Sea Ganoderma near the Nazuchi Beach. Among them was the massive Thunderhelm Lawachurl. As such, I decided to write an inspiring novel to encourage people to keep going... Dear sirs at the Commission, could you put a good word in when reviewing my novel? Think of it as encouragement for me to keep writing.
    Notes
    The healing amount is 40% Max HP.
    Thunderhelm Lawachurl Thunderhelm Lawachurl
    Difficulty
    Hard
    Strength
    • Immune to Electro DMG.
    • Popular Lawachurl: Attendants at the camp can increase Physical RES and all Element RES of the Bounty target Thunderhelm Lawachurl, and periodically restore the target's HP. The Bounty target will destroy the previous batch of Attendants every 60 seconds and summon a new batch.
    Weakness
    Description
    No thanks to those Sangonomiya hooligans, the guards who are supposed to maintain order now have their hands full. A few days earlier, while I was patrolling the seaside north of Tatarasuna to prevent scavengers from entering Tatarasuna, I ran into a group of Hilichurls. If they were just some ordinary Hilichurls, they would not be worth mentioning, but they seem to be quite organized. Their leader was especially tall and his body was covered in lightning. If this continues, Inazuma will be overrun with these beasts! I hope that the war will be over soon, so that the soldiers can return home, while the Commission can spend more time protecting us locals.
    Thunderhelm Lawachurl Thunderhelm Lawachurl
    Difficulty
    Hard
    Strength
    • Immune to Hydro DMG.
    • High-Energy Blast: There are many explosive barrels at the camp that can cause great damage when they explode.
    Weakness
    • Takes 50% increased DMG from Bow characters.
    Description
    What I experienced a few days ago was quite shocking. I was picking some Sea Ganoderma near the Nazuchi Beach at the time. After hearing some noises ahead, I became curious. I went over and found a massive, purple hilichurl leading a group of other hilichurls. They were loading one batch of Pyro Slime after another into barrels. I was quite embarrassed by them. I have a poor sense of money and don't think much of the future, to the point where even hilichurls are so much more thoughtful than me. I shall work harder from now on... and that's why I hope that the Yashiro Commission can lend me some money so I can start over.
    Ruin Grader Ruin Grader
    Difficulty
    Hard
    Strength
    • Immune to Physical DMG.
    • Self-Repair: When the Bounty target's HP falls under 15%, a large amount of HP will be restored after 10 seconds. This can only happen once during the bounty hunt.
    Weakness
    • All Elemental RES decreased by 50%.
    Description
    During dinner last night, my grandpa said while he was relaxing and studying by the seaside near Byakko Plain close to the Chinju Forest, he saw a strange creature. It had hands reaching beyond its knees and it panted heavily while moving around. It also had eyes that shone brightly. Maybe he was just too old and getting silly... I was going to tell him to go for a stroll, which might be good for his health, but now that I think about it, what if he gets lost? It's better to have someone watch over him.
    Notes
    The healing amount is 40% Max HP.
    Ruin Grader Ruin Grader
    Difficulty
    Hard
    Strength
    • Immune to Geo DMG.
    • Discharge: The Bounty target will unleash blasts of electricity at intervals, dealing Electro DMG to nearby characters.
    Weakness
    Description
    Earlier, a friend of mine who serves at the Tenryou Commission told me that while she was relaxing and studying by the seaside near Byakko Plain close to the Chinju Forest, she saw a... Ruin-something-or-other, I think they call it? According to her description, it seemed quite impressive and got her excited. Not only could it shoot light beams, but it could also take on many enemies at once. I could not help but think that if we could arm ourselves with such machines, we would be able to handle those Sangonomiya rebels easily.
    Notes
    The DEF decrease is 50%.
    Ruin Grader Ruin Grader
    Difficulty
    Hard
    Strength
    • Immune to Physical DMG.
    • Conductive: Lightning attacks will occur around the Bounty target, dealing Electro DMG to characters who are hit.
    Weakness
    • All Elemental RES decreased by 50%.
    Description
    I've heard that you can sometimes find scrapped machinery from ruins, and that their parts sell for a lot. Some days ago, I ran into one while relaxing and studying by the seaside near Byakko Plain close to the Chinju Forest. I thought I'd gotten lucky, but the moment I got over there, its eyes came alight. Then it got up and was ready to smack me. If I hadn't learned "Utsusemi," I probably would have become Dry-Braised Salted Fish.
    Notes
    The DMG dealt by lightning attacks is calculated as . This DMG is affected by RES, but unaffected by DEF or DMG Reduction. Level Multipliers for each level can be found in Elemental Reaction/Level Scaling § Level Multiplier.
    LevelDamage
    168
    590
    10136
    15214
    20322
    25433
    30545
    35676
    40829
    451,024
    501,294
    551,594
    601,961
    652,431
    702,880
    753,323
    803,785
    854,266
    904,811
    955,646
    1006,699
    Ruin Cruiser Ruin Cruiser
    Difficulty
    Hard
    Strength
    • Immune to Anemo DMG.
    • The Two Walls of Machine City: Other than the bounty target, a Ruin Destroyer will also be present at the camp. Its abilities will be comparable to that of the target.
    Weakness
    • Paralysis duration is doubled.
    Description
    A few days ago while I was checking out the legend of the Kitsune Saiguu near the Araumi Ruins, I suddenly saw a strange machine floating around. This type of machine would be perfect for teasing cats, I thought to myself. Can anyone tell me where can I buy this stuff?
    Ruin Scout Ruin Scout
    Difficulty
    Hard
    Strength
    • Immune to Hydro DMG.
    • The Two Walls of Machine City: Other than the bounty target, a Ruin Defender will also be present at the camp. Its abilities will be comparable to that of the target.
    Weakness
    • Paralysis duration is doubled.
    Description
    A few days ago while I was checking out the legend of the Kitsune Saiguu near the Araumi Ruins, I suddenly saw a strange machine floating around. This type of machine would be perfect for teasing cats, I thought to myself. Where can I buy these things? Can someone tell me?
    Ruin Destroyer Ruin Destroyer
    Difficulty
    Hard
    Strength
    • Immune to Cryo DMG.
    • The Two Walls of Machine City: Other than the bounty target, a Ruin Cruiser will also be present at the camp. Its abilities will be comparable to that of the target.
    Weakness
    • Paralysis duration is doubled.
    Description
    I believe life must evolve, just like martial arts, craftsmanship and light novels do. But what direction should the evolution of life head into? Earlier while I was checking out the legend of the Kitsune Saiguu near the Araumi Ruins, I seemed to have found the answer. Out in the suburb, I saw a machine that looked like a plant, or it could be a plant that looked like a machine. I finally understand now. Only by shedding the vulnerable body and flesh to become machines can life truly evolve.
    Ruin Defender Ruin Defender
    Difficulty
    Hard
    Strength
    • Immune to Pyro DMG.
    • The Two Walls of Machine City: Other than the bounty target, a Ruin Scout will also be present at the camp. Its abilities will be comparable to that of the target.
    Weakness
    • Paralysis duration is doubled.
    Description
    In the past, a certain Mr. Mo once created the world-renowned Forest Scroll using animals such as crows, kitsune, frogs and tanuki. Lately, I have been thinking of creating a similar work of art, using Ruin machines as a theme. While my brother was checking out the legend of the Kitsune Saiguu near the Araumi Ruins, he once saw Ruin machines that looked like... insects. I believe an ecosystem may exist among those machines. What do you think?
    Kairagi: Fiery Might Kairagi: Fiery Might
    Difficulty
    Hard
    Strength
    • Immune to Anemo DMG.
    • Absconder Leader: When the Attendants are defeated at the camp, the Bounty Target Kairagi: Fiery Might will summon the same Attendants to join the battle.
    Weakness
    Description
    I've heard that the constant fighting has made life difficult for everyone lately. That's why many have become "Absconders." According to a friend who often hangs out with me, these "Absconders" are brave and incredible people who refuse to go with the flow, though he did ask me not to tell others about him being one. But Uesugi, who always takes care of me, said that while he was relaxing and studying by the seaside near Byakko Plain close to the Chinju Forest, he saw a robber who looked like that friend of mine. Uesugi also said that things like robbery and "Absconding" are bad. I didn't know what else to do other than telling Uncle Madarame. He said that he would find someone righteous and strong who'll take care of those people who made my friend rob and do other bad things, and that this would make my friend good again. I sure hope so — I'd love for him to come back to play with me soon!

