すいませんUnity初心者なのですが すげえエラー吐いてきました、 ちょっと絶望です、誰か助けてください 1つめ Type VRCCore-Editor|VRC. Dynamics.PhysBoneManager+Chain' has an extra field 'chainid' of type 'System.Uint64 in the player and thus cant be serialized (expected rootindex" of type 'System.Int32") 2 UnityEditor.BuildPipeline:BuildAssetBundles (string,UnityEditor.AssetBundleBuild[1,UnityEditor.BuildAssetBundleOptions, UnityEditor.BuildTarget) 2つめ Type '[VRCCore-Editor]VRC.Dynamics.PhysBoneManager+Chain' has an extra field 'executionGroup' of type 'System.Int32' in the player and thus can't be serialized (expected 'rootIndex' of type 'System.Int32') UnityEditor BuildPipeline:BuildAssetBundles (string,UnityEditor.AssetBundleBuild[],UnityEditor.BuildAssetBundleOptions,UnityEditor.BuildTarget) 3つめ Fields serialized in Editor, class 'VRC.Dynamics.PhysBoneManager+Chain' rootIndex' of type 'System.Int32' 4つめ Fields serialized in target platform, class 'VRC.Dynamics.PhysBoneManager +Chain' 'chainid' of type "System.UInt 64' 5つめ Type '[VRCCore-Editor]VRC.Dynamics PhysBoneManager+Grab' has an extra field 'chainid of type 'System.UInt64' in the player and thus can't be serialized (expected 'bone' of type 'System.Int32') UnityEditor.BuildPipeline:BuildAssetBundles (string,UnityEditor.AssetBundleBuild[],UnityEditor.BuildAssetBundleOptions,UnityEditor. BuildTarget) 6つめ Fields serialized in Editor, class 'VRC.Dynamics.PhysBoneManager + Grab' 'playerid of type "System.Int32' 7つめ Fields serialized in target platform, class 'VRC.Dynamics.PhysBoneManager+Grab' 'playerId of type "System.Int 32'