As some of you might have noticed - I love coming back to old projects and doing them right (see Dragging in 3D, various Sound/particle projects, and so on). Well, shadows in no different. One of my first posts EVER was Papervision Shadow Casting - it gave developers the ability to shade faces of an object material with "casters" - which obviously cast shadows. It was slow, looked decent if you kn
10 Aug 2007 Posted by Manuel at 19:26 â 1 year, 1 month ago Categories: as3 >> Looking for the source code? Just go the next post here<< I managed to have some time to put together the simulation i was talking about last week: roughly based on a âFladeâ (now APE) demo of that time, it makes use of APE for the physics and Papervision3D for the rasterization process. Actually, using PV3D for me
Want to find cheap UK car insurance? Easy. Go to prudentplus.com. Need to save money? Visit toodear.co.uk. Not everything is so simple though. For instance, How do you create a sketch? Well firstly you can do it the difficult way, which is to get out a pencil and piece of paper and draw it yourself. You must , first of all, have the necessary skills, vis: There is an alternative - computer generat
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