    Sumeru[]

    Easy[]

    Eremite Sunfrost Eremite Sunfrost
    Difficulty
    Easy
    Strength
    • Immune to Dendro DMG.
    Weakness
    Description
    Not that long ago, I got mired in a writer's block, and progress has been slow on my novel. When I was out of town, looking for inspiration on the east side of Caravan Ribat, I came across a sellsword from The Eremites. He was so violent that he brandished his weapon and drove me away. This hostile attitude towards strangers makes one wonder what happened to him. Perhaps... I was disturbing him while he was resting? But I was just talking to myself, and I wasn't making too much noise...
    Dendro Samachurl Dendro Samachurl
    Difficulty
    Easy
    Strength
    • Immune to Anemo DMG.
    Weakness
    Description
    That chef's wild mushroom soup was delicious, and made me feel very lucky... On my way back, on the northern part of Devantaka Mountain, I bumped into... a masked, two-legged... green cat... The cat was waving a big stick and called over a few vine friends to dance with me... But I have two left feet, which enraged the cat, who hit me with an incantation and left at once... I still want to drink that chef's mushroom soup and play with that cat... Ah, my head is spinning and my body aches. It hurts a lot!
    Winged Cryoshroom Winged Cryoshroom
    Difficulty
    Easy
    Strength
    • Immune to Cryo DMG.
    Weakness
    Description
    A few days ago, my precious Sumpter Beast and I were carrying a huge load, waiting for customers in Apam Woods. Nobody showed up as far as I knew, but then a grumpy mushroom showed up! I thought I would end up becoming mushroom fertilizer, but the mushroom seemed to be attracted to something and moved on to other places. I heard there were people trading Canned Knowledge nearby at the time and for the sake of inspection, used that Knowledge to create a potion for inspection. As a result, it attracted mushrooms, and they attacked them instead of me... Well, at least that's what I heard, Take [sic] what I've said with a grain of salt!
    Grounded Hydroshroom Grounded Hydroshroom
    Difficulty
    Easy
    Strength
    • Immune to Hydro DMG.
    Weakness
    Description
    Last time I saw a very special mushroom on the outskirts of Mawtiyima Forest. It can run fast on two legs, and it really startled me. I always wanted to ride a Sumpter Beast to see what it feels like, but I'm too short to reach, and the mushroom was just the right size! So I hopped on without thinking, and it resulted in it kicking me off, breaking a couple of bones in the process. It took me a long time to recover back in Bimarstan. I shouldn't have acted on impulse!
    Pyro Abyss Mage Pyro Abyss Mage
    Difficulty
    Easy
    Strength
    • Immune to Pyro DMG.
    Weakness
    Description
    The fire is dangerous! Whether it's in a lush forest or a hot desert, be wary of the source of fire! But the last time I walked near the Statue of The Seven in Vissudha Field, I noticed a strange heat wave. The chief culprit was a red guy, who researchers seem to call an... "Abyss Mage"! It wouldn't heed my warnings, and it wasn't fazed by my arrows, so I had to retreat to the city for help. In short, we must deal with it as soon as possible!
    Blazing Axe Mitachurl Blazing Axe Mitachurl
    Difficulty
    Easy
    Strength
    • Immune to Pyro DMG.
    Weakness
    Description
    There seems to be something unique about hilichurl forging techniques that is worth investigating! I heard there was a group of sellswords that have encountered a giant hilichurl around the Yasna Monument. I think it's called a "Blazing Axe Mitachurl"? It carries an axe larger than an ordinary anvil and can be imbued with Pyro for greater attack power. How in all of Teyvat could an axe of that size possibly be forged? Well, I'll prepare the instructions and ores and try to make do with what I've got...
    Eremite Daythunder Eremite Daythunder
    Difficulty
    Easy
    Strength
    • Immune to Geo DMG.
    Weakness
    Description
    I like to spar with all kinds of people, whether it's my comrades in the Corps of Thirty, the Eremites who drift through the wilderness, or warriors from other lands. Although you will inevitably take some losses, everyone knows when to stop so no one gets hurt. But not too long ago, I encountered an exception not far from the south side of the Yazadaha Pool. That person was a nasty piece of work right from the very start, and after I offered to challenge him, he attacked me with a weapon while I was unarmed. I mean, come on! That was uncalled for!
    Eremite Desert Clearwater Eremite Desert Clearwater
    Difficulty
    Easy
    Strength
    • Immune to Electro DMG.
    Weakness
    Description
    That adventure was too scary! I had my first adventure three days ago and got lost on the northwestern part of Port Ormos. When I finally found a sellsword, I did not have time to ask for directions, because she almost stabbed me in the face. I was so frightened that I fell to my knees on the spot, and the blade just barely missed me! She seemed stunned, too, so I quickly rolled and crawled away. If all adventures are as dangerous as this, I don't want to be an adventurer...

    Medium[]

    Eremite Daythunder Eremite Daythunder
    Difficulty
    Medium
    Strength
    • Immune to Hydro DMG.
    • Armor of Rust: The bounty target (Eremite Daythunder) has greatly increased Physical and All Elemental RES. When the bounty target takes Dendro DMG, it will enter a Rusted state in which Physical and All Elemental RES will decrease. The Rusted state will be removed after 15s.
    Weakness
    • When a character triggers a Quicken, Aggravate, or Spread reaction on the target, a thunderbolt will fall, dealing Electro DMG to the target. For a period of time afterwards, the thunderbolt will also reduce the Electro RES and Dendro RES of the target, which can stack up to 5 times.
    Description
    I left town that day carrying my medicine basket as usual. I was handing out insect repellent to people outdoors on the northwestern part of Port Ormos, when we were set upon by sellswords. Without seeing what he was wearing, I gave him a repellent, briefly explained how to use it, and left. He didn't say much. Not even half an hour had passed when someone shouted for help. It turns out, that person was robbed by a sellsword. I'm remorseful. How could I have given a repellent to such a scoundrel? This is helping him commit evil acts...
    Notes
    • The All RES increase is 30%. Dendro DMG decreases All RES by 15%, stacking up to 4 times.
    • The Electro and Dendro RES reduction is 10% per stack. Each stack lasts for 10s.
    Winged Dendroshroom Winged Dendroshroom
    Difficulty
    Medium
    Strength
    • Immune to Dendro DMG.
    • Wild Shriek: The bounty target (Winged Dendroshroom) will occasionally unleash Dendro vortexes that will deal Dendro DMG to characters they hit.
    Weakness
    Description
    That day I took the day off and went off to have a little fun in Apam Woods, when I unexpectedly came across a Fungi with wings. According to experts, and this creature could have an impact on the environment. I don't quite understand why, but the Forest Rangers cannot close their eyes to the dangers of the rainforest, so I steeled myself and charged in there. Though I managed to chase the Fungi away, I got pretty beat up, as you can see. I hope the hospital at Bimarstan can heal me up quickly...
    Notes
    The DMG dealt by Dendro vortexes is calculated as . This DMG is affected by RES, but unaffected by DEF or DMG Reduction. Level Multipliers for each level can be found in Elemental Reaction/Level Scaling § Level Multiplier.
    LevelDamage
    134
    545
    1068
    15107
    20161
    25216
    30272
    35338
    40414
    45512
    50647
    55797
    60980
    651,215
    701,440
    751,661
    801,892
    852,133
    902,405
    952,823
    1003,349
    Fatui Pyro Agent Fatui Pyro Agent
    Difficulty
    Medium
    Strength
    • Immune to Anemo DMG.
    • Armor of Rust: The bounty target (Agent) has greatly increased Physical and All Elemental RES. When the bounty target takes Dendro DMG, it will enter a Rusted state in which Physical and All Elemental RES will decrease. The Rusted state will be removed after 15s.
    Weakness
    • DMG dealt by Dendro Cores (including Burgeon and Hyperbloom) will be increased. After the target takes DMG dealt by the Dendro Cores (including Burgeon and Hyperbloom), Dendro RES is reduced for a period of time.
    Description
    I wasn't strong enough and made a fool of myself... It would take three to five years to defeat that soldier from Snezhnaya... He's on the northern part of Devantaka Mountain, so if it's no trouble for you, you're more than welcome to take care of him! That arrogant jerk is doing whatever he wants in Sumeru... No matter what you think, this cannot stand! I hope someone in Sumeru City will teach him a lesson, no matter who he is or where he comes from! If anyone can deal with him, that person has my utmost respect!
    Notes
    • The All RES increase is 30%. Dendro DMG decreases All RES by 15%, stacking up to 4 times.
    • The Dendro Core DMG increase is 150%.
    • The Dendro RES decrease is 40%.
    Eremite Desert Clearwater Eremite Desert Clearwater
    Difficulty
    Medium
    Strength
    • Immune to Electro DMG.
    • Wild Undercurrent: The bounty target (Eremite Desert Clearwater) will unleash blasts of water at intervals, dealing Hydro DMG to nearby characters.
    Weakness
    Description
    To be honest, I'm following an illegal transaction involving Canned Knowledge on the orders of the Matra. The day before yesterday, I was following my target not far from the south side of the Yazadaha Pool when I suddenly met a sellsword. The sellsword, probably in league with the target, attacked me directly, and it's a good thing you guys helped me, or my position might have been given away. I double-checked later to make sure my cover wasn't blown and that I was still seen as a commercial rival selling Canned Knowledge. So, I hope the Corps of Thirty doesn't attack the sellswords outright, and instead commissions folk capable of getting rid of them. That way, we won't be alerting the Quarry.
    Notes
    The DMG dealt by blasts of water is calculated as . This DMG is affected by RES, but unaffected by DEF or DMG Reduction. Level Multipliers for each level can be found in Elemental Reaction/Level Scaling § Level Multiplier.
    LevelDamage
    168
    590
    10136
    15214
    20322
    25433
    30545
    35676
    40829
    451,024
    501,294
    551,594
    601,961
    652,431
    702,880
    753,323
    803,785
    854,266
    904,811
    955,646
    1006,699
    Ruin Guard Ruin Guard
    Difficulty
    Medium
    Strength
    • Immune to Geo DMG.
    • Reforged Mechanism: When the Bounty Ruin Guard's HP falls under 15%, a large amount of HP will be restored after 10 seconds. This can only happen once during each bounty hunt attempt.
    Weakness
    Description
    A few days ago, I received a commission from an Amurta researcher who takes pictures of different places with a Kamera to perfect his Environmental Monitoring Record. When I was taking a photo near the Statue of The Seven in Vissudha Field, I found a huge machine that had never been seen before. I wanted to photograph it in physical detail, so I went in for a closer look, and it came to life! Fortunately, I took the developing fluid and dumped it on the machine's head and made a run for it while it was dazed. If that guy's eyes keep getting covered in the fluid, it won't hurt anyone. But when I looked at it from a distance, I saw it spinning on the spot, shaking all the fluid off its head... How bothersome!
    Notes
    The healing amount is 40% Max HP.
    Winged Cryoshroom Winged Cryoshroom
    Difficulty
    Medium
    Strength
    • Immune to Cryo DMG.
    • Freezing Filament: The bounty target (Winged Cryoshroom) will unleash Ice Cages at intervals to temporarily imprison hit characters.
    Weakness
    Description
    That's right! I saw it on the outskirts of Mawtiyima Forest! It had a blue cap and long white wings... a mushroom bird! I wanted to play with it, but all my friends got scared and ran away. I just remembered that my mother had always told me not to go near mushrooms that can walk, jump, turn in circles, and fly in the sky with wings. So, I left him some food and walked away. If the mushroom bird eats what I left it, it won't be mad the next time it sees me, right?
    Notes
    The DMG dealt by ice cage is calculated as . This DMG is affected by RES, but unaffected by DEF or DMG Reduction. Level Multipliers for each level can be found in Elemental Reaction/Level Scaling § Level Multiplier.
    LevelDamage
    168
    590
    10136
    15214
    20322
    25433
    30545
    35676
    40829
    451,024
    501,294
    551,594
    601,961
    652,431
    702,880
    753,323
    803,785
    854,266
    904,811
    955,646
    1006,699
    Thundercraven Rifthound Thundercraven Rifthound
    Difficulty
    Medium
    Strength
    • Immune to Anemo DMG.
    • Thunderous Slam: The Bounty target, the Thundercraven Rifthound, will unleash blasts of electricity at intervals, dealing Electro DMG to surrounding characters.
    Weakness
    Description
    We recently had a special patient and his condition looked pretty good, but he seemed to be in severe shock. According to him, he was attacked around the Yasna Monument from a monster with a hideous appearance, who is able to move freely at low altitudes, is extremely flexible, and also has a very defensible shell, which is difficult to break with ordinary weapons. This report has been submitted to the Corps of Thirty and the warriors entrusted with this commission must remain vigilant.
    Notes
    The DMG dealt by blasts of electricity is calculated as . This DMG is affected by RES, but unaffected by DEF or DMG Reduction. Level Multipliers for each level can be found in Elemental Reaction/Level Scaling § Level Multiplier.
    LevelDamage
    168
    590
    10136
    15214
    20322
    25433
    30545
    35676
    40829
    451,024
    501,294
    551,594
    601,961
    652,431
    702,880
    753,323
    803,785
    854,266
    904,811
    955,646
    1006,699
    Eremite Sunfrost Eremite Sunfrost
    Difficulty
    Medium
    Strength
    • Immune to Pyro DMG.
    • Shuddering Frost: The Bounty target (Eremite Sunfrost) will unleash blasts of ice at intervals, dealing Cryo DMG to surrounding characters.
    Weakness
    Description
    Yes, I was attacked on the east side of Caravan Ribat. One day I had planned to survey the growth of the wild vegetation in the area, and when I found that the watering can was empty, I started to worry. Then, all of a sudden, this mercenary appeared. I waved at him from afar to ask him for some water, and then he came at me with his sword! I was terrified! Thank Greater Lord Rukkhadevata and the Dendro Archon, for I managed to trip him up with something I threw in a panic, otherwise I would've been done for! As long as this ruffian is not brought to justice, I will not leave this city, not even for research!
    Notes
    The DMG dealt by blasts of ice is calculated as . This DMG is affected by RES, but unaffected by DEF or DMG Reduction. Level Multipliers for each level can be found in Elemental Reaction/Level Scaling § Level Multiplier.
    LevelDamage
    168
    590
    10136
    15214
    20322
    25433
    30545
    35676
    40829
    451,024
    501,294
    551,594
    601,961
    652,431
    702,880
    753,323
    803,785
    854,266
    904,811
    955,646
    1006,699

