
Michael Fairley 09 May 2017 Last week, I released A Snakeâs Tale on iOS, Android, Windows, Mac, and Linux. A Snakeâs Tale was programmed entirely in Rust, and to the best of my knowledge, it is the first commercial game made in Rust to be released. Itâs not the largest or most technically demanding of games, but Iâm proud to have an existence proof for the viability of gamedev in Rust. Hereâs a br
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