ãã®ããã°ã§ç¥äººã®ãã³ãã£ã¼ã®åµæ¥ã¡ã³ãã¼ã®åéè¨äºãæ¸ããã¨ããã åè¨ï¼ï¼åã®æ¹ã«ãå¿åããã ããã*1 ãã®å¤ãããã¡ã¼ã«ã®æç« ããè³¢ããä¼ãã£ã¦ãããã è¥ãã¨ãã«ã®ã¼ã¨åä¸å¿ã¨ãã³ã°ãªã¼ã¹ããªããã«ããµãã¦ãããã çµæ´çã«ãå¦æ´çã«ããã£ãããªæ¹ã ãå«ã¾ãã¦ããã ãã¨ãã°ãåã«å¦æ´ã ãã¨ã£ã¦ãã æ±å¤§ã®ââç©çå¦ã®å士課ç¨ãä¸äººã æ±å¤§ã®ç©çâ¡â¡å¦ã®å士課ç¨ãä¸äººã*2 京é½å¤§å¦ã®æ å ±å·¥å¦ãä¸äººã å«ã¾ãã¦ããã¨ãããã¨ã ã ã©ãªããè¥ãã¦è³¢ãã¦ããããããããä¸æãã¦ããã¿ã¤ãã ã èªã¿ããªãã¦ããæè¡æ¸ãæ±ã£ã¦ããæè¡ãã ãã®ã¬ãã«ã®é«ãã伺ããæ¹ãã ããã°ã©ãã¨ãã¦ããããã¸ã§ã¯ããªã¼ãã¨ãã¦ãã ã·ã¹ãã éçºã®ãã£ãªã¢ã¯ã°ã£ã¡ãã ã£ããã ããã«ãããã«ã¼ã¨ããæãã®ããªã¼ã©ã³ã¹ã®ã¨ã³ã¸ãã¢ãã ãã¡ãããå¦æ´ããã£ãªã¢ãå®åããªããã©ã ããæ°ã¯ååã§ãç©æ¥µæ§ã¨
Irving Wladawsky-Berger A collection of observations, news and resources on the changing nature of innovation, technology, leadership, and other subjects. Last week I went back to the AlwaysOn Stanford Summit. It was a very stimulating event, both because of the talks and panels as well as the people that this conference attracts. I participated in a panel on How Real is the Virtual Web?, which
第10å ã»ã«ã³ãã©ã¤ãããéæ£ã¨ãã¦ãããã®ã¯ãªããï¼ 1 2007å¹´8æ 2æ¥ ITã¡ãã£ã¢ ã³ã¡ã³ãï¼ ãã©ãã¯ãã㯠(2) ââãçæ§åæåã¢ã¼ããã¯ãã£ãã¨ãã¦ã®ã»ã«ã³ãã©ã¤ã â 10-1.éç±ãããã»ã«ã³ãã©ã¤ãããå·¡ãå ±éã¨ãéæ£ã¨ãããã»ã«ã³ãã©ã¤ããã®å®æ ä»åã¯ãã»ã«ã³ãã©ã¤ãï¼Second Lifeï¼ãã«ã¤ãã¦åæãã¦ã¿ããã¨æãã¾ãããã§ã«ãåç¥ã®æ¹ãå¤ãã¨æãã¾ãããã»ã«ã³ãã©ã¤ãã¯ãã®7æã«ããããæ¥æ¬èªçãå ¬éãããããã«ä¼´ãæ¥æ¬ä¼æ¥ã®ã¡ã¿ãã¼ã¹é²åºãç¸æ¬¡ãã§ãããã¡ãã£ã¢ä¸ã§ã¯ããæ¥æ¬ã§ãã»ã«ã³ãã©ã¤ãã¯ããããæ¬æ ¼çã«çãä¸ãããã¨ããã ã¼ããé¸æããã¦ããããã§ããããããããããããä¸ã®è¨èª¬ãè¦é£ãã°ãã»ã«ã³ãã©ã¤ãã¯ããããã§ã«æ»ãã§ãããã¨ã§ããããã°ããã®è«èª¿ã大åã¨ãªã£ã¦ãã¾ãããã®è«æ ã¯æ§ã ã§ããããã®æãå¼·ãæ ¹æ ã¨ãã¦æãã£ã¦ããã®ã¯ãã»