    Hard[]

    Eremite Sunfrost Eremite Sunfrost
    Difficulty
    Hard
    Strength
    • Immune to Electro DMG.
    • Thunderous Slam: The Bounty target (Eremite Sunfrost) will unleash blasts of electricity at intervals, dealing Electro DMG to surrounding characters.
    Weakness
    • Takes 100% increased DMG from Claymore characters.
    Description
    I never thought anyone would try to steal Canned Knowledge! That day we were fulfilling a commission of the Akademiya as usual, and consignment of canned knowledge was to be sent to a designated place for the commissioner to destroy, when we were set upon by a sellsword not far from the south side of the Yazadaha Pool! The sellsword was quite good at fighting off our escorts. Fortunately, we managed to escape during the fighting. If this batch of Canned Knowledge was stolen and then resold, there's no telling what the consequences would be!
    Notes
    The DMG dealt by blasts of electricity is calculated as . This DMG is affected by RES, but unaffected by DEF or DMG Reduction. Level Multipliers for each level can be found in Elemental Reaction/Level Scaling § Level Multiplier.
    LevelDamage
    168
    590
    10136
    15214
    20322
    25433
    30545
    35676
    40829
    451,024
    501,294
    551,594
    601,961
    652,431
    702,880
    753,323
    803,785
    854,266
    904,811
    955,646
    1006,699
    Eremite Sunfrost Eremite Sunfrost
    Difficulty
    Hard
    Strength
    • Immune to Electro DMG.
    • Wild Spirit: When the Bounty target (Eremite Sunfrost)'s HP falls under 15%, a large amount of HP will be restored after 10 seconds. This can only happen once during the bounty hunt.
    Weakness
    • Takes 100% increased DMG from Polearm characters.
    Description
    People often experience unexpected adventures in the wild. I would like to explore the reasons for this. So, like them, I go to dangerous places every week. Guess what happened? I met a strange person on the northwestern part of Port Ormos! The Eremite sellsword wielded his blade so well. He said he had chased all the demons out of the area and that he indirectly saved my life. I happily gave him all my possessions as thanks and wrote this encounter in my paper. But when my mentor and other students found out about this, they all looked upon me with sympathy and pity. Why?
    Notes
    The healing amount is 40% Max HP.
    Ruin Drake: Earthguard Ruin Drake: Earthguard
    Difficulty
    Hard
    Strength
    • Immune to Anemo DMG.
    • Whirling Traction: The bounty target (Ruin Drake: Earthguard) will occasionally unleash Anemo vortexes that will pull nearby characters in and deal Anemo DMG to characters within their AoE.
    Weakness
    • Takes 100% increased DMG from Bow characters.
    Description
    I haven't had much luck lately. Yesterday, near the Statue of The Seven in Vissudha Field, I ran into a Ruin Drake: Earthguard, and it scared me enough to run back and report it... Wait a second... Is it weird to know the complete, scientific name of this monster? I'm just an ordinary peddler, but I can read and study, can I not? What do you mean "Canned Knowledge"? I... I... I... don't understand, okay? Why are you arresting me? Why don't you take care of that monster first!?
    Notes
    The DMG dealt by Anemo vortexes is calculated as . This DMG is affected by RES, but unaffected by DEF or DMG Reduction. Level Multipliers for each level can be found in Elemental Reaction/Level Scaling § Level Multiplier.
    LevelDamage
    117
    522
    1034
    1553
    2080
    25108
    30136
    35169
    40207
    45256
    50323
    55398
    60490
    65607
    70720
    75830
    80946
    851,066
    901,202
    951,411
    1001,674
    Thundercraven Rifthound Thundercraven Rifthound
    Difficulty
    Hard
    Strength
    • Immune to Anemo DMG.
    • Thunderous Slam: The Bounty target, the Thundercraven Rifthound, will unleash blasts of electricity at intervals, dealing Electro DMG to surrounding characters.
    Weakness
    • When a character triggers a Quicken, Aggravate, or Spread reaction on the target, a thunderbolt will fall, dealing Electro DMG to the target. For a period of time afterwards, the thunderbolt will also reduce the Electro RES and Dendro RES of the target, which can stack up to 5 times.
    Description
    There are dangers lurking in the rainforest, and researchers are not all so able-bodied that they can smash monsters with books, so I sometimes take commissions from researchers to provide them with protection while they are doing their work in the woods or deliver supplies for them on a regular basis. One day, when I was running an errand, I made a temporary stop around the Yasna Monument when a large black hound suddenly appeared from behind! Its claws were so sharp that they tore my cutlass to ribbons. I quickly escaped, found the scholar who hired me, and asked him to consider a new place to work...
    Notes
    LevelDamage
    168
    590
    10136
    15214
    20322
    25433
    30545
    35676
    40829
    451,024
    501,294
    551,594
    601,961
    652,431
    702,880
    753,323
    803,785
    854,266
    904,811
    955,646
    1006,699
  • The DMG dealt by thunderbolt is calculated as . This DMG is considered True DMG and is unaffected by DEF, RES, or DMG Reduction. Level Multipliers for each level can be found in Elemental Reaction/Level Scaling § Level Multiplier.
  • The Electro and Dendro RES reduction is 10% per stack. Each stack lasts for 10s.
  • Ruin Drake: Earthguard Ruin Drake: Earthguard
    Difficulty
    Hard
    Strength
    • Immune to Anemo DMG.
    • Wild Shriek: The bounty target (Ruin Drake: Earthguard) will occasionally unleash Dendro vortexes that will deal Dendro DMG to characters they hit.
    Weakness
    Description
    I am a Kshahrewar researcher and have been dealing with machines for many years. I used to like collecting scrapped Ruin Guards to trying to get their parts out, although that never worked. However, my enthusiasm never waned until I encountered a mechanical monster on the northern part of Devantaka Mountain that seemed to have the same origin as the Ruin Guard. I nearly lost my life, and it was only then that I realized the dangers of these machines... Since then, I've never dared to walk around the scrapped Ruin Guards... Doctor, how do you think I'm supposed to overcome this mental barrier?
    Notes
    The DMG dealt by Dendro vortexes is calculated as . This DMG is affected by RES, but unaffected by DEF or DMG Reduction. Level Multipliers for each level can be found in Elemental Reaction/Level Scaling § Level Multiplier.
    LevelDamage
    134
    545
    1068
    15107
    20161
    25216
    30272
    35338
    40414
    45512
    50647
    55797
    60980
    651,215
    701,440
    751,661
    801,892
    852,133
    902,405
    952,823
    1003,349
    Grounded Hydroshroom Grounded Hydroshroom
    Difficulty
    Hard
    Strength
    • Immune to Hydro DMG.
    • Venomspore Crown: Attendants at the camp can increase Physical RES and all Element RES of the Bounty target (Grounded Hydroshroom), and periodically restore the target's HP.
    Weakness
    Description
    Successful adventurers have an essential survival technique and that's using the animals they've caught to make delicious dishes! I love cooking with freshly caught raw meat, but sometimes I come across prey that I just can't catch. For example, the other day, I came across a strange mushroom on the outskirts of Mawtiyima Forest. Its legs were strong and strong, and it looked very meaty, but it would have brutally crushed me, so I held back my appetite, and dispelled such unrealistic prospects...
    Winged Cryoshroom Winged Cryoshroom
    Difficulty
    Hard
    Strength
    • Immune to Cryo DMG.
    • Foes Cojoined: Other than the bounty target (Winged Cryoshroom), a Grounded Hydroshroom will also be present at the camp. Its abilities will be comparable to that of the target.
    Weakness
    • Takes 100% increased DMG from Catalyst characters.
    Description
    I was resting with my bodyguards in Apam Woods when we happened to find two strange mushrooms. Their bodies were so tough! If I catch them, tame them, and have them perform in the Grand Bazaar, they will surely attract many customers. You know, like those sellswords in Lambard's Tavern [sic]! That lot loves nothing more than to watch a good show — I'm willing to bet that they'd be interested! Unfortunately, my bodyguards say they aren't paid enough to wrangle with those mushrooms. If someone can tame them, please let me know. I'm willing to pay top Mora for them!
    Grounded Hydroshroom Grounded Hydroshroom
    Difficulty
    Hard
    Strength
    • Immune to Hydro DMG.
    • Resilient Weave: The bounty target (Grounded Hydroshroom) has greatly increased Physical and All Elemental RES. When the bounty target takes Dendro DMG, its Physical and All Elemental RES will be decreased. The target's resistances will be reset after 15s.
    Weakness
    Description
    I was camping with my daughter on the outskirts of Mawtiyima Forest the other day, looking for a suitable place to pitch a tent. She ended up quietly running off to chase a Crystalfly. Unexpectedly, when I went looking for her, I met a big mushroom, which had two thick legs and looked kind of cute. But I've heard scholars say that mushrooms are dangerous! At that time I was relatively far from it, so it did not notice me, made a few rounds, and left. After finding my daughter, I gave her a serious warning to not be fooled by beautiful appearances conjured up by magic. Hope you also teach your children to stay away from danger!
    Notes
    The All RES increase is 30%. Dendro DMG decreases All RES by 15%, stacking up to 4 times.
