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What Every Programmer Should Know About Memory Ulrich Drepper Red Hat, Inc. [email protected] November 21, 2007 Abstract As CPU cores become both faster and more numerous, the limiting factor for most programs is now, and will be for some time, memory access. Hardware designers have come up with ever more sophisticated memory handling and acceleration techniquesâsuch as CPU cachesâbut these canno
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An in-depth look at my Silicon Graphics Onyx RealityEngine², a $250,000 graphics supercomputer from 1993. Includes some history and background regarding the Onyx, a physical overview of the machine, a teardown and look at the hardware, and some games and demos. TIMESTAMPS: 0:00 - 2:01 Musical Introduction Segment 2:02 - 3:10 Spoken Introduction 3:11 - 5:16 Onyx Background Information 5:17 - 11:11
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