PaperDude VR Oculus + Kinect + KickR = Our Homage to Paperboy As featured on: Wired Engadget TechCrunch Gizmodo The Verge Polygon Time MSN IGN How does it work? The game is built in Unity with 3D assets created in 3D studio and textured in Photoshop. The KickR sensor detects the speed of the bike and has the ability to provide programmatically controlled resistance. Â The KickR communicates speed a
{{#tags}}- {{label}}
{{/tags}}