第10å ã»ã«ã³ãã©ã¤ãããéæ£ã¨ãã¦ãããã®ã¯ãªããï¼ 2 2007å¹´8æ 2æ¥ ITã¡ãã£ã¢ ã³ã¡ã³ãï¼ ãã©ãã¯ãã㯠(0) â 10-2. ãçæ§åæåã¢ã¼ããã¯ãã£ãã¨ãã¦ã®ã»ã«ã³ãã©ã¤ã (1)ããç¶ã åç½®ãã¯ãã®ãããã«ãã¦ããã¾ããããããã§ã¯ãä¸ã®ãããªã»ã«ã³ãã©ã¤ãã»ããã·ã³ã°ã»ãã¼ã ã«ä¸ããã¤ãããããããã¯ã»ã«ã³ãã©ã¤ãã»ãã¼ã ãæ´è·å°æããã¤ãããããã¾ãããä»åçè ãææãã¦ã¿ããã®ã¯ãå½ã®ã»ã«ã³ãã©ã¤ãã»ããã·ã³ã°ã®æ ¹æ ã«ããªã£ã¦ããããã»ã«ã³ãã©ã¤ããéæ£ã¨ãã¦ãããã¨ããäºå®èªèããèªä½ããå®ã¯ãã®ã¢ã¼ããã¯ãã£ç¹æ§ã«ãã£ã¦çã¿åºãããããã®ã§ã¯ãªãããã¨ãããã¨ã§ããã·ã³ãã«ã«ããã°ãã»ã«ã³ãã©ã¤ãã¯ãã®ä»çµã¿ä¸ããéæ£ã¨ãã¦ãããããã«è¦ããããã®ã§ã¯ãªããã¨ãããã¨ãããã主é¡ã«ãªãã¾ãã ã©ããããã¨ã§ããããããã®ãã¨ãèããã«ããã£ã¦ãååã¾
第10å ã»ã«ã³ãã©ã¤ãããéæ£ã¨ãã¦ãããã®ã¯ãªããï¼ 3 2007å¹´8æ 2æ¥ ITã¡ãã£ã¢ ã³ã¡ã³ãï¼ ãã©ãã¯ãã㯠(0) â 10-3. ãªãã»ã«ã³ãã©ã¤ãã¯ãéæ£ã¨ãã¦ãããããã«è¦ããã®ã (2)ããç¶ã ãã¦ãæ¬é¡ã«æ»ãã¾ããããã»ã«ã³ãã©ã¤ãã¯ãçæ§åæåã¢ã¼ããã¯ãã£ãã§ãããããã ã¨ããã¨ãåé¡ã¯ããªãããããéæ£ã¨ãã¦ãããããã«è¦ãã¦ãã¾ãï¼è¦ãããããªã£ã¦ãã¾ãï¼ã®ãã¨ãããã¨ã§ãããã®åå ã¯ãã»ã«ã³ãã©ã¤ãä¸ã§ã¯ããä¸äººã®ã¦ã¼ã¶ã¼ãå¿ ãåä¸ã®ãå ´æãã«ããåå¨ãããã¨ãã§ããªããã¨ããââããããå½ããåã®ââäºå®ã«ç±æ¥ãã¦ãã¾ãã ã©ããããã¨ããä¾ãã°ã»ã«ã³ãã©ã¤ãã§ã¯ã1æ¥åã«ã¯ããããã®ã¦ã¼ã¶ã¼ãéã¾ã£ã¦è³ãã£ã¦ããä»®æ³ç©ºéä¸ã®å ´æãã次ã®æ¥ã«ã¯èª°ãããªããªã£ã¦ãã¾ãââæ¨æ¥ã¾ã§çãä¸ãã£ã¦ããã®ããã¾ãã§åã®ããã«ãéæ£ã¨ãã¦ãã¾ããââã¨ãããã¨ã
