2016å¹´12æ20æ¥ã«Unity5.6b2ããªãªã¼ã¹ããã¾ããã unity3d.com ãã®ãã¼ã¸ã§ã³ã§ããªã¼é層ã表ç¾ããããã®TreeViewã®æ©è½ã追å ããã¦ãã¾ãã ãªãªã¼ã¹ãã¼ãããã Editor: TreeView IMGUI Control, which can display hierarchical data that can be â¦
Unityç³»ã®æè¡ã¨ã³ããªã¼ãã¾ã¨ããWebãµã¼ãã¹ãUnityã¾ã¨ããããªãªã¼ã¹ãã¾ããã Unityã¾ã¨ãã®ä½¿ãæ¹ã¯å¥ã¨ã³ããªã¼ã§ç´¹ä»ãã¦ãã¾ãã anchan828.hatenablog.jp Unityã¾ã¨ããä½æããããã«ã± Unityã¾ã¨ããä½ãã«è³ã£ãçµç·¯ãã¤ãã¤ãã¨æ¸ãã¦ããã¾â¦
Unityç³»ã®æè¡ã¨ã³ããªã¼ãã¾ã¨ããWebãµã¼ãã¹ãUnityã¾ã¨ããããªãªã¼ã¹ãã¾ããã unity-matome.com Unityã¾ã¨ããä½æããã«è³ã£ãããã«ã±ã¯å¥ã¨ã³ããªã¼ã§ç´¹ä»ãã¦ãã¾ãã anchan828.hatenablog.jp Unityã¾ã¨ãã¨ã¯ ãããä¸ã«ãããUnityç³»ã®ã¨ã³ãâ¦
ã¨ãã£ã¿ã¼æ¡å¼µå ¥éã2015å¹´ã®å¤ã³ãã§è²©å£²éå§ãã¦ãã7ã¶æãéãã¾ããã anchan828.github.io æè¿ã®å£²ä¸ã«ã¤ãã¦èªãã¨ãä»ã¾ã§ã§700é¨ã»ã©å£²ãã¾ãããä»ã¯1æ¥ã«1é¨ã¯å£²ãã¦ãã¾ãã 売ä¸ã¹ãã¼ããéåãã¦ãã¦ããä»ãå¿ è¦ã¨ãã¦ãã人ãã¡ã«ã¯ããâ¦
ãã«ãå¾ã«Hierarchyã¦ã£ã³ãã¦ã®ããªã¼ç¶æ ããã¹ã¦éãã¦ãã¾ãåé¡ ä»¥ä¸ã®ä»æ§ã«ãã£ã¦èµ·ãã£ã¦ããåé¡ ãã¨ã©ã«ãã¼ã®ããªã¼ç¶ã®ééç¶æ ã¯ã¤ã³ã¹ã¿ã³ã¹IDã§ç®¡çããã¦ããã ã·ã¼ã³ãã¡ã¤ã«ãéãç´ãã¨ã²ã¼ã ãªãã¸ã§ã¯ãã®ã¤ã³ã¹ã¿ã³ã¹IDã¯å¤æ´ããâ¦
ãããªãµãã«EditorWindowã¾ããã¨ã¹ã¯ã·ã§ãæ®ã 表示ããã¦ããEditorWindowå ¨é¨ã¹ã¯ã·ã§ ScreenCapture.Capture<EditorWindow> (); 表示ããã¦ããHogeWindowã¹ã¯ã·ã§ ScreenCapture.Capture<HogeWindow> (); ãªããEditorWindow.positionãããã¦ãå¤æã£ã¦ãæããããã ãã©ãªã</hogewindow></editorwindow>â¦
æ¤è¨¼ã§è©¦ããã³ã¼ã Unity4.5ã§ã¯asyncOperation2.progressã¯0ãè¿ãç¶ãããã©ãUnity5ã ã¨0.9ãè¿ãã using UnityEngine; using System.Collections; public class NewBehaviourScript : MonoBehaviour { AsyncOperation asyncOperation1; AsyncOperationâ¦
ãããªæãã«ãªãã®ããªã¼
EditorUtility.SetDirtyã«ãã£ã¦Dirtyãã©ã°ãç«ã£ããã©ããã®ãã§ã㯠internalã ãã©EditorUtilityã¯ã©ã¹å ã«ãã£ãã static bool IsDirty (int instanceID) { var isDirty = typeof(EditorUtility).GetMethod ("IsDirty", BindingFlags.Static | Bindinâ¦
SerializedObjectçµç±ã§è¨å®ãããã¨ãå¯è½ã§ãã ããããã£å iPhoneSplashScreen iPhoneHighResSplashScreen iPhoneTallHighResSplashScreen iPhone47inSplashScreen iPhone55inPortraitSplashScreen iPhone55inLandscapeSplashScreen iPadPortraitSplashâ¦
