var ctx = canvas.getContext('2d'); // ç¯å²ã³ãã¼ var imagedata = ctx.getImageData(sx, sy, sw, sh); // æå®ä½ç½®ã«ãã¼ã¹ã ctx.putImageData(imagedata, dx, dy [, dirtyX, dirtyY, dirtyWidth, dirtyHeight ]); ã¨ãããã¨ã¯ãåå¾å ã¨é ç½®å ããããã°glitchã«ãªãã¾ããã ã¤ã¨ã¼ã¤å®æã 2. imageç»åãvideoæ åãglitchããã ããããã®ã¾ã¾ã§ã¯imageç»åãvideoæ åã¯glitchã§ãã¾ããã å¯è½ã«ããã«ã¯Cross-Origin Resource Sharing(CORS)ããã¼ã¯ã¼ãã«èª¿ã¹ã¦ããå¿ è¦ãããã¾ãã CORS ãç¨ããã¨ã Canvas ã§ç»åã¯æ±ãã¾ããããã®å ´å Canvas
{{#tags}}- {{label}}
{{/tags}}