第6å ãªãã§ããã©ã¯ã¿ã« 2007å¹´8æ 3æ¥ IT ã³ã¡ã³ãï¼ ãã©ãã¯ãã㯠(0) åçã®ããããã¹ã³ãã¨ããã«ãªãã©ã¯ã¼ã®ããã«ãå ¨ä½ã¨ä¸é¨åãã©ãã§ãåããããªå½¢ããã¦ãããã®ããã©ã¯ã¿ã«æ§é ã¨ããã¾ãããã©ã¯ã¿ã«æ§é ã¯æ§ã ãªé¢ç½ãæ§è³ªãæã£ã¦ãããæ¯è¼çç°¡åã«ç¾ããCGãçæããã¨ãã£ãå¿ç¨ãå¤ãã®ã§ãä¸æããªã話é¡ã«ãªãã¾ããã åç´ãªãã©ã¯ã¿ã«æ§é ã¨ãã¦ãä¸å³ã®ããã«ç´ç·ãä¸åå²ãã¦æãæ²ãããã¨ãç¡éã«ç¹°ãè¿ãã¦ã§ããã³ããæ²ç·ã¨ãããã®ãç¥ããã¦ãã¾ãã縮尺ã大ãããããã³ã«æãæ²ããè¡ãªããã¨ã«ããã¨ã縮尺ã3åã«ããã¨é·ãã¯4åã縮尺ã9åã«ããã¨é·ãã¯16å...ã¨ããå ·åã«ç¸®å°ºã¨é·ãã¯å¤åãã¾ãããé·ãã¨ç¸®å°ºã®å¯¾æ°ãã¨ãã¨ããã®æ¯ã¯å¸¸ã«log(4)/log(3)=1.2618ã¨ããä¸å®ã®å¤ã«ãªãããã®å¤ã¯ãã©ã¯ã¿ã«æ¬¡å ã¨å¼ã°ãã¾ãã 両対æ°ã°ã©ãä¸ã«ããããã
Illustration by Eddie Guy For months, Michael Donnelly had been hearing all about the fantastic opportunities in Second Life. As worldwide head of interactive marketing at Coca-Cola, Donnelly was fascinated by its commercial potential, the way its users could wander through a computer-generated 3-D environment that mimics the mundane world of the flesh. So one [â¦] Illustration by Eddie Guy __ For
3次å ä»®æ³ä¸çãµã¼ãã¹Second Lifeã®æ¥æ¬èªçãå é±æ«ã®13æ¥ã«å§ã¾ã£ããSecondãLifeäºæ¥ãä»æãããã¨ããé¢ä¿è ã«ã¨ã£ã¦ã¯ï¼å¾ ã¡ã«å¾ ã£ãç»å ´ã§ããã ã§ãæ¥æ¬èªçãµã¤ããç¾ããåããï¼æ¢ã«å½å ã®SecondãLifeï¼SL:ã»ã«ã³ãã©ã¤ãï¼ãã¼ã ã¯ããªãéç±æ°å³ã ãæ°èãéèªã«ã¯ã»ã«ã³ãã©ã¤ããçãä¸ããè¨äºã§æº¢ãã¦ãããï¼æ¸åºã«è¡ãã°å ¥éæ¸ã解説æ¸ãæ°å¤ã並ã¶ãã¡ãã£ã¢ã¨æ©èª¿ãåããã¦ï¼åºåï¼æè²ï¼ã»ããã¼ï¼ã³ã³ãµã«ãã£ã³ã°ï¼ã·ã¹ãã ãªã©ã®é¢é£ä¼æ¥ãï¼ï¼³ï¼¬é¢é£äºæ¥ã§ä¸å²ããä¼ãããã¡ãã調æ»ä¼ç¤¾ãå¾æ¼ããããã¿ãã»ã³ã¼ãã¬ã¼ãéè¡ç£æ¥èª¿æ»é¨ã¯ï¼æ¥å¹´æ«ã«ãï¼ï¼³ï¼¬ã®å å ¥è æ°ã2å5000ä¸äººã«è¿«ãï¼ä»®æ³é貨ã®å¹´éç·åå¼éã1å 2500ååã«éããã¨äºè¨ããã ãããªãã¨ä¸è¬ä¼æ¥ãï¼ï¼³ï¼¬ã§ã®äºæ¥æºåãããç«ã¦ããããä¸è¬ã®ã¤ã³ã¿ã¼ãããã¦ã¼ã¶ã¼ãã¢ãã¿ã¼ã§ä»®æ³ç¤¾ä¼ãçµé¨ãã¦