    Ruin Grader Ruin Grader
    Difficulty
    Hard
    Strength
    • Immune to Geo DMG.
    • Flowing Thunder: Lightning attacks will occur around the Bounty Ruin Grader, dealing Electro DMG to characters who are hit.
    Weakness
    • Takes 100% increased DMG from Sword characters.
    Description
    ...Field research is both exhausting and dangerous, but my professor is pathologically obsessed with the rigor of my thesis. The number of professors like him in Vahumana can be counted on the fingers of one hand, but what a remedy... I had to gather up the courage and go investigate. Last week, for example, I came across a dangerous one-eyed machine on the east side of Caravan Ribat. Other students warned me that this machine has the most acute perception and that it is practically impossible to evade it, so I abandoned the investigation and in a note, I wrote "the field investigation has been obstructed by the interference of a monster". I didn't think my professor would make me risk my life for such a small part of my thesis!
    Notes
    The DMG dealt by lightning attacks is calculated as . This DMG is affected by RES, but unaffected by DEF or DMG Reduction. Level Multipliers for each level can be found in Elemental Reaction/Level Scaling § Level Multiplier.
    LevelDamage
    151
    567
    10102
    15161
    20241
    25325
    30408
    35507
    40622
    45768
    50970
    551,195
    601,471
    651,823
    702,160
    752,492
    802,839
    853,199
    903,608
    954,235
    1005,024
    Winged Dendroshroom Winged Dendroshroom
    Difficulty
    Hard
    Strength
    • Immune to Dendro DMG.
    • Wild Shriek: The bounty target (Winged Dendroshroom) will occasionally unleash Dendro vortexes that will deal Dendro DMG to characters they hit.
    Weakness
    • Takes 100% increased DMG from Bow characters.
    Description
    The coffee grounds divination process at Puspa Café is super accurate! Reading my future, they told me that I would soon meet a dangerous creature, and in just three days, I came across a large green Mushroom while in Apam Woods. It was very aggressive and hit me, knocking me unconscious. Luckily it didn't devour me... If not, I wouldn't be alive to talk about it. Could it have been the smell of coffee stuck to my clothes and it didn't like it? In any case, I will go to the café every day from now on to have my fortune told!
    Notes
    The DMG dealt by Dendro vortexes is calculated as . This DMG is affected by RES, but unaffected by DEF or DMG Reduction. Level Multipliers for each level can be found in Elemental Reaction/Level Scaling § Level Multiplier.
    LevelDamage
    134
    545
    1068
    15107
    20161
    25216
    30272
    35338
    40414
    45512
    50647
    55797
    60980
    651,215
    701,440
    751,661
    801,892
    852,133
    902,405
    952,823
    1003,349
    Ruin Drake: Earthguard Ruin Drake: Earthguard
    Difficulty
    Hard
    Strength
    • Immune to Cryo DMG.
    • Reforged Mechanism: When the Bounty Ruin Drake: Earthguard's HP falls under 15%, a large amount of HP will be restored after 10 seconds. This can only happen once during the bounty hunt.
    Weakness
    • When a character triggers a Quicken, Aggravate, or Spread reaction on the target, a thunderbolt will fall, dealing Electro DMG to the target. For a period of time afterwards, the thunderbolt will also reduce the Electro RES and Dendro RES of the target, which can stack up to 5 times.
    Description
    Strange monsters? I did come across one recently on the east side of Caravan Ribat. It has a huge lizard-like body that seems to be made entirely of machinery and can move for long periods of time without needing to replenish energy. This wasn't included in the old Field Safety Manual the academy sent us. It chased me back and forth for three hours that day without showing any sign of fatigue. How amazing! Based on what I know about biology, I still can't figure out the logic of its actions, so you can only ask the researchers of Kshahrewar for any relevant knowledge. But I've never done research with other schools before, so I don't know what the formal procedures are...
    Notes
    • The Electro and Dendro RES reduction is 10% per stack. Each stack lasts for 10s.
    • The healing amount is 40% Max HP.
    Rockfond Rifthound Rockfond Rifthound
    Difficulty
    Hard
    Strength
    • Immune to Pyro DMG.
    • Reforged Mechanism: When the Bounty Rockfond Rifthound's HP falls under 15%, a large amount of HP will be restored after 10 seconds. This can only happen once during the bounty hunt.
    Weakness
    Description
    The other day, my nemesis and I found a great place around the Yasna Monument to face off in a game of Genius Invokation TCG where dignity is at stake. The loser must pay for all the winner's future card purchases, including limited-edition cards... During the middle of our duel, a wolf-like monster burst onto the scene! The wind it picked up blew away the cards on the ground, but we just ran for our lives and forgot about the cards... I mean, that thing was scary! It took such a toll on my deck that I don't know if I'll be able to recover!
    Notes
    The healing amount is 40% Max HP.
    Ruin Grader Ruin Grader
    Difficulty
    Hard
    Strength
    • Immune to Pyro DMG.
    • Resilient Weave: The Bounty target (Ruin Grader) has greatly increased Physical and All Elemental RES. When the bounty target takes Dendro DMG, its Physical and All Elemental RES will be decreased. The target's resistances will be reset after 15s.
    Weakness
    • DMG dealt by Dendro Cores (including Burgeon and Hyperbloom) will be increased. After the target takes DMG dealt by the Dendro Cores (including Burgeon and Hyperbloom), Dendro RES is reduced for a period of time.
    Description
    The security of Sumeru is generally good, but the security of individual areas should be strengthened to get rid of those blasted monsters as soon as possible! I was on a business trip on the northern part of Devantaka Mountain the other day and saw a huge monster. Even though its whole body is covered in mechanical structures. It looks very well-defended, but all it takes is a commission from the Akademiya to the Corps of Thirty to send someone brave enough to put an end to that monster!
    Notes
    • The All RES increase is 30%. Dendro DMG decreases All RES by 15%, stacking up to 4 times.
    • The Dendro Core DMG increase is 150%.
    • The Dendro RES decrease is 40%.
    Eremite Desert Clearwater Eremite Desert Clearwater
    Difficulty
    Hard
    Strength
    • Immune to Geo DMG.
    • Flowing Thunder: Lightning attacks will occur around the bounty target (Eremite Desert Clearwater), dealing Electro DMG to characters who are hit.
    Weakness
    Description
    "The work at the Corps of Thirty is stable, but doesn't pay much." This is what I originally thought. But then I heard about some people from The Eremites who had friends in the right places, and as long as they finished a big contract, they wouldn't have to worry about money for the rest of their lives. I was a little jealous of them. But the other day, not far from the south side of the Yazadaha Pool, I ran into a traveling merchant who was being robbed. I saw the merchant get on his knees and begging [sic] for mercy. The sellsword in front of him looked imperious. Sure enough, I realized that dignity doesn't have a price, so I did everything I could to save that poor guy, but I couldn't defeat the mercenary. I hope a capable friend can teach him [sic] a lesson.
    Ruin Drake: Earthguard Ruin Drake: Earthguard
    Difficulty
    Hard
    Strength
    • Immune to Geo DMG.
    • Armor of Rust: The bounty target (Ruin Drake: Earthguard) has greatly increased Physical and All Elemental RES. When the bounty target takes Dendro DMG, it will enter a Rusted state in which Physical and All Elemental RES will decrease. The Rusted state will be removed after 15s.
    Weakness
    • DMG dealt by Dendro Cores (including Burgeon and Hyperbloom) will be increased. After the target takes DMG dealt by the Dendro Cores (including Burgeon and Hyperbloom), Dendro RES is reduced for a period of time.
    Description
    This is bad! Yesterday, when I was resting near the Statue of The Seven in Vissudha Field, I found a giant monster I had never seen before! Its body was covered with all kinds of strange mechanical parts. Some of the parts also glow and look dangerous no matter how you put it! If something like this gets anywhere near any cities or villages, it's going to hurt a lot of people! We must notify the Corps of Thirty at once and ask them to arrange men to bring it down...
    Notes
    • The All RES increase is 30%. Dendro DMG decreases All RES by 15%, stacking up to 4 times.
    • The Dendro Core DMG increase is 150%.
    • The Dendro RES decrease is 40%.
    Eremite Daythunder Eremite Daythunder
    Difficulty
    Hard
    Strength
    • Immune to Cryo DMG.
    • Camp of Champions: Attendants at the camp can increase Physical RES and all Element RES of the Bounty target (Eremite Daythunder), and periodically restore the target's HP.
    Weakness
    Description
    I like to eat freshly prepared food. So I often hang around out of town to gather fresh ingredients. I often encounter monsters, but I always manage to escape from them. But something happened the other day that nearly killed me. When I was picking mushrooms on the northwestern part of Port Ormos, I found a group of sellswords on the loose. I went up to them to say hello, and they responded by drawing their weapons. I dropped my big basket of ingredients and made a run for it. Now that I think about it, I really regret throwing away the ingredients I gathered... How can these mercenaries be so domineering!

