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PaperDude VR Oculus + Kinect + KickR = Our Homage to Paperboy As featured on: Wired Engadget TechCrunch Gizmodo The Verge Polygon Time MSN IGN How does it work? The game is built in Unity with 3D assets created in 3D studio and textured in Photoshop. The KickR sensor detects the speed of the bike and has the ability to provide programmatically controlled resistance. Â The KickR communicates speed a
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In March 2012, Global Creatures teamed with Dreamworks to launch a live theatrical show based on the film "How To Train Your Dragon." Spinifex Group was contracted to develop the graphic content for the entire show. The brief was to take the movie from its original look and portray it in a more illustrative style. The challenges focused around timing the animation to match the choreography of the
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We developed a system, "PRIMA (Parallel Reality-based Interactive Motion Area)," that enables us to interact with yourself and/or other persons in the past time at the same place. "Parallel Reality" is one of Virtual Reality (VR) technologies that deals with scenes in another time and same space besides the real-time scene simultaneously. Our system tracks and records users in the area as complete
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