Overview
NPCs are all throughout Fisch and can be found at each and every main island. They all serve various purposes ranging from simple lore to core parts of the game, such as the merchant. Although some are less useful than others, they still help each island feel alive despite their simple dialogue.
Islands
Every Island has its own NPCs with some even at multiple locations. (Image credits from Trello wiki)
Image | Name | Description |
---|---|---|
Pierre (Guide) | A guide for beginners to get started on their journey. | |
Appraiser | Re-evaluates given fish; either increases or decreases its value. (Mutations, Weight.) | |
Innkeeper | Charges you C$35 for a room (Sets your spawn point) | |
Marc (Merchant) | Buys your fishes | |
Angler (Quest Giver) | Gives Various fish-catching quests to the player | |
Bob (removed) | Gives the Buddy Bond Rod when inviting a friend | |
Daisy | Provides lore about the island of Moosewood | |
Lantern Keeper | Sells lanterns (Minigame/Gacha) | |
Lucas | Provides lore about the island of Moosewood | |
Phineas | Rewards you 25 bait crates if you catch 10 fishes with bait | |
Shipwright | Sells and spawns boats | |
Sleepy Joe | A sleeping fisherman near the docks | |
Synph | Mysterious figure who refuses to talk to you | |
Beatrix (Quest Giver) | Rewards giver, notably the Flying Dutchman and the Haunted Rod if you get her 6 Ingredients (2024 Halloween event) | |
Pilgrim | Tells The player about the FischGiving event and the Turkey (2024 FischGiving Event) | |
Tom Elf | Lets the player view the Advent Calendar during the Fischmas event |
Image | Name | Description |
---|---|---|
Alfie | Sells the Steady Rod. Rapid Rod and Fortune Rod | |
Angler (Quest Giver) | Gives quests in return for C$ and XP | |
Ashe | Buys Albino fishes from you for 1.2x it's value | |
Beachkeeper | Charges C$35 for a room (Sets your spawn point) | |
Lazy Worker | Two workers fishing in the docks for their company dinner | |
Matt (Merchant) | Buys fishes | |
Shipwright | Sells and spawns boats | |
Orc (Quest Giver) | Rewards the Magma Rod if you get him a Pufferfish |
Image | Name | Description |
---|---|---|
Agaric (Quest Giver) | Rewards the Fungal Rod if you get him an Alligator | |
Shipwright | Sells and spawns boats | |
Sleeping Guard | Provides lore on the island of Mushgrove Swamp |
Image | Name | Description |
---|---|---|
Innkeeper | Charges C$35 for a room (Sets your spawn point) | |
Mike (Merchant) | Buys fishes | |
Shipwright | Sells and spawns boats | |
Wilson (Quest Giver) | Rewards 25 Common Crates if you find his fishing rod. |
Image | Name | Description |
---|---|---|
Angler (Quest Giver) | Gives quests in return for C$ and XP | |
Beachkeeper | Charges C$35 for a room (Sets your spawn point) | |
Max (Merchant) | Buys fishes | |
Merlin | Sells relics and Luck boost | |
Rhea | Provides lore about the Sunstone Island | |
Shipwright | Sells and spawns boats |
Image | Name | Description |
---|---|---|
Angler (Quest Giver) | Gives quests in return for C$ and XP | |
Jack | Provides lore about the Terrapin Island | |
Shipwright | Sells and spawns boats, there's a Magnet Rod beside him available for purchase |
Image | Name | Description |
---|---|---|
Cole | Charges C$400 to go down the Keepers Altar | |
Shipwright | Sells and spawns boats | |
Marina | Provides lore about the Statue of Sovereignty |
Image | Name | Description |
---|---|---|
Caleia | Sells the Destiny Rod if player has 70% of Bestiary completed |
Image | Name | Description |
---|---|---|
Synph | Sells the Nocturnal Rod and the Aurora Rod, buys fishes and provides lore about the Vertigo | |
Perdido | Ghost figure in Vertigo, says a ciphered phrase that translates to "Don't stray too far" |
Image | Name | Description |
---|---|---|
InnKeeper | Charges you C$35 for a room (Sets your spawn point) | |
Mel (Merchant) | Buys fishes | |
Clarence | Asks for a way to get to the Brine Pool | |
Sleeping Traveler | Sleeping on the edge of a rock in the right cave | |
Roddy | Provides Lore about Desolate Deep |
Image | Name | Description |
---|---|---|
Cort (Merchant) | Buys your fishes | |
Jack Marrow | Repairs the treasure map you find (puts the full coords) | |
Shipwright | Sells and spawns boats | |
Rig 1 | Mysterious NPC that can be pushed around. Has no dialogue. | |
Rig 2 | Mysterious NPC that can be pushed around. Has no dialogue. |
Image | Name | Description |
---|---|---|
Milo (Merchant) | Buys your fishes | |
Angler (Quest Giver) | Gives quests in return for C$ and XP | |
Aspicientis | ||
Tenebris | ||
Occultus | ||
The Keeper | ||
Leeri |
Image | Name | Description |
---|---|---|
Inn Keeper | Charges you C$35 to stay (Sets your spawn point) | |
Mann (Merchant) | Buys your fish | |
Chiseler | Removes the Amber from your fish and gives them the "revitalized" mutation. | |
Meteoriticist | Evaluates your gemstones. | |
Angler (Quest Giver) | Gives Various fish-catching quests to the player | |
Apprentices | Two NPCs on the island that look at a radar, talking every once and a while. | |
Explorer | An NPC on the island that looks toward the pond, talking every once and a while. | |
Gatherer | An NPC which talks saying "..." or "Why did they assign me this job?" | |
Pirate | An NPC that you can interact with, only saying a random line. | |
Builder | An NPC that can be interacted with, only saying a random line. | |
Ancient Isle Shipwright | Sells and spawns boats |
Image | Name | Description |
---|---|---|
Dr. Finneus | Gives you the Relic Rod after you get 10 prehistoric bones |