EditorGUI
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EditorGUI.ObjectFieldã®GUIãTextureç³»ã§ã¯å°ãéãã¾ãã Materialã®Inspectorã§ããè¦ãã¢ã¬ ãããªæãã§å¹ ã決ãã¦ãããã¨ãã£ããæ¥ã EditorGUILayout.ObjectField (null, typeof(Texture2D), false, GUILayout.Width (64), GUILayout.Height (64));