by Art DiNo ã²ã¼ã ã®ä¸ã§ç»å ´ãã女æ§ãã£ã©ã¯ã¿ã¼ã¯ãã°ãã°ãã¤ã¹ããã£ã«æãããã¡ã§ãããã¨ããããã²ã¼ã ã«ç»å ´ãã女æ§ãã£ã©ã¯ã¿ã¼ã¯ããã«ãã¦æ§ã®å¯¾è±¡ã¨ãã¦æããã¦ãããï¼ãã主張ãã人ããã¾ãããããã£ã人ã ã¯ã女æ§ãã£ã©ã¯ã¿ã¼ãæ§çã«æããã¨ã§ãç¾å®ç¤¾ä¼ã«ããã女æ§ã«å¯¾ããå°è±¡ã«ãå°ãªãããå½±é¿ãããã®ã§ã¯ãªãããã¨å±æ§ãã¦ããããã§ãããææ°ã®ç 究çµæã¯ãã²ã¼ã å ã®å¥³æ§ãã£ã©ã¯ã¿ã¼ãæ§çã«æãã¦ããç¾å®ä¸çã®å¥³æ§ã®èº«ä½çç¹å¾´ã«å¯¾ããèªå·±è©ä¾¡ã«å½±é¿ãä¸ãããã¨ã¯ãªãããã¨ã示ãã¦ãã¾ãã Examining the effects of exposure to a sexualized female video game protagonist on womenâs body image. - PsycNET https://psycnet.apa.org/doiLand
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