ããããã®ãã¢ã¸ã¥ã¼ã«åã«åãã¦ããã¨æãã 使ãæ¹ kyusyukeigoãã©ã«ããä¸è¨ã®å ´æã«ç½®ã Macã 㨠Unity.app/Contents/UnityExtensions Windowsã 㨠Unity/Data/UnityExtensions <- ããè¦ã anchan828/property-drawer-collection anchan828/propertyâ¦
ããããã§Unity4.6対å¿ã£ã½ãã®ã§Unity4.6ã§Messageã«ç¸å½ãã24åã追å ãã¾ããã UnityEngine.EventSystems OnBeforeTransformParentChanged OnCanvasGroupChanged OnDidApplyAnimationProperties OnRectTransformDimensionsChange OnTransformParentChaâ¦
[注æ1] ããã¯ããã¥ã¡ã³ãã«ç¡ããæ¨å¥¨ããã¦ããªã使ãæ¹ã§ãã [注æ2] DLLãæ±ãæ¹æ³ãã調ã¹ã¦ã¾ããã Module Managerã£ã¦ï¼ Add-Onç³»ã®ããã±ã¼ã¸ï¼AndroidãiOSãWebGL...ï¼ãä»å¾ã¢ã¸ã¥ã¼ã«ã¨ãã¦ç®¡çãã¾ãããã¨ãããã¨ã§å®è£ ãããæ©è½ ã ãã©â¦
ä»ã¾ã§ã¯ãPluginsãã©ã«ããAssetsãã©ã«ãç´ä¸ã«ãªãã¨ãããªããä»æ§ã§ãããããã«ããä½æãããã©ã°ã¤ã³ã®ã¢ã»ããã1ã¤ã®ãã©ã«ãå ã«åã¾ããããã«å°ãæ®å¿µãªæ°æã¡ã«ãªã£ããã®ã§ãã "Assets/Plugins/iOS/SocialConnector.mm" 㨠"Assets/SocialCâ¦
anchan828/ScriptTemplates · GitHub ScriptTemplates ã¹ã¯ãªãããã¡ã¤ã«ã®ãã³ãã¬ã¼ãé ãã¦ã³ãã¼ãããtxtãã¡ã¤ã«ã{Unity.app}/Contents/Resources/ScriptTemplatesãã©ã«ãã«é ç½®ãã¾ãã ä½æãããã³ãã¬ã¼ããã¡ã¤ã«ã¯ä»¥ä¸ã®æ§æã®ãã¡ã¤ã«åã«â¦
{Unityããã¸ã§ã¯ãROOT}/Library/ScriptAssembliesãè¦ãã CompilationCompleted.txtããªããã°ã³ã³ãã¤ã«ä¸ãããã°ã³ã³ãã¤ã«å®äºæ¸ã¿ã
2è¡ï¼Web Componentsããµãã¼ããã¦ãªããã©ã¦ã¶ã§ã¯3è¡ï¼ã§WebPlayerãåãè¾¼ããããã«ã <html> <head> <meta charset="UTF-8"> <title>unity-webplayer</title> <script src="//cdnjs.cloudflare.com/ajax/libs/polymer/0.3.3/platform.js"></script> </head> <body> </body></html>
ã¿ãªãããã¦ããã£ã¡ããã®unitypackageã«ãWebPlayerTemplatesããå«ã¾ãã¦ããã®ããåç¥ã§ããï¼ WebPlayerTemplatesã使ç¨ããã¨ä¸è¨URLã®ãããªHTMLãã¼ã¸ãããä½ãã¡ããã¾ãã http://unity3d-jp.github.io/unitychan2d/ ã§ããã㨠ã·ã§ã¢ãã¿ã³ Tâ¦
ãã®æ å ±ã¯Unity Documentation Tabsã§ãé²è¦§ãããã¨ãåºæ¥ã¾ã Unity Documentation Tabsã§é²è¦§ããå ´åã®URLã¯ãã¡ãï¼ENï¼ã¾ãã¯ãã¡ãï¼JPï¼ã§ã ã¾ã¨ãã¦ç·¨éï¼åã¤ã³ãã¼ãã«ä½¿ç¨ãã ã¤ã³ãã¼ãä¸ã«ãã¤ã¢ãã°ã表示ãããã®ã«ã¯ãEditorUtility.Disâ¦