As you probably guessed, since returning from our Worst Vacation Ever, I've been swamped working on my new company and crazy hobby (along with my Real Job), which explains the posting famine. But I have now been flushed out by a flurry of controversy over our story on the failure of Second Life as an advertising vehicle, which is something I personally commissioned. Why did I turn on Second Life,
ãã³ã°ã«ã¼ãã£ã¬ã³ãæµè¡ã£ã¦ãã¿ããã§ããã æè¿ãããããã¡ãã·ã§ã³ã¨ããã®ãå®çªã«ãªã£ã¦ãã¦ã ãã¥ããã¯ã§ããªãã§ããã£ããããã·ã«ã¨ããã® ãã¡ãã·ã§ã³ã¢ã¤ãã ãå¤ãã§ããã ãã®æµããªãã§ããããã ã§ãã注æãã¦ãããªãã¨ãããªãã®ã¯ã ãã ããããæãã«ãªããªããã¨ã§ãã ãããã¨ããã·ã«ã¨ãããªãããããããã«ã¯æ°ãæãã¦ããªãã ãããªã³ã¼ãã£ãã¼ããæã¾ãã¾ãã ãã³ã°ã«ã¼ãã£ã¬ã³ã§ã¯ãfluxusãªãããæµè¡ã£ã¦ãã¿ããã§ããã ãã¼ã¬ã³ã»ãã©ãã¯ã¹ã¨ããã¢ãã³ãã»ãã¤ã³ãºã¨ãã ã»ã¬ããæç¨ãã¦ãããããããã©ã³ãã§ãã ããµã³ã¼ã«ã¹çºã®ãã©ã³ãã§ããã ãã®ãã³ã°ã«ã¼ãã£ã¬ã³ãè¦ã¦ã¿ã¦ãã ã¦ã¨ã¹ãã®ã©ã¤ã³ã¨ããã£ãããã¦ãã¦ã ãµã¤ãã«å¤§ããªãã±ãããã¤ãã¦ãã¦ãããã«ãããããã¡ãã·ã§ã³ã ã¨ãã風ã«è¦ãã¾ãããçã¦ã¿ãã¨ã¼ã³ã¼ã³éãã¾ãã ãã¿ã³ãã¯ããã¦ç
NILSã«ã³ãã¡ã¬ã³ã¹ã«åå ãããããæä¸çªã®é£è¡æ©ã§æå¹ã«æ¥ãã空港ããä¼å ´ã§ããæ°æå¹é§ ã®ããã«ã«ç´è¡ããä¸æ¥ä¸ä¼è°ã«åºã¦ãããããã¾ã 5æã®åæµ·éãå ªè½ã§ãã¦ããªãã®ã ããæ±äº¬ããã¯éåã¨æ¶¼ããã®ã¯ç¢ºããã¡ãã£ã¨å¯ããããã ãç¾å¨ã§ãã±ã¼ã¿ã¤çµç±ã§ãããããã«æ¥ç¶ãã¦ããªã人ã2åä¸äººããããã¢ãã¤ã«çµç±ã®ã³ãã¼ã¹ãæ°åååãã¨ãããããã¯ã±ã¼ã¿ã¤ãPCã追ãæããã¡ã¸ã£ã¼ãªãããæ¥ç¶ç«¯æ«ã«ãªãããªã©ã¨èãã®ã§ãåé¡æèããã£ã¦ã¢ãã¤ã«é¢é£ã®ã»ãã·ã§ã³ã«ç«ã¦ç¶ãã«åºãã®ã ããã¾ã èªåã¨ã¯ç¸é ãä¸çã®ããã«ããæããªãããå®æã沸ããªããæ¬å½ã«ãããªå°ããªç«¯æ«ãã主æµã«ãªãã®ãï¼ççºçã«æµè¡ã£ã¦ãããã¢ãã²ã¼ããã10代ã®è¥è ä¸å¿ã®ã²ã¼ã ã«ãããªãã§ããã æ°ãã¤ããããèªåãæ°ããæµãã«ã¤ãã¦ãããªããé ãåºãããããã«ãªã£ã¦ãã¾ã£ã¦ããããã ãèªåãç¥ããªãä¸çã¯ãªããªãåµé ã§ã