    Fontaine[]

    Easy[]

    Cryo Abyss Mage Cryo Abyss Mage
    Difficulty
    Easy
    Strength
    • Immune to Cryo DMG.
    Weakness
    Description
    After I finished fishing that day, I was resting for a moment near a main road northwest of the Court of Fontaine. Then I discovered a perilous lifeform. It must be a monster! As a righteous citizen of Fontaine, I couldn't turn a blind eye to it! But that monster looked quite formidable and kept chanting nauseating incantations. With only a fishing rod, I really didn't stand much of a chance. That's why I hurried back to the Court of Fontaine to inform all of you about the situation. Please send someone to defeat the monster!
    Geological Survey Mek Geological Survey Mek
    Difficulty
    Easy
    Strength
    • Immune to Geo DMG.
    Weakness
    Description
    I know mining isn't exactly a hot job in Fontaine nowadays, but rare ores can still fetch a high price! My family had a box of ores buried in the wilderness, and it has been passed down for generations. Recently, it was stolen by Treasure Hoarders using a Geological Survey Mek. It took me a few days, but I finally found the clockwork meka they used on a beach to the direct north of the Court of Fontaine. It seems to have gone completely out of control now. Still, I think it's possible the Treasure Hoarders might be able to repair it and keep using it to hurt miners!
    Blazing Axe Mitachurl Blazing Axe Mitachurl
    Difficulty
    Easy
    Strength
    • Immune to Pyro DMG.
    Weakness
    Description
    Those big, super hairy monsters are practically the natural opposites of us Melusines! We were happily camping near the aquabus tracks to the north of Mont Automnequi that day and had made a big meal, when a giant guy wielding a huge axe caught a whiff of our delicious food and came over! It smashed all our pots and pans without saying a word. We were no match for it and had no choice but to flee...
    The most infuriating part: it wasn't even hungry and never even touched the food, it just wanted to ruin our camping day. What a nasty piece of work!
    Nimble Harvester Mek Nimble Harvester Mek
    Difficulty
    Easy
    Strength
    • Immune to Anemo DMG.
    Weakness
    Description
    I can confirm that a clockwork meka is patrolling in the area to the west of Mont Automnequi. Based on my analysis, it belongs to the "out of control batch" that has been widely reported. Unfortunately, I am but a journalist. Even a Guard Poodle is far more useful in a fight than I, so I simply have no way of dealing with it on my own. That's why I am publicizing this valuable information! If any brave soul takes down that meka using my intel and receives the commission reward, please show your support by reading my articles in The Steambird!
    Hydro Abyss Mage Hydro Abyss Mage
    Difficulty
    Easy
    Strength
    • Immune to Hydro DMG.
    Weakness
    Description
    I... I rarely leave Merusea Village, so I know I'm not exactly the most knowledgeable person! But who would have thought I would bump into that awful thing on a small island to the east of Romaritime Station... It was floating in a giant Mist Bubble, and it seemed so friendly, so I wanted to say hello. But then it started muttering something I didn't understand and pelted me with balls of water. I lost my bag and all my provisions. I went hungry for weeks until I found my way to the Court of Fontaine... This is so unfair!
    Shatterstone Breacher Primus Shatterstone Breacher Primus
    Difficulty
    Easy
    Strength
    • Immune to Hydro DMG.
    Weakness
    Description
    That's right, our adventure team once again ran into those strange lifeforms that defy categorization on the beach to the south of Elynas. I believe the Maison Gardiennage could use this information as well, and we could cooperate on the issue! However, I would also like to suggest that the Adventurers' Guild and the Maison Gardiennage share their information more often and post the most valuable bounties every week. After all, a legendary duo of adventurers, in their distinctive gold and silver outfits, have come to the Court of Fontaine. Their efficiency in helping others is simply astonishing, and they are certainly trustworthy. With the help of their tremendous strength, we can save ourselves a lot of trouble...

