Display mode Dark Light Back to Series The CPU (Jul 2010) In the first of this series of articles, I'll look at how a CPU can be emulated through JS, and start building an emulation core for the GameBoy console. Memory (Aug 2010) Continuing a series examining system emulation in JavaScript, this article examines how the GameBoy memories are mapped onto the CPU's address bus, and how such a mapping
{{#tags}}- {{label}}
{{/tags}}