ä½åº¦ããMove Upãã¨ãæ¼ãã¾ããã®ç²ããã®ã§ä½ã£ã¦ã¿ã Github - https://github.com/anchan828/ComponentOrderAttribute ã³ã³ãã¼ãã³ãã®ãMove UpããMove Downããã³ã¼ãã§èªå管ç ComponentOrderAttribute ComponentOrderAttribute(uint order) æå®â¦
çµæ§åã«ã·ã¼ã³åã¨ã¿ã°åãã¿ã¤ãã»ã¼ãã«æ±ãããã£ãã®ã§ä½ã£ã¦ã¾ããã ã¹ã¯ãªããã§ã·ã¼ã³åãæ±ãã®ãã¿ã¤ãã»ã¼ãã«ãã¦ã¿ã http://anchan828.tumblr.com/post/37544410340 Tagåãå®æ°ã§æ±ããããã« https://gist.github.com/anchan828/3cf9014a84â¦
gist9024678
Unity.app/Contents/Resources/ScriptTemplatesã«ãããã³ãã¬ã¼ããã¡ã¤ã«ã«èªç±ã«Replaceã§ãããã¼ã¯ã¼ãã追å ãã ããã©ã«ãã§ãµãã¼ãããã¦ããã®ã¯ key 説æ #NAME# æ¡å¼µåãªãã®ãã¡ã¤ã«åã«å¤æ #SCRIPTNAME# åè§ã¹ãã¼ã¹ç¡ãã§æ¡å¼µåç¡ãã®ãã¡â¦
ãã®ãããªæã«åºæ¥ãã ãç´ æ©ãå ã«æ»ãã ã¾ããã®ãããªäºã«ãªãå ´å Unityã®ç®¡çå¤ã§ã¹ã¯ãªããåã®å¤æ´ããã Unityã®ç®¡çå¤ã§ã¹ã¯ãªãããã¡ã¤ã«ã®é層æ§æãå¤æ´ãã ãæãããã¾ããã¤ã¾ããUnityãææ¡ãã¦ãªãæã§å¤æ´ãããã誰ã ãåï¼ï¼ãã¨ãªâ¦
MonoBehaviourã¨åããããªä½¿ãæ¹ããã¨ç解ãããããããããªããã¨æã£ã¦ã EditorMonoBehaviourãç¶æ¿ãã¦ä½¿ç¨ãã¾ãã æåã¯EditorApplicationã®ã©ããã¼ã«ãªãããã 便å©ã§å®è£ ãããããã¨æã£ããã®ã¯è¿½å ãã¦ããã¾ãã
ãã®æ å ±ã¯Unity Documentation Tabsã§ãé²è¦§ãããã¨ãåºæ¥ã¾ã Unity Documentation Tabsã§é²è¦§ããå ´åã®URLã¯ãã¡ãï¼ENï¼ã¾ãã¯ãã¡ãï¼JPï¼ã§ã ã¹ã¯ãªãããã¡ã¤ã«ãçæããæã«å¼ã³åºãããOnGeneratedCSProjectFiles ããã¥ã¡ã³ãåããã¦ãªããã©â¦
ãã®æ å ±ã¯Unity Documentation Tabsã§ãé²è¦§ãããã¨ãåºæ¥ã¾ã Unity Documentation Tabsã§é²è¦§ããå ´åã®URLã¯ãã¡ãï¼ENï¼ã¾ãã¯ãã¡ãï¼JPï¼ã§ã spriteExtrudeã1ã®æ spriteExtrudeã16ã®æ
è«ç¼é¡ã®ã¨ããã«ããæ°ã«å ¥ãããé¸æã§ããããã«ãã¦ã¿ã¾ããã ãæ°ã«å ¥ãæ©è½ã¯æ¬æ¥ã¯Unityããã¸ã§ã¯ãå ã®ã¢ã»ããæ¤ç´¢ã«ä½¿ç¨ããã¾ãããç¹ã«ä½¿ã£ã¦ãªãåé¡ãªãã®ã§Hierarchyã®æ¤ç´¢ã§ã使ç¨ãã¾ãã 使ãæ¹ ã¾ããæ°ã«å ¥ãç»é²ãã¾ããã ããããâ¦
2015å¹´10æ21æ¥ Monodevelop ãã¼ã¸ã§ã³ã 5.9.6 ã«ãªãã¾ãããã¾ããUnityé¢é£ã® Add-in ããã¹ã¦å ¥ãã¦ããã®ã§ãããã¬ã¼åãã¾ãã ã§ããã㨠TextAreaã«èæ¯ç»å GIFå¯¾å¿ (ã¡ãã£ã¨éã) ç·¨éã®ä»æ¹ GIF ã®å ´å㯠TextArea_Background.png ãæ¶ããå¾â¦
ä¼ç¤¾ã«GameControllerãå±ããã®ã§ããã£ãæã«ä½æããã©ããã¼