ãã¯ã¹ãã£ãå²ãå½ã¦ã ä»åã¯é åã«èªã¿è¾¼ãã ç»åãããªã´ã³ã«è²¼ãä»ãã¾ãï¼ç»åãèªã¿è¾¼ãã é åã¯ï¼ã³ã³ãã¥ã¼ã¿ã®ã¡ã¤ã³ã¡ã¢ãªä¸ã«ããã¾ãï¼ãã¯ã¹ãã£ãããã³ã°ãè¡ãã«ã¯ï¼ããã OpenGL ã管çãããã¯ã¹ãã£ã¡ã¢ãªï¼ã°ã©ãã£ãã¯ã¹ã«ã¼ãä¸ã®ã¡ã¢ãªãããã¯ã°ã©ãã£ãã¯ã¹ã«ã¼ãã®ãã©ã¤ã確ä¿ããã¡ã¢ãªï¼ã«è»¢éãã¦ï¼ã°ã©ãã£ãã¯ã¹ã³ã³ããã¼ã©ããåç §ã§ããããã«ãã¾ãï¼ ï¼æ¬¡å ç»åããã¯ã¹ãã£ã¨ãã¦ä½¿ãå ´åï¼ããã«ã¯ glTexImage2D() ã¨ããé¢æ°ã使ãã¾ãï¼ä»ã«ï¼æ¬¡å ãã¯ã¹ãã£ãæ±ã glTexImage1D() ãï¼æ¬¡å ãã¯ã¹ãã£ãæ±ã glTexImage3D() ã¨ããã®ãããã¾ãï¼ããã§ã¯ï¼ããæ®éã«ï¼æ¬¡å ç»åããã¯ã¹ãã£ã¨ãã¦ç¨ãã¾ãããï¼glTexImage2D() ã使ãã¾ãï¼ ã»ã»ã» /* ** åæå */ static void init(void) { /
{{#tags}}- {{label}}
{{/tags}}