In addition to the Developer Day, we will also have a booth on the Expo floor on Oct. 11th-12th where we’ll have representatives from the Chrome Web Store, Native Client, WebGL, App Engine, Google+, In-App Payments, Google TV, and AdSense/AdMob demoing technologies and platforms for game developers. Come by booth 503 to try out Google products and ask questions, or hang out in our Google TV lounge.

For more information on our presence at GDC Online, including session and speaker details, please visit http://www.google.com/events/gdc/2011. Hope to see you in Austin!

Not able to attend GDC? Check out Google Game Developer Central to get an overview of Google products and services that are particularly relevant to game developers.

New Game, the first North American conference for HTML5 game developers, is now open for registration. You are invited to join hundreds of HTML5 game developers for two days of technical sessions and case studies from developers and publishers who brought their games to the open web platform. The event will take place November 1-2, 2011 at the beautiful Yerba Buena Center for the Arts in San Francisco, CA.

This year, New Game looks at what is possible in the browser today. Sessions will focus on the technologies that have elevated the browser-based gaming experience, such as WebGL, Canvas, and JavaScript performance techniques. In addition, the conference will feature sessions exploring and analyzing lessons-learned from recent HTML5 game launches.

New Game is honored to have Rich Hilleman, EA’s Chief Creative Officer, keynote the event. The schedule also includes sessions from Mozilla, Spil, Opera, Google, Bocoup, GameSalad, Moblyng, and others. After the first day, we’ll network with our colleagues and share high scores at the New Game party, open to all registered attendees.

For more information on New Game, including session and speaker details, please visit www.newgameconf.com and follow @newgameconf for the latest news. Google, the premier sponsor, and conference director Bocoup invite you to take advantage of early bird registration pricing, available for a limited time.

The future of gaming is in your browser, so I’ll see you at New Game! Now if you’ll excuse me, it’s time to get back to my SONAR tab.

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Please note that the new protocol is incompatible with one which Chromium previously supported (draft-ietf-hybi-thewebsocketprotocol-00), so existing WebSocket-based services may break. Please upgrade your servers to ones which support HyBi 10. Existing JavaScript code still works once the protocol version used by the browser and server match.

The new protocol introduces some exciting new features like binary message support and compression support, but these are not quite ready yet in Chrome and will come shortly - hang tight!

See the specs and discussion at W3C and WHATWG (spec, whatwg list) and IETF (spec, HyBi list) for more detail about the new protocol.

We’re more than happy to hear your feedback, and encourage you to file any bugs you find on our issue tracker.

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