You signed in with another tab or window. Reload to refresh your session. You signed out in another tab or window. Reload to refresh your session. You switched accounts on another tab or window. Reload to refresh your session. Dismiss alert
by Patricio Gonzalez Vivo and Jen Lowe This is a gentle step-by-step guide through the abstract and complex universe of Fragment Shaders. Contents About this book Getting started What is a shader? âHello world!â Uniforms Running your shader Algorithmic drawing Shaping functions Colors Shapes Matrices Patterns Generative designs Random Noise Cellular noise Fractional brownian motion Fractals Image
KANSAI CEDEC 2015ã§è¬æ¼ãã¾ãã"FINAL FANTASY é¶å¼ HD"ã®éçºäºä¾ç´¹ä»ã§ãã è¬æ¼æéã®é½åä¸ã ã©ããã¦ãã«ããããããå¾ãªãã£ããã¼ã¸ã追å ããå®å ¨çã¨ãªã£ã¦ãã¾ãã PS4/XboxOne ã®ãã«ããã©ãããã©ã¼ã ã§åæéçºãããPSP ã®æç»ããã¼ããä»ä¸ä»£æ©ã§ã®æç»ããã¼ã¸ã®ç§»è¡åã³ãæ¡ç¨ããã以ä¸ã®æè¡ãä¸å¿ã«å ·ä½ä¾ã交ãã解説ãããã¦ããã ãã¾ããã ã»ãã£ãã¡ã¼ãã¬ã³ããªã³ã°ã¸ã®ç§»è¡ ã»ç©çãã¼ã¹ã¬ã³ããªã³ã°ã®å°å ¥ ã»å種å å¦ãã£ã«ã¿âã®å°å ¥ã¨ç¹æ®ãªã¬ã³ããªã³ã°ãã¹ã®è§£èª¬ ã»ãã¼ã«ã«ãªãã¬ã¯ã·ã§ã³ã®æ¡ç¨ ãã«HD解å度ã§ã®åä½ã¸ã®æãçã移æ¤ã®æ ãè¶ ããæ°ããHDãªãã¹ã¿ã¼ãå®ç¾ããèå°è£ã«ã¤ãã¦ããã°ã©ãã«ãã解説ã交ããå 容ã¨ãªã£ã¦ããã¾ãã
Sam Saffron Programming, Technology and the Art of Hacking This article is about the Ruby GC. In particular it is about the GC present in Ruby MRI 2.0. The Ruby GC has been through quite a few iterations, in 1.9.3 we were introduced to the lazy sweeping algorithm and in 2.0 we were introduced bitmap marking. Ruby 2.1 is going to introduce many more concepts and is out-of-scope for this post. Heaps
å¬æ¥ãããªã°ãæ¥é ãããââãæ¥ã®è¨ªããå¾ ã¡ãã³ãæ°ã«ãªã£ãã®ã¯ãå®ã«13å¹´ã¶ãã®ãã¨ã ãçè ã¯2014å¹´10æãããè±ç²çã®èä¸æ¸æä½çæ³ãåãå§ãããé³¥å± è¬åã®æ°æ²»çè¬ãã·ããã¬ã³ããä¿éºé©ç¨ã«ãªã£ãã¨èããçã£å ã«è©¦ãã¦ã¿ããã¨ã«ããã®ã ãè±ç²çã®æ²»çã¨ããã°æãã¹ã¿ãã³è¬ã飲ãã®ãä¸è¬çã ããããã¯ã¢ã¬ã«ã®ã¼çç¶ãæãã対ççæ³ã«éããªããä¸æ¹ãèä¸æ¸æä½çæ³ã¯ãä½å ã«æéãããã¦å¾®