    Medium[]

    Fatui Pyro Agent Fatui Pyro Agent
    Difficulty
    Medium
    Strength
    • Immune to Pyro DMG.
    • Cracking Armor: The bounty target (Tainted Water-Spouting Phantasm) has greatly increased Physical and All Elemental RES. When the bounty target takes Dendro DMG, its Physical and All Elemental RES will be decreased. The target's resistances will be reset after 15s.
    Weakness
    • DMG dealt by Dendro Cores (including Burgeon and Hyperbloom) will be increased. After the target takes DMG dealt by the Dendro Cores (including Burgeon and Hyperbloom), Dendro RES is reduced for a period of time.
    Description
    I was calibrating my pistolet near a main road northwest of the Court of Fontaine that day. I shot a training bullet and unexpectedly managed to hit... uh... an esteemed visitor from Snezhnaya? That guy chased me for over half an hour with his blades! I've apologized for my mistake, and as we all know, pistolets aren't exactly accurate when shooting at really long ranges, so there's no way it could have been intentional! I mean, he only got shot accidentally... There's no reason to get so upset over it!
    Notes
    • The All RES increase is 30%. Dendro DMG decreases All RES by 15%, stacking up to 4 times.
    • The Dendro Core DMG increase is 150%.
    • The Dendro RES decrease is 40%.
    Tainted Water-Spouting Phantasm Tainted Water-Spouting Phantasm
    Difficulty
    Medium
    Strength
    • Immune to Anemo DMG.
    • Rippling Waves: The Bounty target (Tainted Water-Spouting Phantasm) will periodically unleash blasts of water, dealing Hydro DMG to nearby characters.
    Weakness
    Description
    ...In point of fact, I did intentionally approach a monster on a beach to the direct north of the Court of Fontaine. As to why... Well, I am a perfumer, and its color was quite particular, that's all! I was curious what fragrances could be formulated using components extracted from it... Unfortunately, I have no fighting skills, and as you can plainly see, my broken and destroyed body was rescued by an adventurer from the monster. I was laid up for half a year, and I ended up being unable to deliver on all my orders...
    Notes
    The DMG dealt by blasts of water is calculated as . This DMG is affected by RES, but unaffected by DEF or DMG Reduction. Level Multipliers for each level can be found in Elemental Reaction/Level Scaling § Level Multiplier.
    LevelDamage
    168
    590
    10136
    15214
    20322
    25433
    30545
    35676
    40829
    451,024
    501,294
    551,594
    601,961
    652,431
    702,880
    753,323
    803,785
    854,266
    904,811
    955,646
    1006,699
    Annihilation Specialist Mek Annihilation Specialist Mek
    Difficulty
    Medium
    Strength
    • Immune to Geo DMG.
    • Emergency Overload: When the HP of the Bounty target (Annihilation Specialist Mek: Pneuma) falls under 15%, a large amount of HP will be restored after 10 seconds. This can only happen once during the bounty hunt.
    Weakness
    • After a pneuma-ousia annihilation reaction is triggered, the target's Physical and All Elemental RES will be decreased for a period of time.
    Description
    Everyone raves about the quality of products from Lepaute Horlogerie. Their timepieces remain accurate even after being subjected to the harshest of weather conditions. I was skeptical of such claims, so I took one of their pocket watches into the wild to search for potential "interference factors." I ran into an out-of-control Gardemek that gave me a thrashing near the aquabus tracks to the north of Mont Automnequi... I fled back to the city and checked the watch, and it was still spot-on!
    Notes
    • The healing amount is 40% Max HP.
    • The RES decrease is 30% and lasts for 8 seconds.
    Assault Specialist Mek Assault Specialist Mek
    Difficulty
    Medium
    Strength
    • Immune to Hydro DMG.
    • Cascading Thunder: Lightning attacks will occur around the Bounty target (Assault Specialist Mek: Ousia), dealing Electro DMG to characters who are hit.
    Weakness
    Description
    They say the Gardes earn a decent paycheck, though their recruitment standards are exceptionally strict. So I thought, if I can defeat a Gardemek, then surely I can meet the requirements of the Maison Gardiennage, right?
    However, after I finally discovered an out-of-control Gardemek in the area to the west of Mont Automnequi, it only took a few blows before I realized I was no match for it... Now it's wandering around, seeking targets, and attacking unprovoked!
    I know I made a huge mistake! From now on, I will take combat practice much more seriously, and prepare for the Gardes exam! No more trouble from me, I promise!
    Notes
    The DMG dealt by lightning attacks is calculated as . This DMG is affected by RES, but unaffected by DEF or DMG Reduction. Level Multipliers for each level can be found in Elemental Reaction/Level Scaling § Level Multiplier.
    LevelDamage
    151
    567
    10102
    15161
    20241
    25325
    30408
    35507
    40622
    45768
    50970
    551,195
    601,471
    651,823
    702,160
    752,492
    802,839
    853,199
    903,608
    954,235
    1005,024
    Tainted Water-Splitting Phantasm Tainted Water-Splitting Phantasm
    Difficulty
    Medium
    Strength
    • Immune to Electro DMG.
    • Rippling Waves: The Bounty target (Tainted Water-Splitting Phantasm) will periodically unleash blasts of water, dealing Hydro DMG to nearby characters.
    Weakness
    Description
    A Fontainian gourmet should be brave enough to taste all kinds of seafood and uncover their unique flavors and potential for cooking. Judging by appearance, the Tainted Hydro Phantasm could be considered edible aquatic life, wouldn't you say? I wanted to have a taste, so I hired a group of adventurers and they managed to locate a solitary specimen on a small island to the east of Romaritime Station. But most vexingly, even those veteran adventurers couldn't defeat it. I have no choice but to report this case to the Maison Gardiennage!
    Notes
    The DMG dealt by blasts of water is calculated as . This DMG is affected by RES, but unaffected by DEF or DMG Reduction. Level Multipliers for each level can be found in Elemental Reaction/Level Scaling § Level Multiplier.
    LevelDamage
    168
    590
    10136
    15214
    20322
    25433
    30545
    35676
    40829
    451,024
    501,294
    551,594
    601,961
    652,431
    702,880
    753,323
    803,785
    854,266
    904,811
    955,646
    1006,699
    Ruin Guard Ruin Guard
    Difficulty
    Medium
    Strength
    • Immune to Dendro DMG.
    • Emergency Overload: When the Bounty Ruin Guard's HP falls under 15%, a large amount of HP will be restored after 10 seconds. This can only happen once during each bounty hunt attempt.
    Weakness
    Description
    Divesuits are designed to withstand water pressure, and the blast pressure from an explosion is also a form of pressure, am I right? I took a stroll on the beach to the south of Elynas and found a meka that launches explosives, so I used it to test the new diving suit I bought.
    But the blasted thing cheated! The shrapnel from the explosion tore a hole right through my equipment. Alas, the Mora bounty for reporting it won't be nearly enough to cover the cost of a new suit... Woe is me!
    Notes
    The healing amount is 40% Max HP.

    Hard[]

