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How do you smooth a set of points in an iOS drawing app WHILE MOVING? I have tried UIBezierpaths but all I get are jagged ends where they intersect, when I just shift the points 1,2,3,4 - 2,3,4,5. I have heard of spline curves and all the other types. I am quite new to iPhone programming and do not understand how to program it in my quartz drawing app. A solid example would be greatly appreciated,
I am working on a sketching app on the iPhone. I got it working but not pretty as seen here And I am looking for any suggestion to smooth the drawing Basically, what I did is when user places a finger on the screen I called - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event then I collect a single touch in an array with - (void) touchesMoved:(NSSet *)touches withEvent:(UIEvent *)even
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