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Wildlife are a type of NPC that function similarly to Enemies encountered throughout Teyvat. Most Wildlife will be startled and flee when a player approaches them. While most wildlife are harmless, boars can indirectly damage players they unintentionally charge to. Sumeru introduced wildlife that will fight the player and cause them to enter combat mode upon being startled, and they have health bars rather than dying in one hit. Such wildlife will actively attack the player when engaged in such a manner. Chenyu Vale introduced wildlife that are passive, but attacking them will cause the player to enter combat mode, though they will quickly flee and despawn in a few seconds.

Wildlife can be categorized into three sub-types by their interactability: Uninteractable pets (cats and dogs), wildlife that drop items (birds and beasts), and wildlife that act as an interactable item pick-up (material sources). Creatures which function as interactables will not drop their loot upon death, but instead just disappear with a cloud of smoke. Fish are an exception, as they can be both killed to drop items and directly picked up.

Wildlife that drop items, besides fish, trigger weapon passives on hit, e.g., Composed, Chord. Artifact passives will not be triggered, e.g., Pale Flame's 4-Piece bonus, Tenacity of the Millelith's 4-Piece bonus. Some character talent passives will trigger, e.g., Sparkling Scatter. Some character talent passives will not trigger, e.g., Cold-Blooded Strike.

Most non-hostile wildlife, such as crabs and unagi, will only spawn when the player is relatively close to them.

List of Wildlife Families[]

Birds[]

Beasts[]

Fish[]

Other[]

  • Crystalflies - These give Crystal Core Crystal Core ×1 when caught. Killing them causes them to vanish instead.
  • Loaches - These give Loach Pearl Loach Pearl ×1 when caught. Killing them causes them to vanish instead.
  • Frogs - These give Frog (Material) Frog ×1 when caught. Killing them causes them to vanish instead.
  • Crabs - These give Crab Crab ×1 when caught. Killing them causes them to vanish instead.
  • Lizards - These give Lizard Tail Lizard Tail ×1 when caught. Killing them causes them to vanish instead.
  • Unagi - These give Eel Meat Eel Meat ×1 when caught. Killing them causes them to vanish instead.
  • Fireflies - These give Luminescent Spine Luminescent Spine ×1 when caught.
  • Scarab - These give Scarab Scarab ×1 when caught. They cannot be killed, though attacking them will cause them to dig away and disappear.
  • Subdetection Unit - These give Subdetection Unit Subdetection Unit ×1 when caught. Attacking them will disable them, but they will not disappear.
  • Crystal Beetle - These give Iron Chunk Iron Chunk ×1 when caught. Killing them causes them to vanish instead.

Unlisted[]

These are currently not listed in the Archive.

Change History[]

Version 5.2

Version 5.0


Version 4.4


Version 4.2


Version 4.1


Version 4.0


Version 3.6


Version 3.4


Version 3.1


Version 3.0


Version 2.6


Version 2.5


Version 2.4


Version 2.1


Version 2.0


Version 1.5


Version 1.3

  • Wildlife entries were added to the Archive.
    • Entries for Golden Weasel Thief, Blue Butterfly, and Yellow Butterfly were not added.

Version 1.2


Version 1.1


Version 1.0

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