    Fatui Mirror Maiden Fatui Mirror Maiden
    Difficulty
    Hard
    Strength
    • Immune to Cryo DMG.
    • Armor Reconstruction: Attendants at the camp can increase Physical RES and all Element RES of the Bounty target (Mirror Maiden), and periodically restore the target's HP.
    Weakness
    Description
    In hindsight, it is quite unsettling... I was taking a leisurely stroll near a main road northwest of the Court of Fontaine that day, and I chanced upon a young lady. She looked demure and elegant, with an impeccable sense of fashion. Upon closer observation, I discovered that her makeup was exquisite, a testament to years of honed artistry... Yet she coldly refused my invitation to our fashion salon, and sternly warned me to leave her alone. Shortly after I left, she even engaged in a fierce fight with a Gardemek...
    That was new. I never expected to see an elegant lady even more formidable than a monster!
    Assault Specialist Mek Assault Specialist Mek
    Difficulty
    Hard
    Strength
    • Immune to Pyro DMG.
    • Cascading Thunder: Lightning attacks will occur around the Bounty target (Assault Specialist Mek: Pneuma), dealing Electro DMG to characters who are hit.
    Weakness
    • After a pneuma-ousia annihilation reaction is triggered, the target's Physical and All Elemental RES will be decreased for a period of time.
    Description
    ...Just let me vent for a moment, Gardes! Accounting is getting tougher these days! I took on a commission from a small project team from the Fontaine Research Institute to help them assess property damages. I've been running around all over the place, and ended up running into a Gardemek near a main road northwest of the Court of Fontaine. I thought I could just go up and jot down its serial number, but no! It mistook me as an enemy and started attacking me. I almost ended up at a loss on my own damage report...
    Notes
    LevelDamage
    151
    567
    10102
    15161
    20241
    25325
    30408
    35507
    40622
    45768
    50970
    551,195
    601,471
    651,823
    702,160
    752,492
    802,839
    853,199
    903,608
    954,235
    1005,024
  • The RES decrease is 30% and lasts for 8 seconds.
  • Tainted Water-Splitting Phantasm Tainted Water-Splitting Phantasm
    Difficulty
    Hard
    Strength
    • Immune to Anemo DMG.
    • Strength in Numbers: Attendants at the camp can increase Physical RES and all Element RES of the Bounty target (Tainted Water-Splitting Phantasm), and periodically restore the target's HP.
    Weakness
    Description
    Please, you must believe me! Mix the Fonta and Dandelion Wine imported from Mondstadt in a three-to-seven ratio, add two slices of chilled apple... and the resulting combination is simply perfect! I drank fifteen bottles in one go that day, and the more I drank, the better I felt! Then I went out for a jog. Guess what next? I met a monster on a beach to the direct north of the Court of Fontaine... it looked like a cocktail of Bulle Fruit juice and mint... It sure gave me a beating, but I still had the energy to escape back home and down two more bottles...
    Teehee, even my wounds don't hurt anymore, thanks to the Fonta Dandelion Wine!
    Tainted Water-Spouting Phantasm Tainted Water-Spouting Phantasm
    Difficulty
    Hard
    Strength
    • Immune to Geo DMG.
    • Cracking Armor: The bounty target (Tainted Water-Spouting Phantasm) has greatly increased Physical and All Elemental RES. When the bounty target takes Dendro DMG, its Physical and All Elemental RES will be decreased. The target's resistances will be reset after 15s.
    Weakness
    • DMG dealt by Dendro Cores (including Burgeon and Hyperbloom) will be increased. After the target takes DMG dealt by the Dendro Cores (including Burgeon and Hyperbloom), Dendro RES is reduced for a period of time.
    Description
    ...Alright, alright, I admit it. I've sold local wildlife to outlander customers, and made quite a bit of Mora off it too... and I'm aware of the damage invasive species can bring to other countries. But when you caught me I was running for my life — there was a "tainted water phantom" or somesuch... it was on a beach to the direct north of the Court of Fontaine, and it was chasing after me! I was simply trying to get away from it as quickly as I could, I was definitely not poaching at the time!
    Anyway, there is a dangerous monster on a beach to the direct north of the Court of Fontaine! Now that you've got some useful intel. Any chance you could... use a bit of discretion and... cut me some slack?
    Notes
    • The All RES increase is 30%. Dendro DMG decreases All RES by 15%, stacking up to 4 times.
    • The Dendro Core DMG increase is 150%.
    • The Dendro RES decrease is 40%.
    Construction Specialist Mek Construction Specialist Mek
    Difficulty
    Hard
    Strength
    • Immune to Hydro DMG.
    • Potential Burst: When the Bounty target (Construction Specialist Mek: Pneuma)'s HP falls under 15%, a large amount of HP will be restored after 10 seconds. This can only happen once during the bounty hunt.
    Weakness
    • Takes 100% increased DMG from Catalyst characters.
    Description
    You know, my grandpa used to say that ages ago, our family had the privilege to be part of the construction of the Opera Epiclese. So, a passion for architecture and engineering meka runs in our blood! But the Construction Specialist Mek I found near the aquabus tracks to the north of Mont Automnequi is totally out of control. It's gone berserk, attacking anyone within its detection range...
    It almost managed to injure a veteran craftsman like me, so regular folks might be in danger. I'm hoping the Maison Gardiennage can send in the Gardes or get some able-bodied adventurers to shut that thing down for good!
    Notes
    The healing amount is 40% Max HP.
    Annihilation Specialist Mek Annihilation Specialist Mek
    Difficulty
    Hard
    Strength
    • Immune to Electro DMG.
    • Pneuma Hydro Array: The Deepwater Empowerer: Pneuma at the camp will periodically apply Hydro to other nearby enemies, increasing their ATK, Physical RES, All Elemental RES, and resistance to interruption. The enemies' Hydro RES will be greatly increased.
    Weakness
    Description
    I have always been a law-abiding citizen, and my record is absolutely spotless and free of violations! So tell me, why did that meka mademoiselle of yours, why did she attack me near the aquabus tracks to the north of Mont Automnequi? I was just asking for directions, but she threw me out, nearly killing me in the process! Is this how the Maison Gardiennage manages its staff?
    Out of control? It's on the news? I never read the news... I'm barely making ends meet, who's got time to care about whatever the big new fuss in town is?
    Annihilation Specialist Mek Annihilation Specialist Mek
    Difficulty
    Hard
    Strength
    • Immune to Dendro DMG.
    • A Tale of Two Meka: At the camp, the target's companion, an Assault Specialist Mek: Ousia, will also be present. Their strength is comparable to that of the target.
    Weakness
    Description
    It's such a pity! I was in the area to the west of Mont Automnequi that day, when I saw two Gardemeks wandering around, blending in perfectly with the surroundings. The scene was more than beautiful... Yet before I find the right angle with my Kamera, they spotted me and came charging over... That was when I realized the two meks were indeed the reported malfunctioning units. Thankfully, I'm no stranger to roughing it out in the field and managed to escape in the nick of time...
    Construction Specialist Mek Construction Specialist Mek
    Difficulty
    Hard
    Strength
    • Immune to Geo DMG.
    • Ousia Cryo Matrix: The Frozen Empowerer: Ousia at the camp will periodically apply Cryo to other nearby enemies, increasing their ATK, Physical RES, All Elemental RES, and resistance to interruption. The enemies' Cryo RES will be greatly increased.
    Weakness
    • Takes 100% increased DMG from Bow characters.
    Description
    I'm so mad! Yes, we Melusines do have very different vision from humans, but that doesn't mean our hearing is also different! If we suddenly hear a loud noise, we get annoyed too! I was camping in the area to the west of Mont Automnequi that day, and was just dozing off when a booming sound jolted me right awake! At first I thought it was from construction work nearby and I was about to complain... Turned out it was a huge... metal thing! It rumbled and started attacking me out of nowhere!
    Seriously, who thought it was a good idea to send that kind of meka out into the wilderness... making lots of noise and picking fights... I'm furious!
    Large Shatterstone Breacher Primus Large Shatterstone Breacher Primus
    Difficulty
    Hard
    Strength
    • Immune to Pyro DMG.
    • Cracking Armor: The Bounty target (Large Shatterstone Breacher Primus) has greatly increased Physical and All Elemental RES. When the bounty target takes Dendro DMG, its Physical and All Elemental RES will be decreased. The target's resistances will be reset after 15s.
    Weakness
    Description
    Studying the nutrient gradient in deep soil before and after diluvian periods is crucial for Fontaine's geological research. Our project team may have been disbanded, but we are still funding our own research, and I'm sure we'll find reliable funding eventually!
    However, the biggest obstacle right now is that our survey site on a small island to the east of Romaritime Station came under attack from some strange creatures! They are like flying debris, yet defy description. Everyone has been forced to stay away from their assigned positions and our work has halted.
    For the sake of Fontaine's scientific research and the safety of its citizens, please exterminate that type of mysterious being!
    Notes
    The All RES increase is 30%. Dendro DMG decreases All RES by 15%, stacking up to 4 times.
    Tainted Water-Splitting Phantasm Tainted Water-Splitting Phantasm
    Difficulty
    Hard
    Strength
    • Immune to Anemo DMG.
    • Overlapping Whirlpools: At the camp, the target's companion, a Tainted Water-Spouting Phantasm, will also be present. Their strength is comparable to that of the target.
    Weakness
    • Takes 100% increased DMG from Sword characters.
    Description
    I kindly ask everyone to take a long-term view on the clothing industry in Fontaine. As Chioriya Boutique pushes the fashion world into a new area, so must dyeing technology advance forward by leaps and bounds in order to meet ever more stringent requirements! As a dye supplier for Chioriya, I must ask for the assistance of a soul of knowledge and taste to assist me. There are two bluish monsters on a small island to the east of Romaritime Station, and their movements in the area have prevented us from collecting ingredients for our dyes! We urgently need them to be defeated for us to restore operations. We thank you most sincerely!
    Ruin Grader Ruin Grader
    Difficulty
    Hard
    Strength
    • Immune to Hydro DMG.
    • Emergency Overload: When the Bounty Ruin Grader's HP falls under 15%, a large amount of HP will be restored after 10 seconds. This can only happen once during each bounty hunt attempt.
    Weakness
    • Takes 100% increased DMG from Claymore characters.
    Description
    We Melusines can effortlessly explore underwater and go to places that are dangerous to humans... so I have been helping them collect needed items in exchange for shiny and valuable stuff! But one day, I ran into a huge machine on the beach to the south of Elynas. It was staying put, but its eye suddenly lit up with a buzzing sound as I approached it. Then it started chasing and attacking me... I hadn't done anything wrong! That machine is a no good machine!
    Notes
    The healing amount is 40% Max HP.
    Large Overgrown Breacher Primus Large Overgrown Breacher Primus
    Difficulty
    Hard
    Strength
    • Immune to Dendro DMG.
    • Cascading Thunder: Lightning attacks will occur around the Bounty target (Large Overgrown Breacher Primus), dealing Electro DMG to characters who are hit.
    Weakness
    • Takes 100% increased DMG from Polearm characters.
    Description
    ... The Steambird has published several issues of "Fontaine Adventuring Tips." They said, and I quote, "Adventurers who provide valuable information to the Maison Gardiennage will receive huge rewards." One day I was looking for adventure partners on the beach to the south of Elynas, and there was a very rare monster that looked like... like a pile of rubble! Problem is, it seemed invincible, and I couldn't defeat it however hard I tried. It must be very dangerous, so this intel must be quite valuable...
    What? You mean the Special Security and Surveillance Patrol already dealt with them? So... I came all this way for nothing!
    Notes
    The DMG dealt by lightning attacks is calculated as . This DMG is affected by RES, but unaffected by DEF or DMG Reduction. Level Multipliers for each level can be found in Elemental Reaction/Level Scaling § Level Multiplier.
    LevelDamage
    151
    567
    10102
    15161
    20241
    25325
    30408
    35507
    40622
    45768
    50970
    551,195
    601,471
    651,823
    702,160
    752,492
    802,839
    853,199
    903,608
    954,235
    1005,024