2014å¹´ãéå»æé«ã®çç£éãæ´æ°ãã好調ã®è±ä¹³æ¥çããã®çºå±ã«å¤§ããè²¢ç®ãã¦ããã®ããããã³ã¼ãã³é£²æã販売ãã¦ãã調製è±ä¹³ãè±ä¹³é£²æã·ãªã¼ãºã ã2015å¹´2æ23æ¥ã«ã¯ãæ°ãã«ããå³ãç½æ¡å³ã«å ãã¦ãã¸ã³ã¸ã£ã¼ã¨ã¼ã«å³ã®è±ä¹³é£²æãçºå£²ãç¹ã«ã¸ã³ã¸ã£ã¼ã¨ã¼ã«å³ã¯ãããããä¸å¿ã«å¤§ããªè©±é¡ã¨ãªã£ããããã§ä»åãè±ä¹³é£²æã·ãªã¼ãºãææããããã³ã¼ãã³é£²æã®å¤§å³¶ç§éæ°ã«ã¤ã³ã¿ãã¥ã¼ãå®æ½ãã¦ãã¼ã¯ãªè±ä¹³é£²æã®éçºç§è©±ãªã©ããããã£ãã 大島ç§éæ°ãæ¥æ¬è±ä¹³åä¼ã«è±ä¹³ãã¤ã¹ã¿ã¼âããâã¨èªå®ããããè±ä¹³ã®é人ï¼æä¸ã¯å¤§å³¶ï¼ æå¤ãªçµã¿åããã®è±ä¹³é£²æãèªçããçç± ââãâè±ä¹³ï¼ã¸ã³ã¸ã£ã¼ã¨ã¼ã«âã¨ãããäºæ³å¤ã®çµã¿åããã«ã¯é©ãã¾ãããçºå£²å¾ã®ã客ããã®åé¿ã¯ãããã§ããï¼ å¤§å³¶ããå£ã«åããåããªããªã©ããããããªãæè¦ãããã ãã¾ããããã ãå¼ç¤¾ã¨ãã¦ã¯è±ä¹³ã飲ãã ãã¨ããªãæ¹ã«ãèå³ãæ
å°ééå ±ã®è©± Iããï¼ã¤ãã¼ã®å ¨ãã¼ã¸ã«ä¸æ°ã«æ å ±ãåæ ãããä»çµã¿ã£ã¦ãªãããªï¼ yamazï¼Â åºåãµã¼ãã¯ã©ãã§ãããï¼è¨åã¯ããããããã¯ãªãã¯ã表示ã«ã¦ã³ããã§ãã¾ããã 1ç§éã«æ°ä¸ã¢ã¯ã»ã¹ââå°éçºçæã«Yahoo! JAPANãããã«ç¾ããâãã®æ âã®è£å´ - Yahoo!ãã¥ã¼ã¹ ã¹ã¿ããããã° å½æã¤ãã¼ã®å ¨ãã¼ã¸ã«ä¸æ°ã«ãã¼ã¿ãåæ ãããä»çµã¿ã¯åºåãµã¼ããããªãã£ãã®ã§ãå°ééå ±ã®å®è£ ã¯åºåãµã¼ãããã¼ã¹ã«è¡ãããããã10å¹´ã»ã©åã®è©±ã ã Contents Delivery Managementã¨ããèãæ¹ å¼ç¤¾ã¯ããããåºåã·ã¹ãã ãä½ã£ã¦ããä¼ç¤¾ã ãã©ãåºåã·ã¹ãã ã9å¹´åã«ä½ããã¨æã£ãã¨ãã«ãåºåã·ã¹ãã ã£ã¦çµå±ã®ã¨ãããªããªã®ã ããï¼ãã¨ããã®ãé常ã«èããããããããããã¼é ä¿¡ã·ã¹ãã ããä½ããã¨ã¯ãã¡ããããã§ããããã©ãä»å¾ããã¨ããããã¤ã³ã¿ã¼ã
å£ç¯ã®å¤ããç®ç¹ã«æ¥ã«ã¯ãªãã¥ã¼ã¢ã«ãããµã¤ããå¤ãã£ãããã¾ãããããªãªãã¥ã¼ã¢ã«ããµã¤ãå¶ä½æã«ä½¿ããããªã·ã£ã¬ãã¼ããéãã¾ããã cssSlider ååã®éãCSSã ãã§åãã¬ã¹ãã³ã·ãã¹ã©ã¤ãã¼ã§ããã¯ãã¹ãã©ã¦ã¶ã«ã対å¿ãã¦ã¾ãã WOW.sliderã®ããã«ã¨ãã§ã¯ãããã«ã©ã¼ãªã©å¥½ããªããã«é¸ãã§è¨ç½®ã§ããã®ã§ãhtml&CSSãããåãããªã人ã«ãç°¡åã«è¨ç½®ãããã¨ãã§ãã¾ãã MockupSlideshow
Want to stay up to date? For announcements of new conferences, useful materials, and inspiration - subscribe to us!