æï¼Stephen Shanklandï¼CNET News.comï¼Â ç¿»è¨³æ ¡æ£ï¼æ ªå¼ä¼ç¤¾ã¢ã¼ã¯ã³ãã¥ãã±ã¼ã·ã§ã³ãºãååç人 2007-05-24 16:00 Sun Microsystemsã®ãªã¼ãã³ã½ã¼ã¹ãããè¨ç»ã¯åæã®æ®µéã§ããç¨åº¦ã®ææãåºã¦ããããã§ããããã ãããµã¼ãã¨ã½ããã¦ã§ã¢ãæ±ãå社ã§ã¯ãéè¿ã«ãã¾ã£ããNiagara 2ãããã»ããµã®ãã¶ã¤ã³ãå ±æãã¦ããã«å¤ãã®ä¼æ¥ãåãè¾¼ããã¨ãã¦ããã ãã®Sunã®ãã©ã³ã«æ©ã段éã§å調ããã®ã¯ãã¤ã®ãªã¹ã¨ã¤ã¿ãªã¢ã§äºæ¥ãå±éããSimply RISCãããã¦ä¸å½ã®Polaris Microelectronicsã®2社ã§ããã両社ã¨ãSunã®ãUltraSPARC T1ãããã»ããµï¼éçºã³ã¼ãåãNiagaraãï¼ã®ãªã¼ãã³ã½ã¼ã¹ãã¼ã¸ã§ã³ã§ãããOpenSPARC S1ãããã¼ã¹ã«ããè¨è¨ãè¡ã£ã¦ããã ããããã®ä¸¡ç¤¾ãå«ã
Web 2.0ãè²ã¦ãä¼çµ±ã¨æ°è³ªãµã³ãã©ã³ã·ã¹ã³ããã³ã·ãªã³ã³ãã¬ã¼ã®ç²¾ç¥é¢¨åã«ã¯ãç±³å½ã®ä»ã®åå°ã¨ã¯éã£ãç¹å¥ãªãã®ãããã1960ï½70年代ã®ãããã¼æåãåãç¶ããã¦ã¼ããã¢çãªèªç±ç¤¼è³ã»å ±åä½ææ³ããã®1ã¤ã ãããã¯ããWeb 2.0ããçã¿è²ã¦ãåå£ã§ãããã ãWeb 2.0ããã·ãã«ã«ã«èªããã¨ã¯ãããã§ãã§ããããèªåã®ãã®ãã¿ããªã§å ±æããããã¿ããªã§å©ãåã£ã¦ä¸ã®ä¸ãããããããã¨ããèãæ¹ããWeb 2.0ææ³ãã®æºæµã«ãããã¨ã¯ééããªããå°ãªãã¨ããåæã®é ããã®æ ãæã§ããç´ç²ãªã®ã¼ã¯ï¼æè¡ãªã¿ã¯ï¼ã®ã³ãã¥ããã£ã§ã¯ããã ãããããããã®ãèªåã§ä½ã£ã¦ã¿ã¦ãç¡æã§éæ¾ããããªã¼ãã³ã½ã¼ã¹ãã¤ã³ã¿ã¼ããããè²ã¦ãã®ã¨åããã¦ã¼ããã¢çã®ã¼ã¯æåã§ããã å質ãªèããæã¤äººã ã®å°ããªã³ãã¥ããã£ã§ã¯ããã§ããã£ãããWeb 2.0ã次第ã«ä¸»æµã«ãªã£ã¦å¤§è¡åããéç¨ã§
ãç¥ãã
ã©ã³ãã³ã°
ã©ã³ãã³ã°
ãªãªã¼ã¹ãé害æ å ±ãªã©ã®ãµã¼ãã¹ã®ãç¥ãã
ææ°ã®äººæ°ã¨ã³ããªã¼ã®é ä¿¡
å¦çãå®è¡ä¸ã§ã
j次ã®ããã¯ãã¼ã¯
kåã®ããã¯ãã¼ã¯
lãã¨ã§èªã
eã³ã¡ã³ãä¸è¦§ãéã
oãã¼ã¸ãéã
{{#tags}}- {{label}}
{{/tags}}