å æ¥ãMacBook Air 11ã¤ã³ããè³¼å ¥ããã¡ã¤ã³ã®MacBookã¨ã®äºå°æ§æã«ãªãã¾ããã ããã¾ã§iPhoneã¢ããªã¯MacBookã§éçºãã¦ãã¾ããããAirã«ãåæ§ã«éçºç°å¢ãã¤ã³ã¹ãã¼ã«ããã®ã§ããã証ææ¸ãä¸è´ãã¦ããªãããã§ãa valid signing identity matching this profile could not be found in your keychainãã¨æããã¦ãã¾ãã¾ãããã ãããªè¨³ã§ãè¤æ°ã®Macã§iPhoneã¢ããªéçºããã«ãããã証ææ¸ãå ±æããå¿ è¦ããã£ãã®ã§ããã®éã®ä½æ¥ã¡ã¢ã§ãã ï¼ï¼ï¼ ããã¾ã§éçºã«ä½¿ã£ã¦ããMacï¼MacBookï¼ã§ã®ä½æ¥ ï¼ï¼ï¼ ï¼ï¼Xcodeãããªã¼ã¬ãã¤ã¶ãéããDeveloper Profileããé¸æ ï¼ï¼ä¸ã®æ¹ã«ãããExport Developer Profile...ããã¯ãªãã¯
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The latest version of the Injection App for "Hot Reloading" code into your iOS, tvOS or macOS app is currently available in the "Mac App Store": https://itunes.apple.com/us/app/injectioniii/id1380446739?ls=1&mt;=12 A simple overview of how to use this version in the description starting with the example project GettingStarted.zip and you can see this in action here: The new version uses a file wat
Cocos2d-xã®ãã¦ã³ãã¼ã Download Cocos2d-x Cocos2d-html5 CocoStudio | Cocos2d-x ãããã¼ã¸ã§ã³2.2.1ããã¦ã³ãã¼ãããã ãã¦ã³ãã¼ãå¾è§£åãã¦é©å½ãªå ´æã¸ç½®ãã ã¢ããªã±ã¼ã·ã§ã³ > ã¦ã¼ãã£ãªã㣠>ãã¿ã¼ããã«.appãéãã 2.1.5ã¾ã§ã¯install-templates-xcode.sh ãå®è¡ãããã¨ã§ãã³ãã¬ã¼ããä½æã§ãããã Xcode5ã«ãã¦ãã¾ãã¨ãã³ãã¬ã¼ããä½æãããªãã ãªãå¤ããã¼ã¸ã§ã³ã¯ä»¥ä¸ãããã¦ã³ãã¼ãå¯è½ã Download history versions of Cocos2d-x Cocos2d-html5 CocoStudio | Cocos2d-x create_project.pyã使ã£ã¦ããã¸ã§ã¯ããã³ãã¬ã¼ããä½æããã â å ´æ cocos2d-x-2.2.1/to
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String NSString * str = @"test"; NSString * str = [NSString stringWithFormat:@"%@ = %d", aName, aNumber]; NSString *str = [NSString stringWithString:@"Fubar"]; - Replace string NSString *firstString = @"I'm a noob at Objective-C", *finalString; finalString = [[firstString stringByReplacingOccurancesOfString:@"O" withString:@"0"] stringByReplacingOccurancesOfString:@"o" withString:@"0"]; NSStri
You may have heard of LLVM, a compiler infrastructure library. You may have heard of GCC, the GNU C and C++ compiler. Those two are completely separate software products, but there exists llvm-gcc which is a GCC frontend that utilizes LLVM. All OS X versions <= Snow Leopard originally shipped with regular gcc, but as of Xcode 4 (which is also the default on OS X Lion) Apple has switched to llvm-gc
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