    Natlan[]

    Thunderhelm Lawachurl Thunderhelm Lawachurl
    Difficulty
    Player's Choice
    Strength
    • Immune to Geo DMG
    • One for All: The HP Percentage of all opponents affected by this will change at intervals: After changing, all their HP% values will be the same as the HP% of the affected opponent with the highest current HP%.
    Weakness
    • Pyro RES decreased by 120%.
    Description
    Man, let me tell you, it was terrifying! Yesterday, as I passed by Eastern side of the Ancestral Temple with my Saurian buddies, we spotted this enormous hilichurl warrior from afar! Its muscles were ridiculously massive, like, its arms were as thick as a Tepetlisaurus's waist, and it was crackling with lightning all over... I mean, I know folks from the "Collective of Plenty" probably wanna test their mettle against something like that, but for the sake of everyone's safety, it's probably best to treat it as a dangerous beast and take it down...
    Yumkasaurus Warrior: Flowing Skyfire Yumkasaurus Warrior: Flowing Skyfire
    Difficulty
    Player's Choice
    Strength
    • Immune to Pyro DMG
    • Showdown of Spirit: When the active character is within the Duel Zone of an elite opponent, that character's DMG will be increased by 15%. When they are outside a Duel Zone, they will take DMG every 1s.
    Weakness
    • Electro RES decreased by 120%.
    Description
    Recently, some tribal warriors have been on edge. Just the other day, while I was strolling near Southern river valley of the Sulfurous Veins, I ran into a Yumkasaurus warrior... I waved from a distance and asked if she wanted some Blazed Meat Stew, but she blasted me with her huge, heavy weapon... Blazed Meat Stew can't be that offensive, right? She must just be itching for a fight!
    Notes
    The DMG dealt by Showdown of Spirit is calculated as . This DMG is considered True DMG and is unaffected by DEF, RES, or DMG Reduction. Level Multipliers for each level can be found in Elemental Reaction/Level Scaling § Level Multiplier.
    LevelDamage
    142
    556
    1085
    15134
    20201
    25271
    30340
    35422
    40518
    45640
    50809
    55996
    601,226
    651,519
    701,800
    752,077
    802,365
    852,666
    903,007
    953,529
    1004,187
    Fatui Pyro Agent Fatui Pyro Agent
    Difficulty
    Player's Choice
    Strength
    • Immune to Anemo DMG
    • Cracking Armor: The Bounty target (Fatui Agent) has greatly increased Physical and All Elemental RES. When the bounty target takes Dendro DMG, its Physical and All Elemental RES will be decreased. The target's resistances will be reset after 15s.
    Weakness
    • Dendro RES decreased by 120%.
    Description
    Did you know? There's a malicious Snezhnayan who's been robbing travelers around Northwestern mountainous area of the Ameyalco Waters. Seems like he was kicked out of the Fatui for his unsavory behavior and decided to take up banditry instead... Unbelievable!
    I hope some brave soul steps up and teaches this villain a lesson — not only because he thoroughly deserves it, but to deter other potential troublemakers too!
    Notes
    The All RES increase is 60%. Dendro DMG decreases All RES by 10%, stacking up to 6 times.
    Koholasaurus Warrior: Waveshuttler Koholasaurus Warrior: Waveshuttler
    Difficulty
    Player's Choice
    Strength
    • Immune to Hydro DMG
    • Strength in Numbers: Elite opponents will have Attendants that will defend them. Each Attendant will increase the elite opponent's ATK by 10% and Element RES and Physical RES by 15%. The Attendants will restore the elite opponent's HP every 10s, with each Attendant restoring 5% HP. When there are no Attendants, the elite opponent will lose the aforementioned enhancement and restoration effects.
    Weakness
    • Cryo RES decreased by 120%.
    Description
    You know those warriors who've left their tribes and roam around outside... Are they THAT short on supplies? Last week, my caravan passed through Eastern riverbank of the Ameyalco Waters and got robbed by a Koholasaurus warrior leading the charge. We took quite a hit...
    I don't expect to recover that money, but we can't let other merchants continue to suffer... Someone capable needs to go and drive her away!
    Rockfond Rifthound Rockfond Rifthound
    Difficulty
    Player's Choice
    Strength
    • Immune to Dendro DMG
    • Cascading Thunder: A Plasma Field will exist in a radius around the bounty Rockfond Rifthound. When characters are in the Plasma Field, they will be attacked by Thunderstrikes at intervals, taking Electro DMG.
    Weakness
    • Hydro RES decreased by 120%.
    Description
    Those blasted monsters ambushed me when I was exhausted from my long-distance training run... If I remember correctly, they came from around Eastern lowlands of Huitztli Hill. Thankfully, I pushed myself to the limit, grit my teeth, and managed to make it back to our tribe. Otherwise, I might have ended up as those monsters' dinner!
    Notes
    • The DMG interval of Cascading Thunder is 2 seconds.
    • The DMG dealt by Cascading Thunder is calculated as . Level Multipliers for each level can be found in Elemental Reaction/Level Scaling § Level Multiplier.
    LevelDamage
    168
    590
    10136
    15214
    20322
    25433
    30545
    35676
    40829
    451,024
    501,294
    551,594
    601,961
    652,431
    702,880
    753,323
    803,785
    854,266
    904,811
    955,646
    1006,699
    Tepetlisaurus Warrior: Shard Striker Tepetlisaurus Warrior: Shard Striker
    Difficulty
    Player's Choice
    Strength
    • Immune to Cryo DMG
    • Perilous Detonation: Defeated opponents will drop unstable High-Energy Crystal Cores that will explode when characters get close to them, dealing Geo DMG to nearby characters and opponents.
    Weakness
    • Anemo RES decreased by 120%.
    Description
    So, I had this pen pal who invited me to Northern highlands of Tepeacac Rise to spar. When I got there, there was a Tepetlisaurus warrior waiting for me, and we ended up duking it out. Uhh, I came back all bruised and battered...
    Then, two days later, I get a letter from my friend saying he didn't expect me to be a towering Tepetlisaurus warrior who knocked him around like a rag doll...
    So, both of us got beaten up by a Tepetlisaurus warrior. Who even was that guy!?
    Iktomisaurus Warrior: Cryocrystal Cannon Iktomisaurus Warrior: Cryocrystal Cannon
    Difficulty
    Player's Choice
    Strength
    • Immune to Cryo DMG
    • Freezing Filament: The bounty target (Iktomisaurus Warrior: Cryocrystal Cannon) will unleash Ice Cages at intervals, temporarily imprisoning characters hit.
    Weakness
    • Pyro RES decreased by 120%.
    Description
    Though the Masters of the Night-Wind support creative storytelling freedom, even made-up stories must meet certain basic standards. At the very least, people should have to qualify as storytellers before they go about telling them! It stands to reason, therefore, that fringe storyweaving societies that violate this rule must be shut down. In this case, the particular group in question have made their base over at Near Tezcatepetonco Range. Seriously, if you saw what they've been weaving on their scrolls, you'd be as horrified as I am! Not only have they made the outlandish claim that the Pyro Dragon Sovereign was female, but they've even gone a step further by insinuating that she and the mighty Xbalanque... It all sounds pretty amusing, but I think we can all agree that we'd be better off if someone could get them to keep a slightly lower profile for now.
    Qucusaurus Warrior: Blazing Sky Qucusaurus Warrior: Blazing Sky
    Difficulty
    Player's Choice
    Strength
    • Immune to Electro DMG
    • Strength in Numbers: Elite opponents will have Attendants that will defend them. Each Attendant will increase the elite opponent's ATK by 10% and Element RES and Physical RES by 15%. The Attendants will restore the elite opponent's HP every 10s, with each Attendant restoring 5% HP. When there are no Attendants, the elite opponent will lose the aforementioned enhancement and restoration effects.
    Weakness
    • Anemo RES decreased by 120%.
    Description
    Apparently, a group of Wingless over at Western side of the Flower-Feather Clan's territory have been stirring up trouble... Well actually, perhaps that might be a slight exaggeration. Most of the time, they just stand around grumbling, wailing, and generally causing a ruckus with their Saurian companions. But recently, rumor has it that they've been sneaking around buying weapons, so it seems like a timely invention [sic] might be in order. It would be very much appreciated if someone could go check up on them and "snuff out" their "fiery zeal" before things start getting out of hand.
    Fatui Mirror Maiden Fatui Mirror Maiden
    Difficulty
    Player's Choice
    Strength
    • Immune to Hydro DMG
    • Wild Undercurrent: The bounty target (Fatui Mirror Maiden) will unleash blasts of water at intervals, dealing Hydro DMG to surrounding characters.
    Weakness
    • Electro RES decreased by 120%.
    Description
    People are saying that the northerners have been stirring up trouble, yet again. Though it is said that their leader in Natlan is an honorable, upstanding man, yet [sic] we cannot simply allow them to roam freely across our lands...
    Unchecked, unchallenged, trampling at will! Our scouts have already identified several of their positions over at Around Huitztli Hill, so all that's left is to invite anyone with the requisite brawn to drive these northern invaders back to where they came from!
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