ãã®åº¦ããªã³ã©ã¤ã³ã²ã¼ã ãã¼ã¿ã«ãã¢ããã²ã¼ã ãºã(æ ªå¼ä¼ç¤¾ã¸ã¼ã¯ã¬ã¹ãæ§) ã§9æ2æ¥ããé ä¿¡ããã¦ããããã«ããã¬ã¤ Flash 対æ¦ã²ã¼ã ã大å¯è±ªãã® Flash é¨åãå¶ä½ãã¾ããã ã¢ããã²ã¼ã ãºã®ããããã¼ã¸ãããã対æ¦ã²ã¼ã ãã«è¡ãã¨ãã¬ã¤ãããã¨ãåºæ¥ã¾ã (対æ¦ã²ã¼ã ã®ä¸ã«ãããã¦ã³ãã¼ãçã®å¤§å¯è±ªã¯éãã®ã§æ³¨æãã¦ä¸ãã)ã ä¼å¡ç»é²ããã¦å± ãªãæ¹ã§ãããã試ããã¬ã¤ã¯ãã¡ãããã¯ãªãã¯ããã¨ããæãã«ã²ã¹ããã°ã¤ã³åºæ¥ãã®ã§ã å·¦ä¸ã«ããã¿ãã§ã大å¯è±ªãã«åãæ¿ããã¨å¤§å¯è±ªããã¬ã¤ãããã¨ãåºæ¥ã¾ãã æè¡çãªè©±ã¯ GO ãµã¤ã³ãåºããæ¸ããã¨æãã¾ãããçããã®äºæ³éã ActionScript Thread Library 1.0 (ãããã) 使ãã¾ããã§ãããããã㨠FlashDevelop ãç¡ãã£ããæ»ãã§ã¾ããããããªãã㧠(?) ãããªãæ°
{{#tags}}- {{label}}
{{/tags}}