1. Copyright © 2014 K.K.Ashisuto All Rights Reserved. 1 ã¾ããã£ã¨ã PostgreSQLã®ãã¥ã¼ãã³ã° æ¥æ¬PostgeSQLã¦ã¼ã¶ä¼ãåç° ç´ä» 2014/07/13第4å ä¸å½å°æ¹DBåå¼·ä¼ 2. Copyright © 2014 K.K.Ashisuto All Rights Reserved. 2 èªå·±ç´¹ä» â åå â åç° ç´ä»(ãã ãããã) â æå± â æ¥æ¬PostgreSQLã¦ã¼ã¶ä¼ãåºå ±ã»ä¼ç»æ å½ â æ ªå¼ä¼ç¤¾ã¢ã·ã¹ãããã¼ã¿ãã¼ã¹æè¡æ¬é¨ â è¿æ³ â 2014年度ãããJPUGã®çäºã«ãªãã¾ããã â ä»äºã§ã¯ãæ°è¦æ§ç¯ããã·ã¹ãã ã®DBãã©ããã¹ããï¼ã¨ããRDBMSé¸ææ¯æ´ãã åç¨DBããOSSã¸ã®ç§»è¡ã®å段éã¨ãã¦ããªãã¸ã§ã¯ããSQLå·®ç°ã®ã¬ã¯ãã£ã¼ãã ãã¼ã¿ãã¼ã¹ã®è¨ºæã»è©ä¾¡ãè¡ã 移è¡ã¢ã»
軽ãæ°æã¡ã§pull requestãéã£ã¦ã¿ããæ°ååå¾ã«ãªãã¨mergeããã¦ãã¾ã£ããééã£ã¦masterãã©ã³ãã«éã£ã¦ãã¾ã£ããããããããrails 5ã§å ¬éããããã¨ã«ãªãã 追å ããã®ã¯rake initializerã¨ããç°¡åãªrakeã¿ã¹ã¯ã§ãrailsã®èµ·åæã«å®è¡ãããinitializerãå®è¡é ã«åºåããã % rake initializer set_load_path set_load_path set_load_path set_load_path set_autoload_paths set_autoload_paths set_autoload_paths set_autoload_paths add_routing_paths add_routing_paths add_routing_paths add_routing_paths add_loca
4. â id: tyage â 京大工å¦é¨æ å ±å¦ç§3å â JavaScriptã¨ãæ¸ãã¦ã â è¶£å³ â èå¼±æ§å ±å â CTF å¸ä¼æ å½
MeCab ç¨ã®æ°èªè¾æ¸ mecab-ipadic-neologd ãå ¬éãã¾ãã Tweet [NLP] æ¥æ¬èªã®ææ¸ãæ©æ¢°çã«å¦çãããã¨æã£ãæã«ãã»ã¨ãã©ã®äººã MeCabã¨IPADIC(IPAè¾æ¸)ã®ä¸¡æ¹ãã¾ãã¯ãã©ã¡ããã使ããã¨ã«ãªãã¾ãã IPADICã¯ã¨ã¦ãããåºæ¥ã¦ãã¾ãããæ´æ°ãããªãã¾ã¾å¹´æãéãã¦ããã®ã§ãä¾ãã°2015å¹´3æä¸æ¬ã«æ¥ã«æµè¡ã£ããããªè¨èã¯åé²ãã¦ãã¾ããããã®ãããä»æ¥çã¾ãããããªæ°ããææ¸(ä¾ãApple Watchçºå£²)ã解æããæã«å°ãã¾ããå°ããªã人ããã¾ããã©ãåã¯å°ãã¾ãã