RPGã®éåå¡ãWizardryãã®éçºè ï¼ã¢ã³ããªã¥ã¼ã»ã°ãªã¼ã³ãã¼ã°æ°ã亡ããªã ç·¨éé¨ï¼å°è¥¿å©æ ç±³å½æé2024å¹´8æ30æ¥ï¼ã³ã³ãã¥ã¼ã¿RPGã®éåå¡ãWizardryãã®éçºè ã®1人ã§ããAndrew C. Greenbergï¼ã¢ã³ããªã¥ã¼ã»ã¯ãªãã©ã¼ãã»ã°ãªã¼ã³ãã¼ã°ï¼æ°ã亡ããªã£ããã¨ãæããã«ãªã£ãã Andrew C. Greenbergæ° I am saddened to learn of the passing of game designer Andrew Greenberg. I never had the pleasure of meeting Andrew in person, but his landmark role-playing game series Wizardry was a joyful and influential part of my
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