ãã®èª²é¡ã«å¯¾å¦ããããã«ãæ¥æ¬å ¨å½æ´¥ã 浦ã ãèªç¶è¨èªå¦çã«é¢ããå ¨ã¦ã®äººã¯ç¬èªã«MeCabã®æ°èªè¾æ¸ãä½ã£ã¦å¯¾å¿ãã¦ããããã§ãããã®éã«å ãã¼ã¿ã¨ãã¦ä½¿ããããã¨ãå¤ãã®ã¯ Wikipedia æ¥æ¬èªçãã¯ã¦ãªãã¼ã¯ã¼ããªã©ã§ãã å°ã£ããã¨ã«ãæ°èªè¾æ¸ãçæ
Overview Clink combines the native Windows shell cmd.exe with the powerful command line editing features of the GNU Readline library, which provides rich completion, history, and line-editing capabilities. Readline is best known for its use in the well-known Unix shell Bash, the standard shell for Mac OS X and many Linux distributions. Features The same line editing as Bash (from GNUâs Readline li
Webã®è¡¨ç¾åã¯ãæåã®å¤§ãããè²ãä¸å¿ã«ä¿®é£¾ãã¦ããæ代ããç¾ããã°ã©ãã£ãã¯ãã¢ãã¡ã¼ã·ã§ã³ã®æ´»ç¨ã¸ã¨é²ã¿ããã¾ã§ã¯å¤§ããªåç»ãç©æ¥µçã«åãå ¥ãããè±ããªè¡¨ç¾åã¨æ å ±éãåããWebãæ°å¤ãè¦ãããããã«ãªãã¾ããã æè¿ã§ã¯åºåã解説åç»ã¨ãã£ãä¾ã ãã§ãªããèæ¯ãã£ã±ãã«åç»ã使ãã¨ãã£ãä¾ãããã¾ããã¢ãã¤ã«ã§ãã²ã¼ã ãã½ã¼ã·ã£ã«ã¡ãã£ã¢ãªã©ãä¸å¿ã«ç©æ¥µçã«åç»ãç¨ãã表ç¾ãå¢ãã¦ãã¾ãã GIFãH.264ã«è¶³ããªããã® ããããåç»è¡¨ç¾ãå®ç¾ããæè¡ã«ã¯è¤æ°ã®é¸æè¢ãããã¾ãããã¢ãã¤ã«ã¨Webãµã¤ãã®ä¸¡æ¹ã§ã®å¯¾å¿ãèããã¨ãGIFã¢ãã¡ã¼ã·ã§ã³ãH.264ã®ãããããé¸æããã®ãä¸è¬çã§ãããããããGIFã¢ãã¡ã¼ã·ã§ã³ã¯è²æ°ã256è²ã¨éããå§ç¸®çãä½ããããå°ããªãµã¤ãºã§æ°ç§ç¨åº¦ã¨ãã£ãæå°éã®åç»åçã«ããåãã¾ããããé³å£°ã¨ã®åæãå°é£ã§ããä¸æ¹ãH.264ã¯é«ç²¾ç´°
ãªãªã¼ã¹ãé害æ å ±ãªã©ã®ãµã¼ãã¹ã®ãç¥ãã
ææ°ã®äººæ°ã¨ã³ããªã¼ã®é ä¿¡
å¦çãå®è¡ä¸ã§ã
j次ã®ããã¯ãã¼ã¯
kåã®ããã¯ãã¼ã¯
lãã¨ã§èªã
eã³ã¡ã³ãä¸è¦§ãéã
oãã¼ã¸ãéã
{{#tags}}- {{label}}
{{/tags}}